Stability vs. Confusion

Stability vs. Confusion

in WvW

Posted by: Spurnshadow.3678

Spurnshadow.3678

So, I hate the Mid-March, 2015 stability change. And here’s something that occurred to me.

Way back, confusion mesmers used to be really good. The trait system synergized well with glamours and blinds, etc. I’d say most people didn’t really have an issue with it, but a lot did. Many thought this was OP, but really, you didn’t take any damage unless you were a skill spammer, or your group just didn’t have any cleanses. Bleeding did way more damage with the exact same amount of condi damage, but whatever.

Whether you think this was OP or not, it doesn’t matter for my point; Anet decided to nerf confusion, by a whopping 50%. That’s huge. It basically meant that condi mesmers were dead. Killed almost the whole class.

Now, I think that CCs are OP. What other type of skill, like guardian longbow 5, keeps you isolated, in one spot, for 4 seconds, or Dragon Maw which keeps you trapped for 6 seconds, or Gravity Well, for 3 seconds, or static field, now used by 2 classes , for 3 seconds, or… the list goes on and on. All the while, you’re being pelted with massive damage, and unable to do anyting about it, unless you have stability. And even if you do have stability, it’s probably gone in a split second. Not every class has a blink, and not every class, or build, has a lot of stability available to them, especially backline builds, which try to focus more on dps.

So, CCs, as it stands now, can kill you, due to very little fault of your own, but the old confusion didn’t do squat to you, unless you spammed a ton of skills (or a flame thrower engi) which punished bad playing. So why isn’t CC being nerfed? It shoud, shouldn’t – it? (dash inserted to keep the filter from changing it to kitten)

Well, that would be a reall pain in the kitten to do. What would be better? Hmm… Let me think… Oh, how about buff stability? Brilliant. Instead of going into every class and reworking every CC skill, just revert one buff to how it used to work which is already coded into the game.

This double standard is just beyond me.

Blackgate Native. It takes tremendous strength and skill to pull a lever.

(edited by Spurnshadow.3678)

Stability vs. Confusion

in WvW

Posted by: Doug.4930

Doug.4930

So, I hate the Mid-March, 2015 stability change. And here’s something that occurred to me.

Way back, confusion mesmers used to be really good.

This double standard is just beyond me.

Condi mesmer’s have ALWAYS <—————- been broken.

I mean seriously. I agree crowd control is a bit rampant atm, but comparing cc to the good old PU condi mesmer is… just…. wrong. haha

btw, have you played chrono condi lately? I went and tried it to see if its as overpowered as the old PU builds.

Its worse. By far the most forgiving build that I have ever played. On top of that it can outspike some burst classes in terms of damage. And its condi.

I wouldn’t mind if stab got buffed, as i play a teef, and never can use it anyway. But condi mes was a bad example. It needed a nerf back in the day. It needs a nerf now more than ever. I dont need to work for a win when im plaing condi chrono, no build should be able to hold a 3v1 against good players with ease. Particularly me, as I barely know how to play mes.

Sorry if that was ranty (it was) just a tad annoyed at how unbalanced the game is atm, and how players who haven’t gone #pay2win will always be at a disadvantage against elite specs.

Doug The Unseen Of Homefront Defenders [HD]

Jade Quarry’s dedicated Roaming/Havoc Squad Guild

(edited by Doug.4930)

Stability vs. Confusion

in WvW

Posted by: Ansau.7326

Ansau.7326

So, I hate the Mid-March, 2015 stability change. And here’s something that occurred to me.

Way back, confusion mesmers used to be really good.

This double standard is just beyond me.

Condi mesmer’s have ALWAYS <—————- been broken.

I mean seriously. I agree crowd control is a bit rampant atm, but comparing cc to the good old PU condi mesmer is… just…. wrong. haha

btw, have you played chrono condi lately? I went and tried it to see if its as overpowered as the old PU builds.

Its worse. By far the most forgiving build that I have ever played. On top of that it can outspike some burst classes in terms of damage. And its condi.

I wouldn’t mind if stab got buffed, as i play a teef, and never can use it anyway. But condi mes was a bad example. It needed a nerf back in the day. It needs a nerf now more than ever. I dont need to work for a win when im plaing condi chrono, no build should be able to hold a 3v1 against good players with ease. Particularly me, as I barely know how to play mes.

Sorry if that was ranty (it was) just a tad annoyed at how unbalanced the game is atm, and how players who haven’t gone #pay2win will always be at a disadvantage against elite specs.

He’s talking about Glamour confusion mesmer.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Stability vs. Confusion

in WvW

Posted by: Spurnshadow.3678

Spurnshadow.3678

So, I hate the Mid-March, 2015 stability change. And here’s something that occurred to me.

Way back, confusion mesmers used to be really good.

This double standard is just beyond me.

Condi mesmer’s have ALWAYS <—————- been broken.

I mean seriously. I agree crowd control is a bit rampant atm, but comparing cc to the good old PU condi mesmer is… just…. wrong. haha

btw, have you played chrono condi lately? I went and tried it to see if its as overpowered as the old PU builds.

Its worse. By far the most forgiving build that I have ever played. On top of that it can outspike some burst classes in terms of damage. And its condi.

I wouldn’t mind if stab got buffed, as i play a teef, and never can use it anyway. But condi mes was a bad example. It needed a nerf back in the day. It needs a nerf now more than ever. I dont need to work for a win when im plaing condi chrono, no build should be able to hold a 3v1 against good players with ease. Particularly me, as I barely know how to play mes.

Sorry if that was ranty (it was) just a tad annoyed at how unbalanced the game is atm, and how players who haven’t gone #pay2win will always be at a disadvantage against elite specs.

Yeah, my post went totally over your head.

Blackgate Native. It takes tremendous strength and skill to pull a lever.

Stability vs. Confusion

in WvW

Posted by: morrolan.9608

morrolan.9608

This double standard is just beyond me.

Yep with the coming nerfs to mesmer they could think about bringing back the glamour mesmer trait to add more build variety back to the class. But they won’t because confusion is too hard for the average player to deal with and rather than learning they just qq to anet about it hence the original nerf which was unjustified.

Its funny because they claim they want to break up zergs glamour mesmer was the ideal way to do that.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

Stability vs. Confusion

in WvW

Posted by: Doug.4930

Doug.4930

So, I hate the Mid-March, 2015 stability change. And here’s something that occurred to me.

Way back, confusion mesmers used to be really good.

This double standard is just beyond me.

Condi mesmer’s have ALWAYS <—————- been broken.

I mean seriously. I agree crowd control is a bit rampant atm, but comparing cc to the good old PU condi mesmer is… just…. wrong. haha

btw, have you played chrono condi lately? I went and tried it to see if its as overpowered as the old PU builds.

Its worse. By far the most forgiving build that I have ever played. On top of that it can outspike some burst classes in terms of damage. And its condi.

I wouldn’t mind if stab got buffed, as i play a teef, and never can use it anyway. But condi mes was a bad example. It needed a nerf back in the day. It needs a nerf now more than ever. I dont need to work for a win when im plaing condi chrono, no build should be able to hold a 3v1 against good players with ease. Particularly me, as I barely know how to play mes.

Sorry if that was ranty (it was) just a tad annoyed at how unbalanced the game is atm, and how players who haven’t gone #pay2win will always be at a disadvantage against elite specs.

He’s talking about Glamour confusion mesmer.

Confusion was broken regardless. Pu just kind of made it a joke

[/quote]

Yeah, my post went totally over your head. [/quote]

Really? Thought your post was about the double standards between anet nerfing confusion by 50% and yet refusing to nerf CC. I thought you were comparing the current balance of CC to the previous Confusion balance of the past? Which is absurd as CC is currently not even half as powerful as confusion was before the nerf.

Doug The Unseen Of Homefront Defenders [HD]

Jade Quarry’s dedicated Roaming/Havoc Squad Guild

(edited by Doug.4930)

Stability vs. Confusion

in WvW

Posted by: Cake.4920

Cake.4920

Confusion wasn’t only used in glamour bombs, it was also cancer while roaming. Once you used up your cleanses, it wasn’t worth using any skills if you had confusion on you, and you can’t win fights without using skills.

Confusion and retaliation were balanced for spvp where the damage they did was lower. Changing the wvw values to spvp instead of pve values makes sense, and was a welcome change.

Stability vs. Confusion

in WvW

Posted by: Spurnshadow.3678

Spurnshadow.3678

OK, let me try to get this back on track. The whole point is that Anet decided to nerf confusion because they thought it was very detrimental to the game. Not by 10%, 25%, but by a whopping 50%.

That was one aspect of the game that was used by primarily one class with one build. The whole point of this thread is that CCs are used by every class, and kills people with little or no defense. There is so much CC thrown around that it strips lots of stability in a split second and there’s no recourse left but to die. If that’s not worse than what confusion used to be, than I don’t know what is. And I’m very confused as to why Anet has let CC go on as long as it has. That is the point to my OP.

Blackgate Native. It takes tremendous strength and skill to pull a lever.

Stability vs. Confusion

in WvW

Posted by: Straegen.2938

Straegen.2938

Confusion sucked at release. They buffed the hell out of it until it was ridiculously OP. Then they nerfed it hard so it was mostly used as a cover condition. Then came the rise of the ridiculous OP PU build and that kittened almost everyone that wasn’t a mesmer off. After they nerfed the PU build “for the good of the game” they added passive damage to confusion.

So confusion’s base damage is better than at release and it now has passive as well as active damage. IMO working as intended since getting several stacks of confusion is still enough to kill a player that isn’t aware and remains relatively easy to apply thanks to perplexity.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”