Stonemist Castle Should Not Grant Points Directly

Stonemist Castle Should Not Grant Points Directly

in WvW

Posted by: zerospin.8604

zerospin.8604

I’ve had it with a hundred people banging their heads on the walls of a fully upgraded SM, while they should be taking camps and keeps. Always going for the large shiny target, like moths for a street lamp. Failing to realize SM is unimportant, it’s just the icing on the cake, and that holding it puts you in fact at a disadvantage. But nevermind that.

I have a much better system for SM. It should grant you NO points at all. Not 50 not 35, not even 5. INSTEAD it should give you a % boost from ALL OTHER keeps and camps you control. Say, a 25-50% boost. So, if an objective normally gives you 10 points, then if you hold Stonemist, you will get say, 15 points for that objective.

This means, if the enemy holds SM, then taking away their keeps, will render the SM useless for them, and hopefully more people would go for the smaller targets, instead of the big one in the middle.

Stonemist Castle Should Not Grant Points Directly

in WvW

Posted by: Gavello.2813

Gavello.2813

I’ve had it with a hundred people banging their heads on the walls of a fully upgraded SM, while they should be taking camps and keeps. Always going for the large shiny target, like moths for a street lamp. Failing to realize SM is unimportant, it’s just the icing on the cake, and that holding it puts you in fact at a disadvantage. But nevermind that.

I have a much better system for SM. It should grant you NO points at all. Not 50 not 35, not even 5. INSTEAD it should give you a % boost from ALL OTHER keeps and camps you control. Say, a 25-50% boost. So, if an objective normally gives you 10 points, then if you hold Stonemist, you will get say, 15 points for that objective.

This means, if the enemy holds SM, then taking away their keeps, will render the SM useless for them, and hopefully more people would go for the smaller targets, instead of the big one in the middle.

Your forgetting however all the additional benefits of holding stonemist are however. The ability to siege various targets using trebuchets, a centralized way-point when its upgraded and yes 35 points, attacking a castle/keep is a huge point gain that’s much harder to take away.

I do like the decrease in points from 50 to 35 (maybe even to 30, i don’t believe stonemist should give too many additional points than a keep due to all the advantages it brings already) However giving a bonus to all the towers and keeps a side owns would just compound a total map domination’s points even higher.

~Ruin~Officer~

Stonemist Castle Should Not Grant Points Directly

in WvW

Posted by: Azure Prower.8701

Azure Prower.8701

Most new players attack SM because there is a skill point inside.

Stonemist Castle Should Not Grant Points Directly

in WvW

Posted by: Deboog.1847

Deboog.1847

I think the solution is to force players to watch a tutorial video on WvW. I’ve seen many new players have no idea how to play WvW, and gravitate towards mindlessly smacking themselves against a keep door.