Suggestion: Adhoc dynamic events in WvW.

Suggestion: Adhoc dynamic events in WvW.

in WvW

Posted by: Quenta.2978

Quenta.2978

What if those wonderful ‘Dynamic Event’ circles that spawn at keeps, tower, etc were to also be created during an open field fight.

For instance: when orange swords are created, a Dynamic Event would spawn with various objectives (kill count, ‘capture timer’, etc) that would reward the server that remains in various ways (more points on the scoreboard, standard karma/XP/coins, etc).

Just an idea.

Suggestion: Adhoc dynamic events in WvW.

in WvW

Posted by: Cactus.2710

Cactus.2710

If it does anything to detract from the objectives being pursued at the time it is a bad idea. If there are three different assaults (open field or otherwise) in progress on a map you don’t want one of them pulling glory seekers from the other two just because an orange circle popped up on the map. That would be a good way to subvert whatever strategy the commanders were trying to maintain.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

(edited by Cactus.2710)