Suggestion: Garrison Duty for WvW

Suggestion: Garrison Duty for WvW

in WvW

Posted by: Turak.3286

Turak.3286

Garrison Duty
This new quest is meant to encourage players in WvW to guard a tower, fortress or castle.

Each Lord may send players (how many is depending on the upgrade) on garrison duties, via interaction with him.

….|..Tower…|.Fortress.|…Castle…|earnings per quest (5 min Guard)
T1|2 Players|4 Players..|6 Players..|2 Silver
T2|4 Players|8 Players..|12 Players|4 Silver
T3|6 Players|12 Players|18 Players|6 Silver

Each quest is meant for one player, so in a T3 Tower, 6 players can get the quest at the same time and go to different locations.
To be rewarded, the player has to hold one of several “guard poistions” for 5 minutes, e.g. for a tower, maybe a located on a wall.

The quest will fail if the player:
- Does not get to his “guard position” within 30 sec
- He leaves his once reached “guard position” too early

This quest is a kind of garrison duty simulation. Of course, guards get paid for thier job and it depends on how valuable the object, to guard, is (T1 fortress or T3 tower).

Suggestion: Garrison Duty for WvW

in WvW

Posted by: akanibbles.6237

akanibbles.6237

is this PvE? is this PvE?

Suggestion: Garrison Duty for WvW

in WvW

Posted by: Jocksy.3415

Jocksy.3415

One of the most sensible idea I saw to reward structure scouts

Suggestion: Garrison Duty for WvW

in WvW

Posted by: Reverence.6915

Reverence.6915

Not practical in a keep, but can work for a tower.

You can’t really move around too much in a keep due to the large area you have to cover – most people have a fixed path they patrol. For example, in garrison, I’d go through the waypoint refreshing siege along the way, up to the second floor and jumping down onto the watergate cliff checking SW gate, then walking past the vista (constantly refreshing siege along the way) and jumping over to SE gate before repeating the process – there should be scouts in the two northern towers so you don’t need to check the NE and NW gates except every 40-55 minutes to refresh siege

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI

Suggestion: Garrison Duty for WvW

in WvW

Posted by: Jocksy.3415

Jocksy.3415

snip

Well, you add to this XP and WXP per minute of siege refresh (eg, 5 minute left is 55 minutes worth of refresh; 45 minute left is 15 minutes worth of refresh), and give back dolly escort XP and WXP, and the only type of scout left out is the open field / roamer… (which arguably can have sentinels and enemy roamers and camps)…

(edited by Jocksy.3415)

Suggestion: Garrison Duty for WvW

in WvW

Posted by: Reverence.6915

Reverence.6915

snip

Well, you add to this XP and WXP per minute of siege refresh (eg, 5 minute left is 55 minutes worth of refresh; 45 minute left is 15 minutes worth of refresh), and give back dolly escort XP and WXP, and the only type of scout left out is the open field / roamer… (which arguably can have sentinels and enemy roamers and camps)…

Scouting is unrewarding in the material sense, but if you’re playing for your server, it’s kitten rewarding to see your server win due to your efforts.

Also, a lot of BG commanders donate loot/gold to scouts because it is just that materially unrewarding, but it wouldn’t make sense to give any reward to someone who’s (from the perspective of ANet’s servers) just standing there.

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI