Suggestion: Ingame Feedback-System?

Suggestion: Ingame Feedback-System?

in WvW

Posted by: phirefox.2568

phirefox.2568

Hello dear forum community

After “playing” WvW for a couple of hours (which on my server means something like "regulary encounter groups 3 or 5 times your size and get your kitten kicked ") , i decided to browse through the WvW Diskussions, and couldn’t help but notice that like almost everyone here can’t stand the new bloodlust buff, or the fact that it was implemented even though players warned a-net about the consequences (we still have to see what Leagues will do to the servers). I think there was a post from Mr. Carver some time ago in which he stated something about the forum-community being just a minority, which would be the reason why complaints here are read (and taken seriously) but mostly ignored.

So now i got a question to all those of you who somehow came across this thread:

What would you think of of an Ingame System for Feedback concerning WvW-Updates? Could you think of a system that would work well?

Example (could be better, so if you have ideas as to how this could work, pls don’t hesistate to write them!):

Whenever a major Update (like this bloodlust buff, or the upcoming leagues) gets implemented, players actually playing WvW would get a special checkbox where they could rate the new content on a scale from -5 to 5 (with -5 being “abysmal – do not want”, 0 being of a neutral opinion, and 5 being very happy about it). Some way to do this could be to display this checkbox to a player once a day, so that the devs could see how the opinions of players might change with further time to get used to the new content. It would be nice if said checkbox would not just give the option to rate “some new update”, but rather the single aspects of the update themselves – taking the current update as an example, one could seperate the votings for the BLBuffs and the Terrainchanges.

I really thing asking the playerbase directly inside the game could end the uncertainty on the developers part, who are having a hard time judging how their updates are received by the community as a whole (as opposed the the forum “fraction”) right now

Suggestion: Ingame Feedback-System?

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Posted by: Dual.8953

Dual.8953

I had an idea like this. I think it could help. But they should put a delay on it, to avoid kneejerk reactions.

Registered Altaholic
Part-time Kittenposter

Suggestion: Ingame Feedback-System?

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Posted by: Zenguy.6421

Zenguy.6421

There is an game feedback system already: play what you enjoy and don’t play what you don’t.

Unfortunately, that system doesn’t give ANet much useful information (e.g. Is the drop off in WvW participation due to the maps? The buff? The performance issues? Or a combination of these?).

What’s needed is an area where people can post feedback, discuss changes, develop suggestions, etc. about GW2. What would make this even more useful is if Anet were able to do things like see how many people are interested in particular topics and even ask questions and add information directly into those discussions.
- Maybe I’m missing something here, but that sure looks like these forums to me.

Suggestion: Ingame Feedback-System?

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Posted by: phirefox.2568

phirefox.2568

There is an game feedback system already: play what you enjoy and don’t play what you don’t.

There is a huge problem with this though. Even though i can neither stand the BLBuff, nor the way the current matchup system works, this would be no reason for me to quit WvW all together. I simply don’t see any alternative to it, and running in circles with a PvE Champzerg is even more boring than the current state of WvW. Maybe players (like me for example) don’t have other games to switch to just because some updates kind of ruined the fun for them in WvW, while others still hope that something changes for the better. There are more than enough people that will cope with it simply because they don’t have other alternatives, which leads to them not quitting WvW. And don’t forget that players payed for this game. Quitting it because of some update would equal throwing away the (in my case) 60€ or so they’ve paid for it, and this just to show the devs that they dislike some of their changes to the game? Be honest, even if 75% of the community would hate the updates, almost no one will quit WvW for this. Thinking binary in the lines of

- Players continue playing WvW: Great success!
- Players stop playing WvW: Maybe we overdid it with the update.

seems kind of limited in application, and would (as i see it) at best be capable of showing the devs when they royally screwed up (something along the lines of “give the server with the most points permanent invulnerability”)

What’s needed is an area where people can post feedback, discuss changes, develop suggestions, etc. about GW2. What would make this even more useful is if Anet were able to do things like see how many people are interested in particular topics and even ask questions and add information directly into those discussions.
- Maybe I’m missing something here, but that sure looks like these forums to me.

A Feedback area like this would of course be nice. And yes, it somehow resembles the forum (this IS the place for feedback after all). And this is exactly the problem: Devon is already ignoring (read: reading but not reacting to them) the posts of disappointed players, because he sees them as the vocal minority (which makes sense, so i can’t really complain about it). So even if 99% of the Posts and Threads on this forum would openly mention their strong dislike of the changes (and this 99% seem to be a legit guess here in the WvW Section), it still would not have any kind of effect on the games state. This is exactly the reason i proposed an ingame-system for feedback, and not some place on the web to post it, because this way there would be no excuse (sounds a bit harsh, i’am not a native speaker and sometimes have problems finding the appropiate words) to ignore players opinion as the “thoughts of a minority”. By asking the WvW players ingame, they would directly get the opinions of everyone affected by the changes, and would not have to rely on a “vocal minority” for feedback

(edited by phirefox.2568)

Suggestion: Ingame Feedback-System?

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Posted by: Aberrant.6749

Aberrant.6749

https://forum-en.gw2archive.eu/forum/game/suggestions

You can also write in to them directly via support (not sure if they’ll just tell you to post in the above section or not though).

No need to have it in game IMO.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

Suggestion: Ingame Feedback-System?

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Posted by: Kitsune.4280

Kitsune.4280

There was a feedback system like that on BWEs, so devs could actually use it instead of wasting time on something new. The main question is do they care…
Also it could be much better to have a test server and to collect feedback there.