[Suggestion]Map + Matchup variety

[Suggestion]Map + Matchup variety

in WvW

Posted by: Zietlogik.6208

Zietlogik.6208

Alot of people will naysay, but I wouldn’t mind a little more variety within WvW, and not only that have variety when changing tiers in WvW. So this is the suggestion I propose:

Currently we have 2 maps for WvW (Borderlands and EB) the addition of 1 new map would be a welcome change to the variety of WvW play, and perhaps later on in development, each borderlands could have its own unique style as well.

But this is not some standard new map! This would be a map designed as a server v server map (1v1 instead of 1v1v1)

The smaller population numbers means that the design of the map can promote more small group and “stealth” based tactics, with perhaps denser forests, trenches, canyons, tunnels, and other more complex and condensed structures and landscapes to promote less zerging (more choke points would = less zerging on these types of maps)

This new map would be in rotation of tiers that are of an odd number (1,3,5,7,9,etc.)

This would let the Tier 1 servers duke it out for full on supremacy in WvW, 1v1, mano v mano, the top dogs would be in constant battle, and if they drop down a tier as the loser, the server who was victorious in Tier 2 would be the new contender to take the title of WvW leader.

This would (hopefully) add an even more competetive nature to the Tier system, where servers would be trying to climb the ladder to reach this status, and a servers mettle will truly be tested when they progress into one of the 1v1 based WvW maps.

And with the more competitive nature, another welcome addition to the current WvW system is an actual REWARD for winning your division in 1st place, or a reward for progressing into a higher bracket! (no i don’t know what types of reward, but w/e)

Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]