[Suggestion] Obsidian Sanctum

[Suggestion] Obsidian Sanctum

in WvW

Posted by: GreatPhoenician.4306

GreatPhoenician.4306

Hey guys, I’m new to the forums but i had to say this. (If you don’t want to read the backstory just skip to the suggestion)

I’ve been playing GW2 since the beta and i can easily say it is one of the best MMOs to date. It is beautifully designed, the music is fantastic, and the combat is exceptional.

However, when i first started playing this game, the Obsidian Sanctum was possibly one of my favorite places of all time. An area where you can do a jumping puzzle and fight simultaneously?? There are even traps to sabotage your enemies that are trying to reach the end! Now when the game launched and the Obsidian Sanctum was new, everybody went there all the time. There were people duelling near the spawn (this was before the ingenious idea to add the arena for that purpose). The place was full of life(and death) and i could never get bored. I spent a vast majority of my time in this area once i hit 80.

Then something terrible happened. I’m not sure if i can correlate these two things together but around the release of the achievement point chests, people stopped coming to the sanctum! It was terrible. My once favorite past time was reduced to a barren wasteland. People still duel there and hold Guild vs Guild fights in the arena, but it just isn’t the same as it once was. The feeling of being ambushed mid jump or succesfully ganking someone from the shadows(#thieflife) was absolutely thrilling. It wasn’t just a cluster of zergs like in WvW but rather small and more interesting fights. You could use your surroundings to your advantage(it’s loaded with traps and cliffs) and feel a sense of accomplishment when you won.

Now I look back on those golden days of the Obsidian Sanctum and wish I could go back. I still keep in touch with old friends from the OS but everytime i visit the sanctum it’s just a reminder of what it once was.

Now my [Suggestion]:

I realized that whenever rewards or achievement points were placed in or towards the Obsidian Sanctum, more people started going there. I was excited while it lasted! But alas, once the achievement point was achieved people once again stopped returning.

There is only one chest at the end of this jumping puzzle, but perhaps a better reward(s) can be placed in or towards the end of the jumping puzzle. This way it is a nice reward for the players willing to put their lives on the line to reach it.

Or if this isn’t possible, maybe more maps of a similar sort could be created? Structured PvP is great but it doesn’t have the same feel. It is a game created to fit a very aggressive or very defensive play style to capture and hold points. I want to be able to fight at my leisure! WvW is fun when you roam in small havoc teams, but even then the only goal is to save your world by capturing areas, which is still far more successful by zerging and large numbers. Over time this, too, gets tiring.

I want a place to be able to enjoy with my friends, something like the old obsidian sanctum!
For the PVErs out there that i’m sure wouldn’t approve of this idea, keep in mind that the obsidian sanctum is structured around people who enjoy killing other players(hence the traps CLEARLY designed to kill people jumping the puzzle)!

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(edited by GreatPhoenician.4306)

[Suggestion] Obsidian Sanctum

in WvW

Posted by: Chewy.9263

Chewy.9263

Unfortunately the state of WvW has been on a decline. The people that usually did the jump puzzle in the OS were the frequent PvE’ers that would get their daily chest for the loot. Now that Edge of the Mists has been added with champion loot bags, it is much faster, simpler, and easier for someone to farm without any real work put forth.

Love

[Suggestion] Obsidian Sanctum

in WvW

Posted by: Indie.4129

Indie.4129

Creating more maps would just spread the already thin population. I would think for your goal you would want a mega server system like EOTM to pull the scattered population together. You may even gain support of this idea from the gvg community.

[Suggestion] Obsidian Sanctum

in WvW

Posted by: Zaxares.5419

Zaxares.5419

Have you considered the fact that it’s players like you who like to attack people just trying to get through the JP that’s discouraging them from coming in the first place?

[Suggestion] Obsidian Sanctum

in WvW

Posted by: gennyt.3428

gennyt.3428

Have you considered the fact that it’s players like you who like to attack people just trying to get through the JP that’s discouraging them from coming in the first place?

It’s in a PvP zone….

Whispers with meat.

[Suggestion] Obsidian Sanctum

in WvW

Posted by: Zaxares.5419

Zaxares.5419

Oh yes. And I’m not saying that players who attack other players in Obsidian Sanctum are doing anything against the rules. But from experience, I think it’s safe to say that the subset of players who really like doing JP’s (that is, they’re willing to do it every day) are usually not the same players who like doing PvP (or at least, they generally don’t like being attacked while doing JP’s).

I enjoy a good PvP match or WvW battle, but when I’m in a JP, I’m there to do the JP, not to fight. If I keep on getting ganked while in Obsidian Sanctum, my first response is to simply leave and come back later. My time is precious; why should I waste my time and effort in Obsidian Sanctum if I can’t do what I’m there to do? Multiply this effect across hundreds of players, and you can see why an empty Obsidian Sanctum is the natural result of players ganking each other in there.