[Suggestion] Player activated Siegerazer

[Suggestion] Player activated Siegerazer

in WvW

Posted by: Rongy.2569

Rongy.2569

With the new change to Siegerazer being activated at 5 players, it is very easy for any small group to activate him as soon as you walk forward from the Waypoint.

While yes, when organised and trying to hide the number of forces you have on entering the map, you can avoid the area that activates Siegerazer, however sometimes militia or those not knowing of the plan can accidentally activate him.

What I suggest is Siegerazer has a counter in his buff bar, until 5 people talk to him to activate him (in a dialogue box, clicking something like “Yes, we are ready to move out”) he remains in spawn.

Not only would this help save servers using Siegerazer and avoid him standing in front of the tower doing nothing.

An issue I can see with this is that if the counter is not account bound, then one person can burn the counter with multiple characters, or the character shares a buff with Siegerazer until it hits 5 or they leave map.

Stalker Ryc
Eternal Phalanx [EPX] | Co-Leader

[Suggestion] Player activated Siegerazer

in WvW

Posted by: DaMikenatr.7041

DaMikenatr.7041

I would actually love something like this. Half the times people come out of spawn and not even realizing it, there goes Siegerazer so it would be awesome to see implemented.

Tsyborg – human guardian – commander
Vicious Instinct [VI]

[Suggestion] Player activated Siegerazer

in WvW

Posted by: Deli.1302

Deli.1302

Think about the intended purpose of Siegerazer.
Now think about how it ended up being used/abused.
Now think about why that number was dropped.