[Suggestion] Refund Commander Tag

[Suggestion] Refund Commander Tag

in WvW

Posted by: Tukmolytes.3467

Tukmolytes.3467

Can we get a refund for ALL the people who bought a commander tags please.

Then put a restriction to those who will buy again.

At least rank 50 in WvW maybe? Plus 1k badges maybe?

Any other suggestions?

I suggest this because there are a lot of so called LA commanders now and when they do go to WvW they don’t even know how to turn off their tags and they tend to split the zergs.

Tukmolytes [TRBO]
Isle of Janthir [2012-2017] → Fort Aspenwood [2017-Present]
Power Ranger

[Suggestion] Refund Commander Tag

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Posted by: renmei.3102

renmei.3102

Or please make different tags for WvW and pve and have them obtainable in different ways. Commander tags are very useful for large guilds when doing guild missions and events.

[Suggestion] Refund Commander Tag

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Posted by: Genesis Notch.1905

Genesis Notch.1905

Refund is not possible because the 100 gold’s value has changed over time. It’d be hard to justify what’s the real value that each commander should get, otherwise it’d be another series of complaints.

I agree that commander tag itself should evolve and be linked to wvw rank, in wvw maps.

I am in charge of gas tanks. Tink Tink.

[Suggestion] Refund Commander Tag

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Posted by: Jayne.9251

Jayne.9251

No offense but I know people who are 100 rank and have more than 15k badges and they couldn’t lead people out of a paper bag. Rank and badges are easy to get even if you just mindlessly zerg. Good commanders have a dynamic personality, a thick skin, and more importantly understand how to read a map and plan chess moves. No way to guarantee that until they’re tested out, and some even evolve into that with enough time and experience.

The closest thing I’ve seen suggested that I like is some kind of voting system. But I suppose that’s kind of already in effect when bad commanders fail to get a following. What I think people forget is free will. If someone is terrible, you can follow another, change maps, or go pve until a good and trusted commander logs in. The bad commanders eventually get weeded out when they don’t have the bodies to do stuff. But it’s up to the players themselves to establish what’s good or not, by not arbitrarily following a blue icon simply because they have a blue icon. Free will.

L’enfer, c’est les autres

[Suggestion] Refund Commander Tag

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Posted by: bradderzh.2378

bradderzh.2378

Why would rank be linked to wvw ranks. I have 2700hrs game time account wide, with 1000hrs on my Mesmer commander (which I don’t really play anymore now) and the rest of my time spread fairly evenly across my 7 other alts. None of my characters are above rank 30. You saying I am too much of a noob to be a commander according to your rules?

Wvw exp = run around in the Zerg and press 1. Anyone who actually runs supply, builds siege and scouts is going to be sitting on a much lower rank but is, in my opinion a much better wvw player than any of those zerglings.

Rethink your idea. It’s plain wrong.

In reference to ascended items:
Nar: I love that it will take me time and money to
reach the same level I’m at right now… …said no one, ever.

[Suggestion] Refund Commander Tag

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Posted by: Archon.6481

Archon.6481

No offense but I know people who are 100 rank and have more than 15k badges and they couldn’t lead people out of a paper bag. Rank and badges are easy to get even if you just mindlessly zerg. Good commanders have a dynamic personality, a thick skin, and more importantly understand how to read a map and plan chess moves. No way to guarantee that until they’re tested out, and some even evolve into that with enough time and experience.

The closest thing I’ve seen suggested that I like is some kind of voting system. But I suppose that’s kind of already in effect when bad commanders fail to get a following. What I think people forget is free will. If someone is terrible, you can follow another, change maps, or go pve until a good and trusted commander logs in. The bad commanders eventually get weeded out when they don’t have the bodies to do stuff. But it’s up to the players themselves to establish what’s good or not, by not arbitrarily following a blue icon simply because they have a blue icon. Free will.

There will always be bads trying to be a commander. This “solution” just weeds out the people who haven’t even step foot in wvw, and somewhat ensure that they at least has some wvw experience. As it stands right now, complete noobs can buy the tag, and not have a clue what they’re doing.

Archonicable – Thief
0/6/6/0/6 – D/D + D/P
Crystal Desert

[Suggestion] Refund Commander Tag

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Posted by: Tukmolytes.3467

Tukmolytes.3467

I am not suggesting that if you are not rank 50 then you are a noob.

I am merely saying that we need to know if this person actually plays WvW and knows something about WvW.

That’s why I am asking you guys what do you think ANET should look for to know that this person really plays WvW.

I know some player who doesn’t even know what are supplies for but has his tag always turned on in LA. Then he sometimes go to WvW to do his dailies and some of the people follow him thus breaking the momentum of the zerg the commander has by that time.

Or as someone suggested, we need to differentiate PvE commanders from WvW commanders. Like you tag won’t who up in WvW if it is a PvE tag.

All I am saying is, we need a specific trait or requirement before getting a WvW commander tag.

Tukmolytes [TRBO]
Isle of Janthir [2012-2017] → Fort Aspenwood [2017-Present]
Power Ranger

[Suggestion] Refund Commander Tag

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Posted by: Tukmolytes.3467

Tukmolytes.3467

Why would rank be linked to wvw ranks. I have 2700hrs game time account wide, with 1000hrs on my Mesmer commander (which I don’t really play anymore now) and the rest of my time spread fairly evenly across my 7 other alts. None of my characters are above rank 30. You saying I am too much of a noob to be a commander according to your rules?

Wvw exp = run around in the Zerg and press 1. Anyone who actually runs supply, builds siege and scouts is going to be sitting on a much lower rank but is, in my opinion a much better wvw player than any of those zerglings.

Rethink your idea. It’s plain wrong.

That’s why I am asking what could be the requirement. Maybe you can suggest something?

Rank 20? Rank 30? 1000 hours spent in WvW map?

Requirement that is easy for a regular WvW player and will be considered grinding for those who do not do WvW.

Tukmolytes [TRBO]
Isle of Janthir [2012-2017] → Fort Aspenwood [2017-Present]
Power Ranger

[Suggestion] Refund Commander Tag

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Posted by: Jayne.9251

Jayne.9251

No offense but I know people who are 100 rank and have more than 15k badges and they couldn’t lead people out of a paper bag. Rank and badges are easy to get even if you just mindlessly zerg. Good commanders have a dynamic personality, a thick skin, and more importantly understand how to read a map and plan chess moves. No way to guarantee that until they’re tested out, and some even evolve into that with enough time and experience.

The closest thing I’ve seen suggested that I like is some kind of voting system. But I suppose that’s kind of already in effect when bad commanders fail to get a following. What I think people forget is free will. If someone is terrible, you can follow another, change maps, or go pve until a good and trusted commander logs in. The bad commanders eventually get weeded out when they don’t have the bodies to do stuff. But it’s up to the players themselves to establish what’s good or not, by not arbitrarily following a blue icon simply because they have a blue icon. Free will.

There will always be bads trying to be a commander. This “solution” just weeds out the people who haven’t even step foot in wvw, and somewhat ensure that they at least has some wvw experience. As it stands right now, complete noobs can buy the tag, and not have a clue what they’re doing.

Everyone has to start somewhere. I also know a fabulous commander who came in the way you say, with zero WvW experience, learned quickly and soon began leading some pretty impressive offenses. The difference here, was that he was given a chance to make mistakes, improved daily, other older and established commanders gave him support and let him lead, and he is now one of the better ones I know out there. He had the qualities I mentioned above, and no amount of WvW experience/badges can buy that. It’s just how some people are natural leaders, and others not so much. People aren’t dumb, the regulars will quickly figure out who to follow and who to ignore. And with a strong core of regulars on the “good” commander, you can do so much more than with a disorganized Zerg that doesn’t know the difference between good and bad leadership. But even those guys will eventually clue in after a couple wipes, lol.

L’enfer, c’est les autres

(edited by Jayne.9251)

[Suggestion] Refund Commander Tag

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Posted by: Archon.6481

Archon.6481

No offense but I know people who are 100 rank and have more than 15k badges and they couldn’t lead people out of a paper bag. Rank and badges are easy to get even if you just mindlessly zerg. Good commanders have a dynamic personality, a thick skin, and more importantly understand how to read a map and plan chess moves. No way to guarantee that until they’re tested out, and some even evolve into that with enough time and experience.

The closest thing I’ve seen suggested that I like is some kind of voting system. But I suppose that’s kind of already in effect when bad commanders fail to get a following. What I think people forget is free will. If someone is terrible, you can follow another, change maps, or go pve until a good and trusted commander logs in. The bad commanders eventually get weeded out when they don’t have the bodies to do stuff. But it’s up to the players themselves to establish what’s good or not, by not arbitrarily following a blue icon simply because they have a blue icon. Free will.

There will always be bads trying to be a commander. This “solution” just weeds out the people who haven’t even step foot in wvw, and somewhat ensure that they at least has some wvw experience. As it stands right now, complete noobs can buy the tag, and not have a clue what they’re doing.

Everyone has to start somewhere. I also know a fabulous commander who came in the way you say, with zero WvW experience, learned quickly and soon began leading some pretty impressive offenses. The difference here, was that he was given a chance to make mistakes, improved daily, other older and established commanders gave him support and let him lead, and he is now one of the better ones I know out there. He had the qualities I mentioned above, and no amount of WvW experience/badges can buy that. It’s just how some people are natural leaders, and others not so much. People aren’t dumb, the regulars will quickly figure out who to follow and who to ignore. And with a strong core of regulars on the “good” commander, you can do so much more than with a disorganized Zerg that doesn’t know the difference between good and bad leadership. But even those guys will eventually clue in after a couple wipes, lol.

That’s not a good way to start. You don’t start out in the army as a general. No, you start out as a second lieutenant like everyone else then work your way up. Likewise in GW2 you should start out as a zerger for a while, learn from the already experienced commanders, then when you’re ready, you become a commander.

Archonicable – Thief
0/6/6/0/6 – D/D + D/P
Crystal Desert

[Suggestion] Refund Commander Tag

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Posted by: Genesis Notch.1905

Genesis Notch.1905

Commander tag is something you can buy; being a good commander is something you must learn. Currently there’s a missing link in between, so either we split WvW tag and PvE tag, or associate the WvW tag with the bearer’s rank to exhibit his/her experience in the battlefield.

True that people aren’t dumb, and they can in fact quickly choose who to follow and to ignore. But honestly, 100g is not a good, sole criterion to be a commander, especially in WvW.

I am in charge of gas tanks. Tink Tink.

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Posted by: Bertrand.3057

Bertrand.3057

I still don’t have rank 50. Can’t stick with just one char

There’s certainly a bare minimum of knowledge you have, but some people learn faster than others, while some just zerg more “efficiently”. Maybe every candidate needs to write a test. If only the developers knew enough about their own game to put a bunch of questions together!

Talleyrand, Captain and Commander of the Bloody Pirates
Asura on patrol in defense of Gandara and Bessie!
Administrator of http://thisisgandara.com

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Posted by: Gryph.8237

Gryph.8237

How about an overall WvW hour marker per account. For example, I have 5 80s, all with WvW experience, though I admit I play 3 the most, necro, guardian, thief. If you were to add all of my hours/exp in wvw together, you might get a more accurate representation of what my exp level actually is, let alone that I had 1000s of hours in WvW before this entire rank system got started.

I would go off time played in WvW over all classes owned as the marker, rather than one class’s time spent in wvw post wvw patch where ranks were added. In addition, I have close to 50k kills, which compared to the 250k kill RG leader is nothing, but I bet on average it’s not too shabby.

[Suggestion] Refund Commander Tag

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Posted by: Bloodwort MacFangho.4638

Bloodwort MacFangho.4638

There should be different classifications of ‘commander’ – PvE and WvWvW.
The PvE commander: just as now – buy it for 100g or whatever – cost is immaterial – it is simply an affectation that someone wants to make them feel special. Yup – useful for PvE stuff .. like guild missions or whatever. No biggie as far as I’m concerned but is ( sorry – can be) disastrous in WvWvW [ ever been in a group on WuvWuv and found yourself following a PvEer who decides to put on their tag so they feel special in WvWvW?]. So .. can’t be used in WvWvW

The WvWvW commander – which can only be acquired by a GUILD and allocated to a GUILD officer. Only useable on WvWvW. Needs to be acquired by gold and influence. If the commander decides to leave the guild, the tag stays behnd and can be re-allocated. See where I’m going with this?

Blood
(I have to know! In WvW, do Legendary NPCs drop Legendary loot?)

[Suggestion] Refund Commander Tag

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Posted by: Ahmrill.7512

Ahmrill.7512

Or please make different tags for WvW and pve and have them obtainable in different ways. Commander tags are very useful for large guilds when doing guild missions and events.

I remember getting the commander tag and thinking now our guild can coordinate and run together for guild events and guild WvW. Trying to create fast moving havoc forces became extremely difficult when everyone in the zone flocked to the pin and became “back seat” commander or complained because we weren’t leading the zerg. Our intention was never to lead the zerg, simply to coordinate our multiple guild groups.

We almost never flag the pin now, simply not worth the trouble. We prefer havoc forces and are forced to run separate groups, using 3rd party voice instead of the more effective C&S system because you can’t make private grouping over 5 people in GW2.

Arenanet, let’s have a flexible grouping system that allows ALL players and guilds to group the way we enjoy. We need some type of closed or private grouping system if we choose to play the way.

Ahmrill
Proud member of [NORD] Nordvegr Guild
Jade Quarry

[Suggestion] Refund Commander Tag

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Posted by: BlazeQ.1095

BlazeQ.1095

Many WvW Commanders just lead their own guilds. Id rather just see the ability to have separate commander tag colors. But this topic has been beaten to death….. I hope the devs are working on something to make as many people happy as possible.

Cold Beerdrinker
PB Officer
NSP

[Suggestion] Refund Commander Tag

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Posted by: Carzor Stelatis.9435

Carzor Stelatis.9435

Refund everyone, then make them non-gold related. Perhaps require a certain World vs World rank? The number of foul-mouthed know-nothings who have commander doritos on Gandara seems to have gone up recently. One the other day didn’t even know the difference between Bay and Hills for goodness sake!

[Suggestion] Refund Commander Tag

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Posted by: Ahmrill.7512

Ahmrill.7512

Many WvW Commanders just lead their own guilds. Id rather just see the ability to have separate commander tag colors. But this topic has been beaten to death….. I hope the devs are working on something to make as many people happy as possible.

That makes two of us. This is a modern day MMO… we need a modern day grouping system that meets the needs of ALL player grouping styles and enjoyment. Only have two way to group properly in WvW is silly.

Give us more in game grouping tools than just a 5 man group or a massive zerg.

Ahmrill
Proud member of [NORD] Nordvegr Guild
Jade Quarry