Suggestion : Swap Orb and Outmanned Buff

Suggestion : Swap Orb and Outmanned Buff

in WvW

Posted by: Jeheil.2516

Jeheil.2516

A suggestion a guildy made last night that seemed like duh….oh yeh.

The outmanned bonus (magic find, karma and experience) really doesnt help you in the fact you are outmanned. Whereas the Orb 5, 10, 15% vit bonus clearly helps you survive longer.

Why not simply swap the buffs about.

If outmanned 3:2, 2:1, 5:2 apply the orb bonuses of 5, 10, 15%.

For each orb you hold get a 15% karma, magic, experience bonus.

Makes being #1 orb wise much more lucrative, makes being outmanned somewhat more survivable.

Whaddya reckon ?

Jeheil, IoJ, [uA] – Defender of Gazza’s watergate

Suggestion : Swap Orb and Outmanned Buff

in WvW

Posted by: Garoun.4013

Garoun.4013

How dare you post logic and something that would give a reason for people to keep trying :p . The current version simply makes the stronger side even more powerful.

Suggestion : Swap Orb and Outmanned Buff

in WvW

Posted by: Lord Rhett.9360

Lord Rhett.9360

For me, Outmanned means “Hey bro, you should probably watch out for invisible enemies and not go wandering all by yourself, because you know that the game won’t render that group of 50 Invaders until they’re right on top of you,” whereas the Orb Bonus means “You should probably stay away from wherever your world stashed the Orbs, because the enemy is sending six Alpha Golems to steal it.”

Which is why I stick to Dolyak hunting and jumping puzzles. :-3

My Little Dolyak: Supply is Magic