Servers should score points every 15 min in proportion of count of players of lowest populated server at www map:
500 players (cap) => koef=1.0
250 players => koef=0.5
So at night if there around 20+ players from each server koef=0.04 and night capping will not affect so much for common scores
Also this scheme will not allow low populated servers even with good organisation meet full servers, because all servers will get less points then full servers.
But it can be solved by normalization of scores at end of week/2week period.
Example:
Full servers at end of week receive scores:
a = 100
b = 30
c = 70
summ_full = sum_max = 200 (and it is max summ of all www scores)
Low populated servers will get
x=60
y=5
z=35
summ_low = 100
After normalization: x = x * summ_max/summ_low
x = 120
y = 10
z = 70
sum_low_normalized = 200
These normalized scores can be used to build roster for next week/2week challenge
Sorry for my bad english. I hope you understand my idea.
Thanks.