[Suggestion] Weekly Events

[Suggestion] Weekly Events

in WvW

Posted by: Cecilia.5179

Cecilia.5179

One of the greatest difficulties of being a WvW player is that large amounts of things we want are exclusive to PvE. Another issue is that reset night is the only major event in WvW, and the bl’s are struggling to bring in players. I have the foundation of a possible idea to add a new spice to WvW:
Replace the Oasis event in the center of the desert borderland with a ruined citadel. During the week this citadel is a playground for small scale fights. However, on Friday nights, each server attempts to restore their citadel. The teams must try to set back the completion of the opposing citadels and build their own at the same time. Completion and holding of the citadel can turn the tide of a match.

What can this offer? The citadel could be used as a means for WvWers to get ascended gear and PvE exclusive items (i.e. obtain lumps of Aurillium from a reward track alongside Badges of Honor to spend at a vendor in the completed citadel to get Durability Runes).
How will this not be farmed by mutual agreement of the servers? Upon completion of the first citadel, the other two are destroyed. Destruction of the completed citadel grants glorious randomized loot that WvW players normally have to spend hours in PvE to get. This ensures that the servers will be at each other’s throats to win.
Why Friday? Why not all week? While some people cannot play on Fridays, many WvW players are able to find time to get into WvW on Friday, which is likely the peak time for players.
What else would need to be added? Reward Tracks. I think this is a great idea for giving WvW players an opportunity to gain at least the currency needed for loot that can be purchased from your restored citadel.
What would the purpose of the Ruined Citadels be during the week? The ruined citadels serve as a great place for small scale fights to occur. They contain goodies for individuals to find and possibly boons for small groups.
Potential issues:
Queue: Even with three maps, there can easily be a queue that starts hours before the event. The easy solution to this is to kick all players out of the bls ten minutes prior to the event starting. This allows players a moment to breathe and organize their server. It also serves as a mock reset before the climax of the week.

Obviously, this idea is still simply a foundation with a few problems answered, but I’m not being paid to write this, so I believe this is enough for now.

tl;dr Big citadel in borderlands. Big event on Friday night. Big loot. Much conflict.

Necromancer Rights Advocate
Restart WvW: https://forum-en.gw2archive.eu/forum/game/wuv/Clean-The-Slate/first#post6208959
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[Suggestion] Weekly Events

in WvW

Posted by: Sadrien.3470

Sadrien.3470

One of the greatest difficulties of being a WvW player is that large amounts of things we want are exclusive to PvE. Another issue is that reset night is the only major event in WvW, and the bl’s are struggling to bring in players. I have the foundation of a possible idea to add a new spice to WvW:
Replace the Oasis event in the center of the desert borderland with a ruined citadel. During the week this citadel is a playground for small scale fights. However, on Friday nights, each server attempts to restore their citadel. The teams must try to set back the completion of the opposing citadels and build their own at the same time. Completion and holding of the citadel can turn the tide of a match.

What can this offer? The citadel could be used as a means for WvWers to get ascended gear and PvE exclusive items (i.e. obtain lumps of Aurillium from a reward track alongside Badges of Honor to spend at a vendor in the completed citadel to get Durability Runes).
How will this not be farmed by mutual agreement of the servers? Upon completion of the first citadel, the other two are destroyed. Destruction of the completed citadel grants glorious randomized loot that WvW players normally have to spend hours in PvE to get. This ensures that the servers will be at each other’s throats to win.
Why Friday? Why not all week? While some people cannot play on Fridays, many WvW players are able to find time to get into WvW on Friday, which is likely the peak time for players.
What else would need to be added? Reward Tracks. I think this is a great idea for giving WvW players an opportunity to gain at least the currency needed for loot that can be purchased from your restored citadel.
What would the purpose of the Ruined Citadels be during the week? The ruined citadels serve as a great place for small scale fights to occur. They contain goodies for individuals to find and possibly boons for small groups.
Potential issues:
Queue: Even with three maps, there can easily be a queue that starts hours before the event. The easy solution to this is to kick all players out of the bls ten minutes prior to the event starting. This allows players a moment to breathe and organize their server. It also serves as a mock reset before the climax of the week.

Obviously, this idea is still simply a foundation with a few problems answered, but I’m not being paid to write this, so I believe this is enough for now.

tl;dr Big citadel in borderlands. Big event on Friday night. Big loot. Much conflict.

#blobwars2 win ascendedgear/precursors

Have fun. Be Alive. K Thnx Bye.

[Suggestion] Weekly Events

in WvW

Posted by: Cecilia.5179

Cecilia.5179

It’s WvW. What do you want if not large groups of players fighting for gold and glory?

Necromancer Rights Advocate
Restart WvW: https://forum-en.gw2archive.eu/forum/game/wuv/Clean-The-Slate/first#post6208959
#CleanTheSlate

[Suggestion] Weekly Events

in WvW

Posted by: X T D.6458

X T D.6458

Ive long been a supporter of reward tracks. The oasis event needs to be removed completely, wvw is about large scale pvp not pve and gimmick crap like lasers. I would rather it be replaced with a timed and scheduled event that rewards extra points (especially since PPK will be turned on permanently) and wvw specific rewards for killing players, kind of like a team deathmatch type of event, . Remove the pve and promote fights, while rewarding people with points for their server and useful stuff, I mean why not right?

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<