[Suggestion] WvW Lobby

[Suggestion] WvW Lobby

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Posted by: X T D.6458

X T D.6458

I was wondering, what do people think of the idea of having a WvW lobby similar to what we have for PvP. This could include:

-Dueling area-would work like the guild arena, but designed specifically for 2 people who party up then talk to an npc to enter their own arena.
-Merchant area
-Portals to other Maps
-A way to test out builds with all runes/sigils/gear stats similar to how pvp build panel works, except without the pvp limitations (amulet, one rune etc)
-Dummy golems with different armor levels, for example 2k, 2.5k, 3k armor, to test out damage.

This could be its own instance accessible through the WvW panel the same way as other maps. It should be tied to servers mainly for team/map chat, aside for duelers who could be allowed to party up with members of another server before entering the dueling arena. This could also be used as a staging area for groups and could be useful for recruiting purposes.

Any thoughts, ideas, suggestions?

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

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Posted by: RodOfDeath.5247

RodOfDeath.5247

I think its a great idea. Mainly for a horrible “click your skills” roamer like me to test builds out of the ordinary, I hate running meta crap.

The dueling arena might just pull guilds and players away from the game mode though. I could see the whiny gvg guilds crying that this is their arena time MINE MINE MINE, so some type of arena instance would have to be incorporated where only the guild players can get into privately. If not, I will make sure to get on my ghost thief and ruin every gvg

Another great idea is for arena net to hire interns to allow players to duel 1v1 to practice builds and enhance game play. I think you computer people call them “game testers”? They don’t even have to live in Bellevue, WA. That’s the benefit of the powerful internet.

I could see your idea really taking off into something beneficial for the game mode.

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Posted by: X T D.6458

X T D.6458

I think its a great idea. Mainly for a horrible “click your skills” roamer like me to test builds out of the ordinary, I hate running meta crap.

The dueling arena might just pull guilds and players away from the game mode though. I could see the whiny gvg guilds crying that this is their arena time MINE MINE MINE, so some type of arena instance would have to be incorporated where only the guild players can get into privately. If not, I will make sure to get on my ghost thief and ruin every gvg

Another great idea is for arena net to hire interns to allow players to duel 1v1 to practice builds and enhance game play. I think you computer people call them “game testers”? They don’t even have to live in Bellevue, WA. That’s the benefit of the powerful internet.

I could see your idea really taking off into something beneficial for the game mode.

Yea forgot to mention about the duel arena, it would be like an instance within an instance, like the guild arena but specifically designed to hold two people that are partied up then talk to an npc and get put into the arena.

The main purpose of the build panel is to help players test out different build combinations without having to spend a fortune to see if it is effective or not.

And Thank You for the kind words

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: Korgov.7645

Korgov.7645

This would be awesome addition. I would love have duels with easy switching between different builds and stat combos.

Few ideas for the implementation:

  • Let Lion’s Arch be changed to one team only area (non-megaserver zone). The WvW Lobby could be a district within the city.
  • Share /team as read-only with this district, so that you could be called to battle while spending time in the lobby.
  • Move all gathering nodes from WvW maps into the lobby. The nodes become available when your team has corresponding objective in WvW. That way PvE players would want to spend time in the area, and maybe be get lured into real WvW.
Sulkshine – Mesmer
This won’t hurt [Much]
Ring of Fire

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Posted by: X T D.6458

X T D.6458

This would be awesome addition. I would love have duels with easy switching between different builds and stat combos.

Few ideas for the implementation:

  • Let Lion’s Arch be changed to one team only area (non-megaserver zone). The WvW Lobby could be a district within the city.
  • Share /team as read-only with this district, so that you could be called to battle while spending time in the lobby.
  • Move all gathering nodes from WvW maps into the lobby. The nodes become available when your team has corresponding objective in WvW. That way PvE players would want to spend time in the area, and maybe be get lured into real WvW.

I like the idea of keeping team chat visible, because I also feel that a lobby instance should be tied to servers, with the possible exception of the dueling arena. I wouldnt mind seeing the nodes and some npc’s moved over as well.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: RodOfDeath.5247

RodOfDeath.5247

I think its a great idea. Mainly for a horrible “click your skills” roamer like me to test builds out of the ordinary, I hate running meta crap.

The dueling arena might just pull guilds and players away from the game mode though. I could see the whiny gvg guilds crying that this is their arena time MINE MINE MINE, so some type of arena instance would have to be incorporated where only the guild players can get into privately. If not, I will make sure to get on my ghost thief and ruin every gvg

Another great idea is for arena net to hire interns to allow players to duel 1v1 to practice builds and enhance game play. I think you computer people call them “game testers”? They don’t even have to live in Bellevue, WA. That’s the benefit of the powerful internet.

I could see your idea really taking off into something beneficial for the game mode.

Yea forgot to mention about the duel arena, it would be like an instance within an instance, like the guild arena but specifically designed to hold two people that are partied up then talk to an npc and get put into the arena.

The main purpose of the build panel is to help players test out different build combinations without having to spend a fortune to see if it is effective or not.

And Thank You for the kind words

I’d love the chance to touch base and duel with old friends who are scattered all over the place now. Some are even on EU servers these days. Those guys/gals helped me so much with my trash play but we can’t get together anymore.

And testing without spending 50 gold on a build only benefits the players/mode.

My worry is:

“anet hello!!! this man has a great idea!” -Us

“Echo echo echo” -Anet wvw cave of dreams.

A lot of great ideas have fallen silent on the wvw forum battlefield unfortunately.

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Posted by: X T D.6458

X T D.6458

I think its a great idea. Mainly for a horrible “click your skills” roamer like me to test builds out of the ordinary, I hate running meta crap.

The dueling arena might just pull guilds and players away from the game mode though. I could see the whiny gvg guilds crying that this is their arena time MINE MINE MINE, so some type of arena instance would have to be incorporated where only the guild players can get into privately. If not, I will make sure to get on my ghost thief and ruin every gvg

Another great idea is for arena net to hire interns to allow players to duel 1v1 to practice builds and enhance game play. I think you computer people call them “game testers”? They don’t even have to live in Bellevue, WA. That’s the benefit of the powerful internet.

I could see your idea really taking off into something beneficial for the game mode.

Yea forgot to mention about the duel arena, it would be like an instance within an instance, like the guild arena but specifically designed to hold two people that are partied up then talk to an npc and get put into the arena.

The main purpose of the build panel is to help players test out different build combinations without having to spend a fortune to see if it is effective or not.

And Thank You for the kind words

I’d love the chance to touch base and duel with old friends who are scattered all over the place now. Some are even on EU servers these days. Those guys/gals helped me so much with my trash play but we can’t get together anymore.

And testing without spending 50 gold on a build only benefits the players/mode.

My worry is:

“anet hello!!! this man has a great idea!” -Us

“Echo echo echo” -Anet wvw cave of dreams.

A lot of great ideas have fallen silent on the wvw forum battlefield unfortunately.

Lol the cave of dreams…I dont know if this would be to hard to setup, there is already a framework ingame for it. Who knows maybe someday…

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: Jacion.6302

Jacion.6302

Yea forgot to mention about the duel arena, it would be like an instance within an instance, like the guild arena but specifically designed to hold two people that are partied up then talk to an npc and get put into the arena.

“And that sir is the story of how the eternal instanception bug of guildwars was created” – Some Old Crinkly Charr

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Posted by: Wizigard.4760

Wizigard.4760

I was wondering, what do people think of the idea of having a WvW lobby similar to what we have for PvP. This could include:

-Dueling area-would work like the guild arena, but designed specifically for 2 people who party up then talk to an npc to enter their own arena.
-Merchant area
-A way to test out builds with all runes/sigils/gear stats similar to how pvp build panel works, except without the pvp limitations (amulet, one rune etc)
-Dummy golems with different armor levels, for example 2k, 2.5k, 3k armor, to test out damage.

Any thoughts, ideas, suggestions?

If It would drain those duelists, (arch cuncur of this game, hicup), from wvw I’d definitely support it.
Just… don’t make players teleport there before they want to enter wvw. Would be more useless loading screens. Guess there are more important problems in wvw world tho… still a nice idea.

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Posted by: X T D.6458

X T D.6458

I was wondering, what do people think of the idea of having a WvW lobby similar to what we have for PvP. This could include:

-Dueling area-would work like the guild arena, but designed specifically for 2 people who party up then talk to an npc to enter their own arena.
-Merchant area
-A way to test out builds with all runes/sigils/gear stats similar to how pvp build panel works, except without the pvp limitations (amulet, one rune etc)
-Dummy golems with different armor levels, for example 2k, 2.5k, 3k armor, to test out damage.

Any thoughts, ideas, suggestions?

If It would drain those duelists, (arch cuncur of this game, hicup), from wvw I’d definitely support it.
Just… don’t make players teleport there before they want to enter wvw. Would be more useless loading screens. Guess there are more important problems in wvw world tho… still a nice idea.

It could certainly provide a more suitable location for duelers. But the more important function of the duel arena is to be able to test out builds against other players, basically the same idea with the damage golems, except you could fight actual opponents and practice or test out builds before committing to actually making a set which can be very expensive.

It would also be a seperate instance which could be accessed through a different option in the WvW window, just like the Maps and OS are accessed.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: Telemin.7380

Telemin.7380

When PvE mega servers came around, I asked for something like this. Attempting to bring pve players into wvw, in smaller servers, became near impossible when that happened. So in short, I am in favor of this as long as it remains server specific. Not host specific/mega server.

Teh Ouchies

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Posted by: X T D.6458

X T D.6458

When PvE mega servers came around, I asked for something like this. Attempting to bring pve players into wvw, in smaller servers, became near impossible when that happened. So in short, I am in favor of this as long as it remains server specific. Not host specific/mega server.

Yes totally agree it should be tied to servers. Mainly due to map/team chat. This could also be a nice staging area for groups as well as for recruiting purposes.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: RyuDragnier.9476

RyuDragnier.9476

Love this idea. But team chat would have to be disabled, otherwise I don’t think everybody could be considered friendly…unless it was only for the people on your server (which is kinda boring, since you could just go to any WvW map for that).

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: joneirikb.7506

joneirikb.7506

I’ve seen something similar suggested several times before, even suggested it myself a couple of times. So obviously in favor.

What I’d like to see is having a map that function as a server specific instance, a server hub so to speak. A map that you can log in/out of like HotM, that is an integrated map of WvW, but since it is a single server specific, you don’t get kicked out of it for week reset etc.

Fill it with portals to all the other maps, all the services, merchants, crafting stations, bank, TP, laurels, badges vendors etc. Let it be the most convenient map in the whole game, to get people into the map. PvE’ers and WvW’ers alike. Function like a HUB map that PVE’ers are encouraged to use, and perhaps they do get interested in trying WvW etc.

Great for guilds to gather up before a raid/run, prepare and ready before running through the portal. Place to cool your heels and sell of trash etc while still seeing team chat. You could probably remove most of the vendors stuff in the usual maps if you did this.


Also like the ideas of dueling arena, build tester, and stab-dummies. Know my own guild would love that, though not super important for myself.

Elrik Noj (Norn Guardian, Kaineng [SIN][Owls])
“Understanding is a three edged sword: your side, their side, and the truth.”
“The objective is to win. The goal is to have fun.”

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Posted by: X T D.6458

X T D.6458

Thanks guys, I edited the original post with your suggestions

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: Entenkommando.5208

Entenkommando.5208

Not sure how well their current technology would allow it but it would certainly be very interesting.
Probably the biggest problem for them would be to implement the lobby as another completely separate gamemode if they wanted build testing. Also we don’t know if you could still easily change single runes/sigils individually like we used to. Remember: nothing in the code of gw2 is ever “easy”

The arena could be an interesting concept. I’m not sure how they could technically implement the restriction to join them however. It would easily be possible for small groups, but entire guilds? You could perhaps make it so it dynamically creates an instance like the custom pvp arenas and have a browser and password for it but they’d probably have to make it payed as well or pvp guys will QQ like hell. However we still don’t know if they could even implement it like that and if they actually wanted it since it can potentially ruin their precious (and dead since hot at least) pvp espoarts.

Also would it be possible to freely access buff food there? It has a fundamental importance for many builds and I don’t know if they could actually implement that.

R.I.P Kodasch Allianz [KoA]

All we wanted was a GvG.

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Posted by: X T D.6458

X T D.6458

Not sure how well their current technology would allow it but it would certainly be very interesting.
Probably the biggest problem for them would be to implement the lobby as another completely separate gamemode if they wanted build testing. Also we don’t know if you could still easily change single runes/sigils individually like we used to. Remember: nothing in the code of gw2 is ever “easy”

The arena could be an interesting concept. I’m not sure how they could technically implement the restriction to join them however. It would easily be possible for small groups, but entire guilds? You could perhaps make it so it dynamically creates an instance like the custom pvp arenas and have a browser and password for it but they’d probably have to make it payed as well or pvp guys will QQ like hell. However we still don’t know if they could even implement it like that and if they actually wanted it since it can potentially ruin their precious (and dead since hot at least) pvp espoarts.

Also would it be possible to freely access buff food there? It has a fundamental importance for many builds and I don’t know if they could actually implement that.

Much of it is based on stuff that already exists in the game so it shouldnt be all that complicated. HoTM is separate from PvP arenas, and we have OS and EOTM that can be accessed from the WvW Window, so it is already possible to create other areas accessible through the wvw panel.

The build panel already exists in PvP, for the WvW lobby it just wouldnt have the same restrictions like one amulet for stats and one rune set. They would have to allow full build setup, which I dont think should be an issue anyways. It basically works like a build calculator that you might find online, also I believe we had something similar to this during the DBL beta test where we could swap out stats. I am not sure how food buffs would work though, might have to go without it, or simply use what you have.

The Duel arena would function much the same as the guild arena does where you have to talk to an npc to gain entrance to the arena. Only in this suggestion, players would be allowed to party up so there wouldnt be any server restriction to duel. Two people from any servers can just join up, talk to an npc and enter their own arena instance within the lobby, much like the guild arena. The build panel would allow them to quickly, and more easily test stuff out without having to spend tons of gold and mats to find out if a build is effective or not.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

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Posted by: Entenkommando.5208

Entenkommando.5208

I didn’t mean creating the lobby itself but you have to realise that they’d have to make it a separate gamemode like pvp on order to allow separate settings and so far we don’t know how easily they can implement this complex framework once more.
The thing with DBL test was that you could directly buy the stats from merchants because your stuff was going to be deleted anyways so that wouldn’t work. My question there still stands: we don’t know if individual rune and accessory changes are even still possible or how difficult it would be to re-enable that.
Would you have any idea how to restrict access to the arenas? As I said the simple talk to an npc method may work for small parties of 2-4 but for entire gvg’s you’d also need some kind of restriction to prevent trolling (or just ignore it whatever is easier)

Once again the most important thing to remember is: nothing is ever “easy” in this game. I’ll give you two of the most hilarious and also quite recent examples.
1) Remember that bug a while ago where after an update suddenly soulbound things from your character had become soulbound to a different character?
2) my favourite one: the compact button. A few loved it, many hated it. A while ago one of the devs also accidentally clicked it when wanting to store their stuff and realised how annoying that is so they took a closer look at it. You probably know what they told us afterwards… All they could do was to move it to the bottom because removing this button (Which is supposed to be a simple UI element!) did cause irreparable damage to the inventory and item system… A single button. Now imagine everything that could break when implementing a new wvw lobby. It’s definitely the exact opposite of “easy”

R.I.P Kodasch Allianz [KoA]

All we wanted was a GvG.

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Posted by: Korgov.7645

Korgov.7645

I didn’t mean creating the lobby itself but you have to realise that they’d have to make it a separate gamemode like pvp on order to allow separate settings and so far we don’t know how easily they can implement this complex framework once more.

Let’s not kill dreams because the development may or may not be challenging.

Sulkshine – Mesmer
This won’t hurt [Much]
Ring of Fire

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Posted by: Rink.6108

Rink.6108

I like the general idea, but I don’t think I would use it apart maybe from reset night, because it is not where the action is.
- When guilds are gathering, usually people already go capturing camps, defending objectives etc, so it is faster and better for your server if your guild does meet on a bl than in a separated lobby where you might run into a queue as soon as you try to join the bl you want to go to.
- We already have all the stuff we need like merchants etc in the spawn. To have them two times is redundant, to have loading screen to reach them wouldn’t be fun.

If they would implement a wvw-lobby:
- It should be a fast load, because otherwise people would just go directly to wvw
- PvE players should have a reason to go there, new members should be “pushed” to go there with lvl 80. Maybe make a big chest there where you see the result of last weeks matchup that gives you some minor rewards once a week and a minor boost depending on last weeks position (for example celebration boost). Gathering would be too boring, you can do that on every other map as well.
- It would be nice if the lobby was decorated with the guild banners of the guilds that currently hold your keeps or had the most kills/caps etc. in last hours for bragging rights.

What might be a lot easier to implement and is all I personally need: just make an option that allows you to activate “teamchat” when not on wvw-maps.

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Posted by: Serious.6940

Serious.6940

You could repurpose a copy of the sPvP lobby for this purpose, which would massively reduce the effort needed. 1v1 battles could be done in a small area or a separate instance.

As an expansion of this you could have a GvG arena, this would be a fairly simple area where initially guilds could fight each other without being on a WvW map. The map would be split into 3 areas, 2 spawn and a fighting area. Non combatants could enter their spawn but only those selected to fight would be allowed into the fighting area. Eventually this could lead to GvG tables showing who is really the best. Perhaps much later this could result in a competition similar to sPvP with 10v10 teams and 20v20 teams fighting it out.

And could we have the crafting stations installed there?

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Posted by: X T D.6458

X T D.6458

You could repurpose a copy of the sPvP lobby for this purpose, which would massively reduce the effort needed. 1v1 battles could be done in a small area or a separate instance.

As an expansion of this you could have a GvG arena, this would be a fairly simple area where initially guilds could fight each other without being on a WvW map. The map would be split into 3 areas, 2 spawn and a fighting area. Non combatants could enter their spawn but only those selected to fight would be allowed into the fighting area. Eventually this could lead to GvG tables showing who is really the best. Perhaps much later this could result in a competition similar to sPvP with 10v10 teams and 20v20 teams fighting it out.

And could we have the crafting stations installed there?

I personally dont have an issue with crafting tables being put in a lobby, so long as none of the activity/numbers are counted towards actual wvw activity levels.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: Mylerian.9176

Mylerian.9176

Isn’t that what the Obsidian Sanctum is for? I realize it has a JP too. But you can duel peeps from other servers and what not. If you want to do it with friends though the GH is the way to go.

Also let’s not give Anet anymore distractions! They need to fix WvW first before creating new maps or a lobby.

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Posted by: X T D.6458

X T D.6458

Isn’t that what the Obsidian Sanctum is for? I realize it has a JP too. But you can duel peeps from other servers and what not. If you want to do it with friends though the GH is the way to go.

Also let’s not give Anet anymore distractions! They need to fix WvW first before creating new maps or a lobby.

OS is a jp, people can go there to duel or gvg if they want, they can also go on any map to do it. The point of the duel arena in the lobby is to allow players to test stuff out without having to actually craft an entire set to see if a build would be effective, they can test the build out against other players. It is the same thing we have in pvp, it would just be tweaked for wvw where you can craft out and test an entire build the same way you would in wvw but without the restrictions in pvp like having one amulet or one rune set. It would essentially work like an online build editor.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: PariahX.6970

PariahX.6970

Isn’t that what the Obsidian Sanctum is for? I realize it has a JP too. But you can duel peeps from other servers and what not. If you want to do it with friends though the GH is the way to go.

Also let’s not give Anet anymore distractions! They need to fix WvW first before creating new maps or a lobby.

OS is a jp, people can go there to duel or gvg if they want, they can also go on any map to do it. The point of the duel arena in the lobby is to allow players to test stuff out without having to actually craft an entire set to see if a build would be effective, they can test the build out against other players. It is the same thing we have in pvp, it would just be tweaked for wvw where you can craft out and test an entire build the same way you would in wvw but without the restrictions in pvp like having one amulet or one rune set. It would essentially work like an online build editor.

Yes but maybe they could use the existing OS map to build on for something like this. I’ve seen a lot of good suggestions about ways to improve the function of OS to meet more of the dueling/GvG community needs but then we got the guild arena with HoT that was suppose to address those issues. I don’t duel or GvG or hang out in my guild arena so I have no idea how effective that has been but I get the feeling it still leaves a lot to be desired.

~Xylla~ [oG] on Ehmry Bay [PiXi]
Xyleia Luxuria / Sweet Little Agony / Morning Glory Wine / Precious Illusionz /
Near Fanstastica /Ocean at the End / Blue Eyed Hexe / Andro Queen / Indie Cindee . . .

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Posted by: X T D.6458

X T D.6458

Isn’t that what the Obsidian Sanctum is for? I realize it has a JP too. But you can duel peeps from other servers and what not. If you want to do it with friends though the GH is the way to go.

Also let’s not give Anet anymore distractions! They need to fix WvW first before creating new maps or a lobby.

OS is a jp, people can go there to duel or gvg if they want, they can also go on any map to do it. The point of the duel arena in the lobby is to allow players to test stuff out without having to actually craft an entire set to see if a build would be effective, they can test the build out against other players. It is the same thing we have in pvp, it would just be tweaked for wvw where you can craft out and test an entire build the same way you would in wvw but without the restrictions in pvp like having one amulet or one rune set. It would essentially work like an online build editor.

Yes but maybe they could use the existing OS map to build on for something like this. I’ve seen a lot of good suggestions about ways to improve the function of OS to meet more of the dueling/GvG community needs but then we got the guild arena with HoT that was suppose to address those issues. I don’t duel or GvG or hang out in my guild arena so I have no idea how effective that has been but I get the feeling it still leaves a lot to be desired.

Yea I actually had that in the original post, but edited it out. I agree that using OS could be good, either replacing it, or adding to it. I dont know how used OS is anymore for duels, gvgs, or even for the JP but adding the lobby to be part of it to mabye creat an area for a little of everything would be fun.

There would be the lobby instance with the duel arena and other features mentioned, JP section, and GvG section all a part of OS.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: Jerry CCH.9816

Jerry CCH.9816

good idea

but maybe 2017 lol

winnie@BlackGate

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Posted by: KeyOrion.9506

KeyOrion.9506

Ladies and gentlemen. Arenanet heard the anguished cries, and frustrated complaints of the player base many years ago, concerning the elongated que times and waits for entering into battle’s of the mists. Hence they created Edge of the Mist, which by it’s very nature was an overly large waiting/training/battle area.

Edge of the Mist IS your lobby if there were Ques on your home world servers for certain areas. If there was a Que for Eternal Battlegrounds, or any number of the Borderlands, you could shoot over to the Edge of the Mist. In Edge of the Mist, you could run around and fight and/or train/learn the basics while you waited your turn in the actual fight Que.

Creating another ‘lobby’ isn’t really needed. Edge of the Mist was nothing more than a waiting room, where you could release your WvW frustrations while waiting for “Actual combat”.

When I’m cute, I can be cute. But when I’m mean, I can be very very mean.

[Suggestion] WvW Lobby

in WvW

Posted by: X T D.6458

X T D.6458

Ladies and gentlemen. Arenanet heard the anguished cries, and frustrated complaints of the player base many years ago, concerning the elongated que times and waits for entering into battle’s of the mists. Hence they created Edge of the Mist, which by it’s very nature was an overly large waiting/training/battle area.

Edge of the Mist IS your lobby if there were Ques on your home world servers for certain areas. If there was a Que for Eternal Battlegrounds, or any number of the Borderlands, you could shoot over to the Edge of the Mist. In Edge of the Mist, you could run around and fight and/or train/learn the basics while you waited your turn in the actual fight Que.

Creating another ‘lobby’ isn’t really needed. Edge of the Mist was nothing more than a waiting room, where you could release your WvW frustrations while waiting for “Actual combat”.

Did you even read my post? This has nothing to do with EoTM and would server a completely different function.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<