4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
[Suggestion]WvW additions
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
No about towers. As you said, towers can be easily taken so it isn’t REALY a refuge. Also, if you haven’t noticed, in the expansion, it said it was ENCOURAGING small groups and defense. That brings me to my next point, I thing towers need more worth. Either they need
A) to be harder to take
or
A) to be extremely hard to bypass
No about towers. As you said, towers can be easily taken so it isn’t REALY a refuge. Also, if you haven’t noticed, in the expansion, it said it was ENCOURAGING small groups and defense. That brings me to my next point, I thing towers need more worth. Either they need
A) to be harder to take
or
B) to be extremely hard to bypass
This is exactly how i feel towers should be choking the map you should never be able to go straight for the keep or the supply camp behind the tower if your going to invade your enemies territory you better have the brute force to get in the decoy on the other side of the map stone mist castle or a mesmer hiding behind a tree from your last time getting shut out. this is exactly what i did enjoy about the EoTM map you HAD to take things to get to the keep and objectives were kept inside the keeps outer wall.
EB as it is now is just weird its like …. here have a tower here … here …. and how about by that rock thats a pretty rock lets build a tower on it …. what about that choke point between that rock and the one next to it? nnnaaaaaaaah i wanna be ON the rock