[Suggestion] slightly? change on pip system

[Suggestion] slightly? change on pip system

in WvW

Posted by: kushiel.5748

kushiel.5748

That’s not a qq thread!

Over all I’m really happy with the new things for wvw.
I played for a long time with a progress wvw guild and stopped playing regular a while back. So my rank is still on 950. That’s my own fault, no one told me to stop.
I love how anet honoured the one who never stop playing now! I love that the new T3 amour is something exklusive for long time players (currently working on pushing my rank ^^)

But I think that the outnumbered pips are not even compare to loyalty. Just one pip when you fight for your server? But 5 when you are outnumbered?

My suggestion is that they reduce the outnumbered to 3 pips but on the other hand made the loyalty stackable. maybe 1 per 3 weeks and stackable up to 3 possible pips. (Still with the possibility to lose it when you did not make 100 pips per week)
That will be hard enough but give the lower ranked players the possibility to also reach a higher pip reward if they play and fight regular. And I think that 3 pips for outnumbered are more than enough.

(edited by kushiel.5748)

[Suggestion] slightly? change on pip system

in WvW

Posted by: Eventine.8024

Eventine.8024

That’s not a qq thread!

Over all I’m really happy with the new things for wvw.
I played for a long time with a progress wvw guild and stopped playing regular a while back. So my rank is still on 950. That’s my own fault, no one told me to stop.
I love how anet honoured the one who never stop playing now! I love that the new T3 amour is something exklusive for long time players (currently working on pushing my rank ^^)

But I think that the outnumbered pips are not even compare to loyalty. Just one pip when you fight for your server? But 5 when you are outnumbered?

My suggestion is that they reduce the outnumbered to 3 pips but on the other hand made the loyalty stackable. maybe 1 per 3 weeks and stackable up to 3 possible pips. (Still with the possibility to lose it when you did not make 100 pips per week)
That will be hard enough but give the lower ranked players the possibility to also reach a higher pip reward if they play and fight regular. And I think that 3 pips for outnumbered are more than enough.

as a matter of fact, tons of pvers flew on lower ranked server where is easier to be outnumbered: they are bronze, but they get 7 to 10 pips every 5 min, like rank 7000+ on the top 6 servers… Ez pz. They need to balance a bit. Like the commanders pips: if you lead 45 to 50 ppl, means that you are good, you spent moneys on sieges, etc., and i think you should get at least 3 or 4 pips…

[Suggestion] slightly? change on pip system

in WvW

Posted by: kushiel.5748

kushiel.5748

I don’t think that this many pvers flew. There is just a reason why servers are lower ranked..often it is a lower wvw population on regular players. Now just more pvers show up in wvw.

But I agree with you on rewarding commanders more.