Suggestion: slowe down instant repair

Suggestion: slowe down instant repair

in WvW

Posted by: Kashak.6012

Kashak.6012

Right now just a couple of supply and POP the wall or door is now 100% efficient at stopping people again. Its a bit cheesy and unrealistic* with walls going up down up down up down in time with the trebuchet shots. When a gate or wall goes to 0% could its health perhaps go down to something like negative 3-5% so it takes 16 supply or more to repair it back into reality?

  • yes I know, fantasy game with magic

edit:doh! spelling mistake in title.

Suggestion: slowe down instant repair

in WvW

Posted by: Gigachip.9473

Gigachip.9473

If they made it where they weren’t repairable while under attack I’d be happier.

Dragonbrand

Suggestion: slowe down instant repair

in WvW

Posted by: Deboog.1847

Deboog.1847

If they made it where they weren’t repairable while under attack I’d be happier.

This is a good idea, but it would make poking the door with a stick every minute to block rebuilding a tactic. Still, I would love if Anet did something like this. Extra supply should not equal extra health.

Suggestion: slowe down instant repair

in WvW

Posted by: Kashak.6012

Kashak.6012

thats a bit much. If they can get supply in and survive door aoe they should be able to repair.

Suggestion: slowe down instant repair

in WvW

Posted by: Vayra.3290

Vayra.3290

It should simply take repairing it to 10% health before it pops back up.

The Unnamed[ThUn] – Desolation
Vayra – Elementalist
Forkrul Assail – Mesmer

Suggestion: slowe down instant repair

in WvW

Posted by: Sharpclaw.7510

Sharpclaw.7510

For doors, I think it’s fine. For walls, it seems a big fantastical to bust it down and then see a full wall pop up again. It’s actually rather jarring.