One of the complaints I’ve heard regarding using PPT as a metric is that it over-rewards servers with massive populations and large off-hours guilds, to the point where it can make more sense for some EU guilds to join NA servers if they want to be most effective. This can be a bit frustrating for some people.
I had an idea where maybe twice per month, after Friday reset you would be put in a 2-day mini WvW tournament with whichever servers you’re best matched.
At the end of that weekend, the winning server gets some kind of reward (A bundle of Badges of Honor, a gold or two, a chance at past Living Story rewards, a Tome of Knowledge, maybe a unique WvW-themed skin or two as long as I’m dreaming) and everyone else gets a participation chest. Player participation would be measured by checking if they did X number of WvW Dailies.
The shorter timeframe would break up the otherwise endless aspect of WvW nicely, sort of like how soccer leagues often break up the regular season with a tournament or two. Casual players would have a set time when rewards for WvW are a little better than normal, in the way that people gravitate towards Living Story areas when the rewards are good (Lion’s Arch). Low-population servers would have an influx of players, some of whom might discover they really enjoy WvW.
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