Q:
Keeping it brief, the intention of this post is to generate constructive feedback and discussion with regards to the commander/party/squad UI systems while keeping coding minimal, as guildies and new players transition from PvE into WvW especially, I’ve noticed challenges in keeping teams focused/intact or guiding them since PvE has a very different play style than WvW:
1. When players enter a WvW map and no commander tags are up, they get confused and scattered and stand in the spawn or keep, is there any way to improve the “party UI” or add a tooltip so players can join existing that are active when they enter WvW? The reasoning being that when no tags are present, small parties does not seem to form easily, if party finding is not hidden under friends list, it’d help with forming teams between strangers. (1st screenshot attached below)
2. In a guild raid in WvW (10-man) or while roaming with a 5-man party of random strangers, can the squad “Markers” be somehow enabled? Alot of times we’d have to CTRL + T a person in the group to follow, but when confronting enemy and calling out targets, we lose sight of who the leader of the group was causing confusion, it’s only after the battle that we’re able to retarget our team lead. (2nd screenshot attached below)
Possible solution: Can the game auto assign a “marker” to the team lead that first created the party/tagless squad group? And when there’s no team lead, a prompt similar to the one when there’s no commanders pops up asking existing party members if they want to be “marked” to lead the group?
3. In a WvW zerg, can player names in the same “subgroup” for example have a different color than rest of squad (which is all blue)? In the heat of battle, it’s hard to tell where your other 4 subgroup teammates are with all 30 blue nameplates on screen. (3rd screenshot attached)
4. 50man Squad: can additional markers be made with numbers and/or letters instead of only green arrows/red hearts? Right now Alt + Shift + 1 to 9 allows markers (green arrow, red heart icons etc) to be assigned to people in squad, however confusion comes when these icons don’t reflect squad interface. (4th screenshot attached) In Battlefield commander system for example, you can clearly see who Squad A is in both the interface and map, easily seen/traceable by both commanders and players.
Comments/discussions welcome! Please keep it constructive!