Suggestions for WvW

Suggestions for WvW

in WvW

Posted by: GreenRipper.6432

GreenRipper.6432

1) Decrease the damage of AOE skills, this will break the zerg into smaller groups because there is no point in using them.

2) Place a stack of time for maximum control skills, so not worth 10 warrior jump on you with the hammer of which only 3 are going to stack or place a time delay for one to take control again, the same happens with stealth.

3) The sieges weapons have to move, even if slowly a group could push them faster.

4) Make benefits for the guild to cry or keep one tower, this will encourage the group to keep it.

5) Increase premiums to rise when the rank in wvw, making a larger system as the rank, the higher the premium.

6) Create unique skins to be bought according to their rank, and also finishers, this will encourage players to play together for the fastest climb rank.

7) Put an identification throughout siege weapon with the name of the player that left. So when a troll appears it can be more easily reported.

8) Create a shortcut key (CTRL may be) which when pressed displays a hint in time of siege weapon, it facilitates refresh them.

9) Let free the possibility of resetting the points distributed in the skills of wvw but no all the time, create an NPC for it within each Citadel, but there will be abuse of keep changing for every situation.

10) Now with megaserver the only thing that separates the players for each server is wvw leave a system where each guild can choose which server it wants to defend. Can a paid and loyalty system, which would fulfill a while until the next exchange.

11) Redo entire system SQUAD, it is worthless and stupid these days.
   a) Implement a VOIP system for the commander to give instructions to members of his squad.
   b) Leave the commander free to choose the color of your TAG so we can organize several commanders on a map.
   c) Let the members of the squad see the other commanders on the map, as they will have different colors there will be no confusion.
   d) Treat the squad as a party, so when there are rewards, everyone wins and facilitates assistance to the commander and members score when an enemy.
   e) Create a channel of communication between squads, where commanders can add people who can help in the strategy.
   f) Give a name to give SQUAD, so we can organize the groups and the description of them would have their purpose, so a PUG can choose what suits you and still help.

I do not know if something has been said, but I have helped and that anet listen at least once to its users.

Nightmare Clown – RUSH guild [Yak’s Bend]
www.twitch.tv/nightmare_clown

(edited by GreenRipper.6432)

Suggestions for WvW

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Posted by: Nymph of Meliai.6739

Nymph of Meliai.6739

Point 1 would have the opposite affect…. to discourage the blob then you would need to not only reduce the damage output according to the number of people about you but also increase the damage received…. however, I can see many many problems in executing this correctly and it is just not worth the hassle…. the forums would be flooded with qq.

Point 4 is something I would like to see… a chest given if you score gold on successfully defending a place. But I can see that being exploited – someone scouting when a keep gets tagged would gain a chest… so it would need to be a successful defense of inner keeps only. Once again, I can envisage problems with executing this idea.

Point 6 would just encourage more karma train – esp. in eotm. Although unique finishers for completing Bronze to Platinum ranks would be cool.

I am not sure what you mean by point 8 but the time left on siege is already visible by clicking on it.

Point 7 I like the idea of… not only would it make reporting trolls easier but it would also indicate which players are spending their boh and skill points on producing siege. It would be nice if the scouts and defenders were acknowledged more in the game and this would help with that. It might also encourage other players to spend the boh on siege instead of hoarding them in the hope of some pve content to spend them.

Nymeria Meliae | SoS
Acid Bath Babies Go Plop Plop [FizZ]

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Posted by: GreenRipper.6432

GreenRipper.6432

Point 8 refers to a shortcut key to facilitate this, now you have to click the siege weapon to see the time, with the button it displays the hint, would be the same thing when you use CTRL to find their bags on map.

Nightmare Clown – RUSH guild [Yak’s Bend]
www.twitch.tv/nightmare_clown

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Posted by: CovasBR.4827

CovasBR.4827

PPT Score differentiated for capture and defense phases. Encouraging defense.
Point 8 … Or change the siege color in 10 minutes or minus for remember the refresh.
Season in living world change the maps (new sieges, NPCs, events trigs, etc) in WvW too.
Point 9 – Or buy the reset with Badges of Honor.
Point 10 f)… or different tag formats.

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Posted by: Cactus.2710

Cactus.2710

Threads like this are pure pitw, at least for WvW.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]