Suggestions to fix wEXP fiasco.
What’s wrong with it?
The zergball mentality will die down in a few days. People need to be patient.
What’s wrong with it?
It’s only been a few hours and there’s no “fiasco” except the queue bug.
What fiasco? I like it how it is. Daily cap on wEXP…? Why, so you don’t get left behind…? I see no reason to add this and punish active players.
It’s a fiasco because it promotes a playstyle opposite than intended. It was intended to reward players for what they’re already doing. In reality it encourages grinding via zergballing. You can’t “play the way you want” with active zergballs rolling through the map.
An exp cap prevents players from grinding through the levels too quickly. The vertical progression is clearly there to get players to play longer, why not go the whole nine yards and gate progression?
I think you’ll see the zergs break up a bit more…. from what I saw tonight the normal zergers were getting trashed without culling to carry them. I do think they might want to bump wxp from players kills a little bit (what is it? 9?).
I did find it funny the worm in the BLs was giving 75 wxp.
Maguuma