Supply and EOTM
I agree. The direction of supply is the wrong one, I think. WvW should be all about supply and siege, securing supply lines and protecting them.
I made a suggestion earlier that supply should not be carryable by players at all, but would need to be transported from supply camps with the dolyak trains or similar mechanic. To go with that, we should be able to move and capture siege like in TESO you can. I mean the flame ram even has wheels under it!
We would already go a long way if we made the maps have their own supply pools. As in if you pick supplies in one border you can’t bring it to other, but you will have the same supplies on you when you get back to that said border.
What this would mean is that you couldn’t carry supply over borders, but you wouldn’t be penalized for a crash or logging off and so on. Also building secret 10 golems would be a lot harder because you would need to cap enemy camps and build the golems with those supplies, etc.
Also, in my opinion all supplies should be reseted on a reset. That way people wouldn’t feel the need to log into WvW before reset and get that +5 from somewhere to be ready to steamroll over stuff at the first minute the match starts.
I think these small changes would change a lot how WvW is played at the moment.
BUT, it is probally a bit hardish to change because I assume the supplies are soulbound currencies and they would need to change them to 5 different type soulbound currencies.
One can dream
Mouggari – Warrior – Candy cane Avenger
I don’t really think supply bring from one BL to another is a problem, if you don’t want that happen don’t leave the ennemy garrison without pressure.
I am more concern about the supply from the EOTM, where the most part of the WvW players don’t go and you easily find supply.