T1 and T2 linking

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Posted by: Skynet.7201

Skynet.7201

How are JQ and FA linked, and YB isn’t.

How is DB linked again in T1?

Have we gotten an explanation on how exactly this is supposed to work yet?

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Posted by: X T D.6458

X T D.6458

Poorly thought out linkings and lack of anticipation as to how the new linkings would affect match ups. The artificial lock downs just made the situation even more unbalanced. Basically everyone is stuck until the new linkings, DB is open for some reason with a linked server against 2 closed unlinked servers. TC for some reason was open after the new linking allowing them to get a lot of new transfers, and YB which dropped after the linking is now unlinked and matched against 2 linked servers including JQ which for some reason is also open.

Anet basically screwed up badly, instead of changing the mechanics to produce better matchups, they screwed up every tier. GG anet.

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Posted by: Sylvyn.4750

Sylvyn.4750

Same reasoning that made them link four servers in T4 to create a stompfest over the other two teams.

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Posted by: Aitadis.8269

Aitadis.8269

anet was throwing darts at a wall for server linkings

Illusionary Mesmer
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Posted by: Skynet.7201

Skynet.7201

anet was throwing darts at a wall for server linkings

Lmao. Kinda makes sense now.

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Posted by: RodOfDeath.5247

RodOfDeath.5247

Same issues, not much has changed.

I honestly think they never intended to do much with wvw, just show a tiny bit of attention with pointless polls and posting a red post. Now it’s grown silent in the forums.

More smoke and mirrors from anet till they can release another unfinished expansion I’m sure.

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Posted by: Liston.9708

Liston.9708

How are JQ and FA linked, and YB isn’t.

How is DB linked again in T1?

Have we gotten an explanation on how exactly this is supposed to work yet?

re-links were 2? weeks ago. they only re-link every 8 weeks. the vote that got the most votes for frequency was 4 weeks, but that wasn’t enough for anet to not go the route of averaging… be glad it wasn’t 3 months or more as anet wanted..

YB→YB→YB→YB→YB→YB→YB→most likely YB

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Posted by: zhonnika.1784

zhonnika.1784

If the goal was to make it so that T1 NA wasn’t linked, they should have unlinked DB tonight, and tossed their link onto YB or something. Then it would have made sense.

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Posted by: Xenesis.6389

Xenesis.6389

I think Anet figured they were still big enough still for tier1 when they relinked. They also had opened TC and YB that week for transfers while t2 was locked, TC probably got some, and YB probably lost players instead. Tier2 opened last week and I’m sure DB and JQ got some transfers since, while YB will probably continue to lose players.

If the goal was to make it so that T1 NA wasn’t linked, they should have unlinked DB tonight, and tossed their link onto YB or something. Then it would have made sense.

Did you type this out while running around in your 50 man tw blob?
How about, I dunno, linked YB with one of the 4 links in t4?

Another derailing post. ^^
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Posted by: X T D.6458

X T D.6458

If the goal was to make it so that T1 NA wasn’t linked, they should have unlinked DB tonight, and tossed their link onto YB or something. Then it would have made sense.

That is one of the problems with this current linking structure, it did not create any equal starting point for servers like the first one did when all servers were linked. Any problems that occured afterwards regarding stacking was caused by players, but that can happen anytime on any server. The current system created a massive inequality in matchups from the start, and they clearly did not take into account how any changes with servers rising or dropping tiers would affect matchups. They also have not given any information about any possible mid linking adjustments for such matchup changes, using DB and YB as the current example.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

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Posted by: Skynet.7201

Skynet.7201

If the goal was to make it so that T1 NA wasn’t linked, they should have unlinked DB tonight, and tossed their link onto YB or something. Then it would have made sense.

That is one of the problems with this current linking structure, it did not create any equal starting point for servers like the first one did when all servers were linked. Any problems that occured afterwards regarding stacking was caused by players, but that can happen anytime on any server. The current system created a massive inequality in matchups from the start, and they clearly did not take into account how any changes with servers rising or dropping tiers would affect matchups. They also have not given any information about any possible mid linking adjustments for such matchup changes, using DB and YB as the current example.

After being in T1 for so long (prior to the linking stuff that is), no one ever really complained about the matchups being stale. The fights were good, we were all in a love-hate relationship, etc.

It seems as though at least one T2 server will be popping in and out of T1, depending on the “rng” (or wherever the darts land, as someone said earlier).

And T4 is like… whoa.

I really still feel like some of the super low pop servers should have been closed and the people given free transfers.

And some lag adjustments. That’s just my $.02 copper, though. :p

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Posted by: Chaba.5410

Chaba.5410

You guys got this all wrong. Anet can’t predict when a server population is going to tank (YB) or transfer off or fairweather. You’re trying to ascribe to Anet something that is completely within the realm of players, guilds, and how well server communities organize themselves. Anet is making links only every two months based off that server’s data every two months.

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Posted by: X T D.6458

X T D.6458

You guys got this all wrong. Anet can’t predict when a server population is going to tank (YB) or transfer off or fairweather. You’re trying to ascribe to Anet something that is completely within the realm of players, guilds, and how well server communities organize themselves. Anet is making links only every two months based off that server’s data every two months.

That was my point with anet not creating an equal starting point with the current linkings, this left no room for them to make adjustments and any changes like we have now would just create more unbalance matchups. Regardless of whether or not the scores are close or not, the matchups are not started on an equal footing like in the first linking where every server was partnered up. This is what is anet responsible for along with applying the same rules across the board regarding transfers, population etc. Player actions determine things like stacking and such, and again that can happen anytime on any server, this has always happened, because any server can be the flavor of the month.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: X T D.6458

X T D.6458

If the goal was to make it so that T1 NA wasn’t linked, they should have unlinked DB tonight, and tossed their link onto YB or something. Then it would have made sense.

That is one of the problems with this current linking structure, it did not create any equal starting point for servers like the first one did when all servers were linked. Any problems that occured afterwards regarding stacking was caused by players, but that can happen anytime on any server. The current system created a massive inequality in matchups from the start, and they clearly did not take into account how any changes with servers rising or dropping tiers would affect matchups. They also have not given any information about any possible mid linking adjustments for such matchup changes, using DB and YB as the current example.

After being in T1 for so long (prior to the linking stuff that is), no one ever really complained about the matchups being stale. The fights were good, we were all in a love-hate relationship, etc.

It seems as though at least one T2 server will be popping in and out of T1, depending on the “rng” (or wherever the darts land, as someone said earlier).

And T4 is like… whoa.

I really still feel like some of the super low pop servers should have been closed and the people given free transfers.

And some lag adjustments. That’s just my $.02 copper, though. :p

The lag…good lord it has been almost unplayable to totally unplayable lately. It feels like they raised the map cap but I dont know for sure. Yea t4 looks like a clusterkitten, idk what they were thinking there. Tier 1 in NA is used to having the same matchups for a really long time, we’re talking over a year with the same servers so a lot of people have felt it has been stale and wanted to see some new opponents. Personally I am very happy to have DB in Tier 1 with us. My issue is with how anet mismanaged the mechanics of the current linkings. Hopefully the next one is done better.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: Skynet.7201

Skynet.7201

You guys got this all wrong. Anet can’t predict when a server population is going to tank (YB) or transfer off or fairweather. You’re trying to ascribe to Anet something that is completely within the realm of players, guilds, and how well server communities organize themselves. Anet is making links only every two months based off that server’s data every two months.

Based on that, then, population “counts” should occur more frequently.

IDK, something seems wrong in the Matrix atm.

/shrug

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Posted by: DeWolfe.2174

DeWolfe.2174

It’s why I’ve always said that when balance goes out the window, the best remedy is greater mobility. Players will balance themselves out as the map queues are still the end all, be all.

What we needed was simply less tiers and new labels.

[AwM] of Jade Quarry.

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Posted by: X T D.6458

X T D.6458

You guys got this all wrong. Anet can’t predict when a server population is going to tank (YB) or transfer off or fairweather. You’re trying to ascribe to Anet something that is completely within the realm of players, guilds, and how well server communities organize themselves. Anet is making links only every two months based off that server’s data every two months.

Based on that, then, population “counts” should occur more frequently.

IDK, something seems wrong in the Matrix atm.

/shrug

One of the problems with population counts is that an when an inactive portion of a servers population comes back and starts playing again it affects the servers status, but those are usually short term. Typically those players who leave for months at a time and come back to play again because of a new feature, will leave again shortly. The problem is their short appearance had already affected the status of a server in terms of activity.

One thing they can do is mark accounts that are inactive for a certain amount of time, so they count for less when calculating server activity data if those accounts become active again. If those accounts are only active again for a short time, they would not contribute the same as normally active accounts do to a servers status, unless they become active for a certain amount of time.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: ventusthunder.5067

ventusthunder.5067

Anet uses their own metrics for this. It’s never going to be perfectly balanced and it shouldn’t be. Players control the population and play of a server.

Mass exodus from YB combined with those guilds going to DB/IoJ means that DB moves up to T1, and that the linking accomplished its goal of shaking up the tiers and preventing stale matchups.

More than that, though, the players wanted to move up and by increasing the population of the server, they achieved it. Can’t prevent people from doing what they want to do.

collector of liquid aurillium

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Posted by: Jayne.9251

Jayne.9251

It’s why I’ve always said that when balance goes out the window, the best remedy is greater mobility. Players will balance themselves out as the map queues are still the end all, be all.

What we needed was simply less tiers and new labels.

Oh the irony of you talking balance after so many posts demanding T1 be opened up.

L’enfer, c’est les autres

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Posted by: X T D.6458

X T D.6458

It’s why I’ve always said that when balance goes out the window, the best remedy is greater mobility. Players will balance themselves out as the map queues are still the end all, be all.

What we needed was simply less tiers and new labels.

Oh the irony of you talking balance after so many posts demanding T1 be opened up.

The last 2 posters have a point, and like I mentioned above, the important thing is players are able to move where and when they want without anet artificially deciding to micromanage. Server stacking, and whatever drama or issues that occur that causes an exodus will always go on, so players unhappy in one place have to be able to move on somewhere else. Things like queues, and boring matchups also cause players to seek out another environment to play on. If people are constantly facing restrictions they will get annoyed and simply stop playing.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: ventusthunder.5067

ventusthunder.5067

Yeah, it seems like some of yall are still concerned with PPT in 2016. If you’re so worried about population affecting matchups, just make winning servers in T2, T3, and T4 move up a tier next week, and then make losing servers in the top two tiers (edited, somehow this said kitten) and T3 move down a tier next week.

Population isn’t the issue, it’s the absolute idiocy of still using glicko ratings to determine matchups that keep giving people stale fights and servers not being put in their place quickly enough.

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Posted by: morrolan.9608

morrolan.9608

How are JQ and FA linked, and YB isn’t.

How is DB linked again in T1?

Have we gotten an explanation on how exactly this is supposed to work yet?

YB has lost players and it isn’t reflected in the linking yet, plus DK doesn’t seem to be pulling long hours like he used to. Its a bad position but other servers have been in similar bad positions.

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Posted by: morrolan.9608

morrolan.9608

You guys got this all wrong. Anet can’t predict when a server population is going to tank (YB) or transfer off or fairweather. You’re trying to ascribe to Anet something that is completely within the realm of players, guilds, and how well server communities organize themselves. Anet is making links only every two months based off that server’s data every two months.

As a number of us have said before the issue is the WvW model isn’t flexible enough to account for situations like this and human behaviour. They had some ideas for a more flexible model and they chose to stay with an inflexible server model with effective merges. So yes it is at least in part Anet’s fault.

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Posted by: Jayne.9251

Jayne.9251

It’s why I’ve always said that when balance goes out the window, the best remedy is greater mobility. Players will balance themselves out as the map queues are still the end all, be all.

What we needed was simply less tiers and new labels.

Oh the irony of you talking balance after so many posts demanding T1 be opened up.

The last 2 posters have a point, and like I mentioned above, the important thing is players are able to move where and when they want without anet artificially deciding to micromanage. Server stacking, and whatever drama or issues that occur that causes an exodus will always go on, so players unhappy in one place have to be able to move on somewhere else. Things like queues, and boring matchups also cause players to seek out another environment to play on. If people are constantly facing restrictions they will get annoyed and simply stop playing.

Boring matchups are caused by population imbalances where one server owns and the others have zero chance. That loses players far more quickly than full status.

If people are getting face rolled simply because of population inequities that has nothing to do with actual skill, they will get annoyed and simply stop playing.

L’enfer, c’est les autres

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Posted by: X T D.6458

X T D.6458

It’s why I’ve always said that when balance goes out the window, the best remedy is greater mobility. Players will balance themselves out as the map queues are still the end all, be all.

What we needed was simply less tiers and new labels.

Oh the irony of you talking balance after so many posts demanding T1 be opened up.

The last 2 posters have a point, and like I mentioned above, the important thing is players are able to move where and when they want without anet artificially deciding to micromanage. Server stacking, and whatever drama or issues that occur that causes an exodus will always go on, so players unhappy in one place have to be able to move on somewhere else. Things like queues, and boring matchups also cause players to seek out another environment to play on. If people are constantly facing restrictions they will get annoyed and simply stop playing.

Boring matchups are caused by population imbalances where one server owns and the others have zero chance. That loses players far more quickly than full status.

If people are getting face rolled simply because of population inequities that has nothing to do with actual skill, they will get annoyed and simply stop playing.

Unhappiness with a current matchup is one of the reasons people transfer somewhere else, and why they should be able to do so, with reasonable measures of course, we cant let one server have 1 million people on it for example. People transfer for a variety of reasons, such as desire for a new playing environment, chance to play with friends/family/guilds, unhappiness with matchups, etc etc. Most are not interested in stacking servers, or blowing out the competition. I have never heard anyone say they want to win by 100k every week and blob over 10 people all day.

Population imbalances can also occur for a variety of reasons, what hurts the playerbase more is the feeling that there is nowhere to go and no chance to recover. Anet’s role is to create an equal starting point for all servers in terms of mechanics, the rest is up to the players.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: swellercross.3974

swellercross.3974

The problem is people with lots of cash (real money) moving server’s whenever they want,which i reckon will never stop cause everyone wants easy gaming,domination spoon feed etc,etc , no server loyalty.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Have we gotten an explanation on how exactly this is supposed to work yet?

Yes

How are JQ and FA linked, and YB isn’t.

YB’s score last month (and presumably wvw population) was strong enough that it was grouped in T1 and none of the T1 worlds got linked.

How is DB linked again in T1?

DB didn’t have a high-enough score last month and, like every T2 world, it got linked.


There are all sorts of problems inherent with linking worlds and we are going to run into them because (a) linkages last long long enough to allow for meaningful cooperation and (b) populations & tactics change, which result in differing scores.

As a result, for the first time in ages, we have enough changes (and potential for changes) in the rank order of the world that we don’t see exactly the same 3 worlds going head-to-head-to-head forever.


tl;dr imperfect system is going to generate imperfect results

If you want things to change, offer up suggestions for how to generate better match-ups.

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Posted by: Jayne.9251

Jayne.9251

It’s why I’ve always said that when balance goes out the window, the best remedy is greater mobility. Players will balance themselves out as the map queues are still the end all, be all.

What we needed was simply less tiers and new labels.

Oh the irony of you talking balance after so many posts demanding T1 be opened up.

The last 2 posters have a point, and like I mentioned above, the important thing is players are able to move where and when they want without anet artificially deciding to micromanage. Server stacking, and whatever drama or issues that occur that causes an exodus will always go on, so players unhappy in one place have to be able to move on somewhere else. Things like queues, and boring matchups also cause players to seek out another environment to play on. If people are constantly facing restrictions they will get annoyed and simply stop playing.

Boring matchups are caused by population imbalances where one server owns and the others have zero chance. That loses players far more quickly than full status.

If people are getting face rolled simply because of population inequities that has nothing to do with actual skill, they will get annoyed and simply stop playing.

Unhappiness with a current matchup is one of the reasons people transfer somewhere else, and why they should be able to do so, with reasonable measures of course, we cant let one server have 1 million people on it for example. People transfer for a variety of reasons, such as desire for a new playing environment, chance to play with friends/family/guilds, unhappiness with matchups, etc etc. Most are not interested in stacking servers, or blowing out the competition. I have never heard anyone say they want to win by 100k every week and blob over 10 people all day.

Population imbalances can also occur for a variety of reasons, what hurts the playerbase more is the feeling that there is nowhere to go and no chance to recover. Anet’s role is to create an equal starting point for all servers in terms of mechanics, the rest is up to the players.

We had free reign transfers for three years and it created the mess that is NA now.

And when Anet steps in to try to regulate it by making full servers who are winning by a large margin, there’s a dozen threads that pop up about opening up T1.

You make vague assertions about population imbalances without any fact or context.

All I know is this happens when players regulate themselves (they don’t, they stack) and then they come complaining on the forums.

No ones going to say “hey! Let’s stack to T9!” will they?

When they should. Spread out, prove your worth.

Or yknow keep stacking Tier 1 because nobody has the population to compete and everyone gets steamrolled and quits.

Tier 1 is where guilds go to die.

L’enfer, c’est les autres

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Posted by: Jayne.9251

Jayne.9251

The problem is people with lots of cash (real money) moving server’s whenever they want,which i reckon will never stop cause everyone wants easy gaming,domination spoon feed etc,etc , no server loyalty.

It’s why transfers should cost $50, minimum. Even someone with lots of cash will pause doing it too often at that price. And farming gold will take MUCH longer, again give pause about server hopping.

L’enfer, c’est les autres

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Posted by: X T D.6458

X T D.6458

It’s why I’ve always said that when balance goes out the window, the best remedy is greater mobility. Players will balance themselves out as the map queues are still the end all, be all.

What we needed was simply less tiers and new labels.

Oh the irony of you talking balance after so many posts demanding T1 be opened up.

The last 2 posters have a point, and like I mentioned above, the important thing is players are able to move where and when they want without anet artificially deciding to micromanage. Server stacking, and whatever drama or issues that occur that causes an exodus will always go on, so players unhappy in one place have to be able to move on somewhere else. Things like queues, and boring matchups also cause players to seek out another environment to play on. If people are constantly facing restrictions they will get annoyed and simply stop playing.

Boring matchups are caused by population imbalances where one server owns and the others have zero chance. That loses players far more quickly than full status.

If people are getting face rolled simply because of population inequities that has nothing to do with actual skill, they will get annoyed and simply stop playing.

Unhappiness with a current matchup is one of the reasons people transfer somewhere else, and why they should be able to do so, with reasonable measures of course, we cant let one server have 1 million people on it for example. People transfer for a variety of reasons, such as desire for a new playing environment, chance to play with friends/family/guilds, unhappiness with matchups, etc etc. Most are not interested in stacking servers, or blowing out the competition. I have never heard anyone say they want to win by 100k every week and blob over 10 people all day.

Population imbalances can also occur for a variety of reasons, what hurts the playerbase more is the feeling that there is nowhere to go and no chance to recover. Anet’s role is to create an equal starting point for all servers in terms of mechanics, the rest is up to the players.

We had free reign transfers for three years and it created the mess that is NA now.

And when Anet steps in to try to regulate it by making full servers who are winning by a large margin, there’s a dozen threads that pop up about opening up T1.

You make vague assertions about population imbalances without any fact or context.

All I know is this happens when players regulate themselves (they don’t, they stack) and then they come complaining on the forums.

No ones going to say “hey! Let’s stack to T9!” will they?

When they should. Spread out, prove your worth.

Or yknow keep stacking Tier 1 because nobody has the population to compete and everyone gets steamrolled and quits.

Tier 1 is where guilds go to die.

I dont understand your point, it seems self contradictory. You have a problem with people stacking servers and yet you also seem to want people to stack lower tier servers? I dont care about server stacking, I am looking at this from the individual players viewpoint, each person should be able to do as they want. Tier 1 offers a different playstyle and more people, which is appealing to some, not all players. You clearly just have a bias against upper tiers. And it just seems to feed into that hypocrisy of saying people are wrong for going to other servers, but its great when they stack on yours….

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: Jayne.9251

Jayne.9251

There’s no hypocrisy in anything I posted. Go back and re-read.

If you still don’t get it, then I’m afraid you never will.

L’enfer, c’est les autres

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Posted by: Skynet.7201

Skynet.7201

The problem is people with lots of cash (real money) moving server’s whenever they want,which i reckon will never stop cause everyone wants easy gaming,domination spoon feed etc,etc , no server loyalty.

That’s too much of a generalization. It’s not hard at all to farm the gold for a transfer. It’s boring, but not difficult. Also, this linking stuff started because of a) a few guilds that I won’t name got into the business of server stacking/matchup manipulation b) lower tiers asking for population shakeups to boost their servers, and c) people asking for balance for “night capping.” This is the closest people are going to get to getting the devs to sprinkle magic fairy dust and somewhat forcing people into some of these servers that are/were doing poorly.

And as far as server loyalty, this is a game, a hobby, not a job. If a server is doing crappy, why should anyone be guilt tripped into making it their business to pick it back up? Why should anyone stay where they aren’t having fun?

Everyone’s own server is ultimately responsible for recruiting guilds/people and for making it a place where people want to move. And if no one wants to move there, or if people keep leaving, that’s not Anet’s fault, nor should people keep bothering them about it.

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Posted by: Skynet.7201

Skynet.7201

How are JQ and FA linked, and YB isn’t.

How is DB linked again in T1?

Have we gotten an explanation on how exactly this is supposed to work yet?

YB has lost players and it isn’t reflected in the linking yet, plus DK doesn’t seem to be pulling long hours like he used to. Its a bad position but other servers have been in similar bad positions.

Right, but my point is, I was under the impression (I might be wrong) that T1 servers would have no link.

And I was also wondering why T4 has so much linking.

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Posted by: Sylvyn.4750

Sylvyn.4750

Everyone’s own server is ultimately responsible for recruiting guilds/people and for making it a place where people want to move. And if no one wants to move there, or if people keep leaving, that’s not Anet’s fault, nor should people keep bothering them about it.

And yet guild recruiting was made much more difficult with the mega-servers for cities and PVE zones. I see occasional recruitment ads on map chat but it is never for the server I am on. They either need to only link PVE maps according to how they linked WvW servers or they need to totally decouple PVE and WvW servers, making WvW matchups based on some other criteria, such as one of the 3 orders.

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Posted by: Nuzt.7894

Nuzt.7894

Should have just merged servers, this linking looks like a complete mess. Then you have guilds come back to the game (good thing) and try to recruit (bad thing).

Why does anet have to over complicate everything, the best answer is usually the simplest answer.

T1 and T2 linking

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Posted by: morrolan.9608

morrolan.9608

How are JQ and FA linked, and YB isn’t.

How is DB linked again in T1?

Have we gotten an explanation on how exactly this is supposed to work yet?

YB has lost players and it isn’t reflected in the linking yet, plus DK doesn’t seem to be pulling long hours like he used to. Its a bad position but other servers have been in similar bad positions.

Right, but my point is, I was under the impression (I might be wrong) that T1 servers would have no link.

And I was also wondering why T4 has so much linking.

Linking has got nothing to do with the tier its got to do with the calculated population and it lasts for 2 months they can’t turn links on and off from week to week.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

T1 and T2 linking

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Posted by: dzeRnumbrd.6129

dzeRnumbrd.6129

How are JQ and FA linked, and YB isn’t.

How is DB linked again in T1?

Have we gotten an explanation on how exactly this is supposed to work yet?

As I understand it, YB are slow playing in T2 to ensure they don’t move back to T1.

Someone on YB whispered me last night to inform me that JQ receives oral favours from FA in return for us focusing YB (we just took YBs Garrison).

We ended up chatting and he noted that many of YBs commanders haven’t been playing and it has been unusually quiet.

So Anet balanced on your previous activity levels. If anything it is better for YB that JQ is linked because it’ll allow your Glicko to drop back to T2 levels which is where you desire to be.

To be honest though, I think Anvil Rock’s population is rather tiny and we barely notice if they are there or not. Our map queue on EB has been anything from 6 to 40 players so even if you unlinked Anvil Rock we’d still have a map queue you have to fight against.

(edited by dzeRnumbrd.6129)

T1 and T2 linking

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Posted by: Queen of FA.7398

Queen of FA.7398

YB isn’t linked because last time they were evaluated by anet they had more guilds and people on their server. YB lost guild and people so they moved down to t2. They have further more lost people. Yb will get a linked server the next time anet links up people, unless anet steps in and does it early.

Also JQ and FA aren’t working together. JQ is ppting like crazy to get up to t1 and fa is just doing it’s regular stuff. YB is just suffering because they lost people and guilds and their only proper coverage is na timezone. I feel bad a server is crumbling, but next link up ought to help them a bit. They will be t3 after a while.

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Posted by: Sarika.3756

Sarika.3756

I wouldn’t say YB is suffering. YB is recovering back to a sustainable level after getting pushed way above it’s pay grade.

There doesn’t seem to be a double team going on… just normal play.

And guilds are moving. Not just from and to YB. Pretty sure all the moving isn’t over yet…

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Posted by: Javonovich.5280

Javonovich.5280

I was out of WvW for a while and decided to come back to see what was going on, especially since they vowed (again) to increase communication with all of the wvw changes. There are clear problems with the linking, but what makes me angry is ANET’s complete silence. They once again demonstrated their inability to communicate with their player base.

It seems like they go through phases where for a few weeks they decide to communicate. Then we get radio silence for extended periods of time, followed by a detailed apology with a promise to increase communication, then back to silence, etc.

I’d have more respect for ANET if they just once said that something is not working as intended and tried to fix it BEFORE people protest with hundreds of forum threads. But this is tough to do when ANET’s business model capitalizes on the money gained in gem purchases for transfers.

T1 and T2 linking

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Posted by: Skynet.7201

Skynet.7201

Linking has got nothing to do with the tier its got to do with the calculated population and it lasts for 2 months they can’t turn links on and off from week to week.

I guess I just figured since it was said that T1 wouldn’t have links, that any server that got up there, their linking would be unlinked.

So we voted for 4 week changes but were told no, didn’t hit 75% majority so it’ll be 8 weeks instead (or two months, whatever), and it just seems super messy to me. That’s just my $.02 copper.

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Posted by: morrolan.9608

morrolan.9608

I was out of WvW for a while and decided to come back to see what was going on, especially since they vowed (again) to increase communication with all of the wvw changes. There are clear problems with the linking, but what makes me angry is ANET’s complete silence. They once again demonstrated their inability to communicate with their player base.

It seems like they go through phases where for a few weeks they decide to communicate. Then we get radio silence for extended periods of time, followed by a detailed apology with a promise to increase communication, then back to silence, etc.

Anet are trying to communicate more with WvW (funnily enough their communication on spvp is getting less) but its still very controlled. They still refuse to comment on ad hoc issues that arise eg. the current T4 issue.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

T1 and T2 linking

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Posted by: Skynet.7201

Skynet.7201

I was out of WvW for a while and decided to come back to see what was going on, especially since they vowed (again) to increase communication with all of the wvw changes. There are clear problems with the linking, but what makes me angry is ANET’s complete silence. They once again demonstrated their inability to communicate with their player base.

It seems like they go through phases where for a few weeks they decide to communicate. Then we get radio silence for extended periods of time, followed by a detailed apology with a promise to increase communication, then back to silence, etc.

Anet are trying to communicate more with WvW (funnily enough their communication on spvp is getting less) but its still very controlled. They still refuse to comment on ad hoc issues that arise eg. the current T4 issue.

I think the current population evaluations need more evaluation, overall. :p

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