Tactics/Guild Claiming/Upgrades

Tactics/Guild Claiming/Upgrades

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Posted by: Svarty.8019

Svarty.8019

I’ve yet to see a claimed objective. Is it really this difficult to upgrade a guild to be able to +5 a camp?

How much does it cost in materials?

100g for a guild hall, for a start… then what?

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

Tactics/Guild Claiming/Upgrades

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Posted by: Jayne.9251

Jayne.9251

Devs said projected two months to get arena/hall, but truly motivated guilds could get it in two weeks.

Coupled with the fact there’s a missing NPC to trade BoH for War Room material upgrades, it’s going to be a while.

L’enfer, c’est les autres

Tactics/Guild Claiming/Upgrades

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Posted by: Chase.2798

Chase.2798

Its expensive atm and the mats are new so hard tofind a lot

Big Papa Chase – Warrior and Guardian
Papa’s Lady Luck- Necro
(HELL)

Tactics/Guild Claiming/Upgrades

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Posted by: Freelancer.4526

Freelancer.4526

Badges of Tribute are bugged and not available, otherwise we’d already have camp/tower claiming.

Tales of Tyria | Team Legacy | www.twitch.tv/fr3elancer

Tactics/Guild Claiming/Upgrades

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Posted by: Xenesis.6389

Xenesis.6389

Claims are currently locked to war rooms behind guild levels as well as chain upgrades.
First you need to get your tavern, mine, workshop, war room running.
Then you have to research separate claiming for camps(guild lvl10), towers(guild lvl 20?), keeps, and smc. +5 you don’t even get till guild level 37.
A ton of mats is needed, I’m sure the bigger wvw guilds will get them in a month or two, after they upgrade their arena first though.

Another derailing post. ^^
North Keep: One of the village residents will now flee if their home is destroyed.
“Game over man, Game Over!” – RIP Bill

Tactics/Guild Claiming/Upgrades

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Posted by: Dawntree.7246

Dawntree.7246

I understand gating a bit the claiming procedure to reduce troll claims. This is good.

But it’s bad that you need 37 levels of upgrades to get +5.

+5 is the heart of small and medium size groups.

Now the structure takes an awful long time to be breached. Making even longer because I’m carrying only 75% of my theorical Max supply is a another bashing on the head of dedicated WvWers.

Not to mention that we can’t get a war room anyway. And not yet a line on the matter. I guess I’ll bug report until someone is tired of seeing my reports.

Emanuel Dawntree – Nord Guardian of [TasH] – 9×80
Whiteside Ridge

(edited by Dawntree.7246)

Tactics/Guild Claiming/Upgrades

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Posted by: Xenesis.6389

Xenesis.6389

I understand gating a bit the claiming procedure to reduce troll claims. This is good.

But it’s bad that you need 37 levels of upgrades to get +5.

+5 is the heart of small and medium size groups.

Now the structure take an awful long time to be breached. Making even longer because I’m carrying only 75% of my theorical Max supply is a another bashing on the head of dedicated WvWers.

Not to mention that we can’t get a war room anyway. And not yet a line on the matter. I guess I’ll bug report until someone is tired of seeing my reports.

Here’s what the upgrade looks like.
You need to build a Tavern, then Mines, then Workshop, then War room.

Now the upgrades, in order, to get to +5 once the war room is restored:

Wvw claiming: supply camps, guild level 5.
Objective aura 1: Magic find, guild level 6.
Objective aura 2: WvW experience, guild level 9.
Wvw claiming: Towers, guild level 10.
Objective aura 3: Movement speed, guild level 17.
War room restoration 2, guild level 20.
Objective aura 4: Power, guild level 21.
Wvw claiming: Keeps, guild level 22.
Objective aura 5: Precision, guild level 25.
Objective aura 6: Toughness, guild level 29.
Wvw claiming: SMC, guild level 31.
Objective aura 7: Vitality, guild level 33.
Objective aura 8: Supply Capacity, guild level 37.

Not going to list the insane amount of mats that will be needed, nor the guild experience that you will have to get from building other stuff in order to get your guild to level 37.

They’ve taken one of the major upgrades that smaller havoc teams need to be effective, and hid it behind a major wall of material grinding.
Supply capacity should be the first objective aura upgrade not the last one.

Just another thing showing how out of touch anet is with wvw.

Another derailing post. ^^
North Keep: One of the village residents will now flee if their home is destroyed.
“Game over man, Game Over!” – RIP Bill

Tactics/Guild Claiming/Upgrades

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Posted by: Dawntree.7246

Dawntree.7246

I agree.

THE ISSUE

Having a Supply Capacity Aura so deep into upgrades is seriously bad for organised play in WvW.

Supply capacity is absolutely necessary for small to medium groups! Magic Find Aura is NOT what we need, we don’t care. Heck, I never saw any guilds on my server activate anything else but +5 on camps (resupply) and tower/keeps (repair or supply drain of enemy structures), some rare occasions the stats buffs on keeps.

This is not a new content that require works. This what we were used to do all the time up to last Thursday. And now it’s behind a huge paywall and time gate. To me this is hundred times worse than the dreaded “elite specialisation” matter.

PROPOSAL

Just swap magic find and supply capacity.

And please, fix the war room. I want to start those upgrade ASAP.

Attachments:

Emanuel Dawntree – Nord Guardian of [TasH] – 9×80
Whiteside Ridge

(edited by Dawntree.7246)