Target nearest enemy.
Targeting in general is snafu atm.
The issue I have is that pushing this little button targets the nearest enemy which just so happens to make a focus of walls of a tower/keep over anything and everything. And is causing me some serious trouble whenever I’m fighting near a wall. Most of the times I don’t have time to pick my target and click on it so this button is super useful. However after patch it just seems to favor walls instead enemies or even gates. Has anyone else noticed this or is it just me? My request is could it be possible to remove the walls/gates/placeables from the targeting list? I mean we can’t even damage them, except for gates for miniscule damage and even then it’s quite obvious to just click on it. However an enemy, even an npc is mostly ignored now, making targetting a real pain.
Targeting in general is snafu atm.
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