Main: Endeavorr
Technical question
Main: Endeavorr
I was thinking about something similar. Not because its a good idea overall, but like you said for the lower population worlds.
I have the problem of being in a high-full population server, yet there aren’t very many WvW’ers. From what I’ve seen we are always out-manned. It’d be nice to have some way to give players in these servers a chance
Merging worlds in GW2 seems it would be a lot easier than in other games because, at least in my experience, player names are US-based, not server based, so you wouldn’t have naming conflicts. Also they could easily transfer guild upgrades to another server.
As for the technical aspects of it, I wouldn’t know, but they do allow plenty of server transfers. Doing a world merger would pretty much be just doing a mass server transfer of one to the other, however the background programming and logistics of it may be something entirely different.
Also merging servers is usually met with player criticism as a sign of a “failing game” whether or not the idea is a good one.
I can see the fledging game concept become a major critic. I think that ANET just simply made the mistake of having too many worlds but then again, I can see why. WvW battles, more worlds, more opponents.
Main: Endeavorr