Thanks Anet for the mesmer nerf bat, again.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Cool hand Luke.7538

Cool hand Luke.7538

I would like to say that I have been a Mesmer since this game started. I see many buffs to other classes. Yet the only class that really seems to get nerfed is the mesmer. The nerfs went from nearly killing the usefulness of a portal in WvW. Making it nearly impossible to go over 12 stacks of might (from our own skills). You did not stop there! You decided to make it that we cant cast our Phantasms unless the attack ultimately hits IE: if someone dodges or gets los’d by a stick in the ground, even stealthing makes it fail. Yet that wasn’t good enough you had to “Phantasmal Mage: This skill’s confusion has been increased to 3 stacks for 3 seconds from 1 stack for 9 seconds. The recharge on Phantasmal Mage’s skill has been increased to 6 seconds from 5 seconds.” Yes I can handle all of that.. Then you attacked our time warp (yes many classes have quickness) but the Nerf was directed at mesmers. Yes you may nerf time warp but at least make the cooldown not 210 secs for half of the damage it used to do or in the least increase the amount of targets that can work on or the ability to stack with other time warps. Yes, I’m ok with all of those nerfs.

What I am not ok with nerfing is Confusion. Confusion is the ONLY condition that the player themselves can control. Confusion is a condition that does not stack duration yet stacks intensity instead. I have 1500 condition with 66% condition duration the only attacks I use are confusion attacks that also apply blindness. 1 Swing or attack with 1 confusion yields about 1kittenage. when that 1 confusion hits the counter begins. With 66% duration its about 8 sec’s. you put on a 2nd condition the counter does not restart it is still counting down instead of taking 1kittenage you are now taking about 320 damage. 320 damage is still tolerable. Now for the WvW aspect Anet claimed many times that they hate zerg fighting yet they take one of the only tools (its not even the most OP does anyone really not complain about necro wells?) to break a zerg up. I see a zerg coming at me I throw down all of my glamour (feedback, null field, and viel) for every enemy that enters the field gains 2 stacks of confusion. For every person that leaves it they gain 2 stacks of confusion (to each glamour field). IF everything is perfect Most of the group has 6 stacks of confusion, some may have more depending if they went back in my fields and came back out. with the 6 stacks people hit themselves for around 900 damage per swing. Notice I said if they swing If they don’t swing or rip off the condition I will do NO damage. Anyone can take off their auto attack (ctrl+mouse2(right click)) Keep in mind when I “drop the glamour bomb” we are useless for about 45 Secs (thats an average of cooldowns feedback-31secs null field-35 secs viel-71 secs). During these 45 sec’s I do nearly nothing besides single target damage, which is very weak. <- group battles.

Now for the 1v1- it doesn’t work well the glamour build has little to no survive-ability IF we are lucky we may be able to get a thief or ranger to kill himself.

My conclusion is this. If you are Bad you will get killed by confusion. If your not you will survive like nothing happened.

Confusion reduced to PvP level in WvW (50%?) (Link covering Con/Ret)
Retaliation reduced to PvP levels in WvW? (Retaliation will be made more obvious)
Signet improvements – Now add 20 base, + 2 per level (Link covering Signets)
Clones no longer aggro enemies you haven’t already aggro’d (Link covering Clones)
Distortion no longer allows you to hold capture point (Link for rest)
Moa cast on the move
Moa nr 5 skill, reduced distance
Mantra cast reduced to 2.75 (YES!)
Illusion of Life cast time increase

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Cool hand Luke.7538

Cool hand Luke.7538

why is it turning my one hundred sixty damage into 1kittenage…

Thanks Anet for the mesmer nerf bat, again.

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Posted by: IBountyHunterI.4601

IBountyHunterI.4601

Long time needed nerf.

Help

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Esoteric.5490

Esoteric.5490

ANet: swinging the nerf bat like Carlos Pena since 2012. Striking out again.

Nerfs aren’t the answer. Instead of making other classes MORE viable, they choose to make classes LESS viable. I spent 140g on my mesmer to craft and gear and make it look awesome to have a fun to play alt, now I’m not sure I will ever play it again until I deck it out in power/crit gear since conditions (aka only confusion) are going to massively suck. Let’s not forget that if you bring cleanses, it doesn’t hurt you. Confusion only hurts the unobservant or those with no defensive skills (big surprise there).

Terrible decision ANet.

Sincerely,

Someone who mains a warrior and still thinks this is malarkey.

Blackgate Forever,
Riven – [KnT] GM – http://KnightGaming.enjin.com
Commander – Grand General of Blackgate

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Draygo.9473

Draygo.9473

They buffed the moa skill considerably. And mantras. But hey NERFS.

Delarme
Apathy Inc [Ai]

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Cool hand Luke.7538

Cool hand Luke.7538

Moa skill is useless. You turn a person into a bird and gave him 5 speed skills (congrats you gave a player an escape)

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Darek.1836

Darek.1836

Mesmers have always been one of the most unbalanced and overpowered class. If you dont believe it, go roll one and see how easily you can face roll everyone.

Holy
Sharks With Lazers [PEW]

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Draygo.9473

Draygo.9473

Moa skill is useless. You turn a person into a bird and gave him 5 speed skills (congrats you gave a player an escape)

They nerfed the speed skill. So not quite true after the 30th.

Delarme
Apathy Inc [Ai]

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Cool hand Luke.7538

Cool hand Luke.7538

Moa skill is useless. You turn a person into a bird and gave him 5 speed skills (congrats you gave a player an escape)

They nerfed the speed skill. So not quite true after the 30th.

Lol, thank god. Thanks for clarifying that.

Mesmers have always been one of the most unbalanced and overpowered class. If you dont believe it, go roll one and see how easily you can face roll everyone.

I have one character its a Mesmer. Its almost impossible to kill them one on one… Unless they are Glamour.. what they are nerfing is the only build you can kill. When the nerf comes out be prepared for everyone to go back to shatter.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Draygo.9473

Draygo.9473

I’m kinda excited to be able to use moa again.

Instead of just granting my enemy a free escape from the fight I get to kill them now.

Delarme
Apathy Inc [Ai]

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Cool hand Luke.7538

Cool hand Luke.7538

Although I appear to hate whats going on. I am slightly excited about the changes. Be prepared for the mantra/moa nerf in a couple months.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Draygo.9473

Draygo.9473

To be fair, 12 stacks of confusion was pretty kitten unfair and too easily reached using a Mesmer. Even if the target cleansed it off right away they still take one hit of 2k+ damage. now it will be 1k+ damage, which still hurts but isn’t omg I cant do anything with 12+ stacks of confusion bad.

Delarme
Apathy Inc [Ai]

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Advent.6193

Advent.6193

Mesmers have always been one of the most unbalanced and overpowered class. If you dont believe it, go roll one and see how easily you can face roll everyone.

We both know I respect you overall. However, considering you’re running a Guardian, with the kind of heal/defense/utility they can possess … “Hello, Pot! This it Kettle. Guess what I got on wholesale, bro? Black Paint!”

Here’s the rub – a 25-33% drop would’ve “balanced” Confusion for WvW. 50% frigging guts it. And, you also have a Mesmer, correct? How controllable are most Mesmer Conditions, besides Confu? Hell, a Condition Mesmer has half kitten control over Bleed procs, if they’re packing 15+ Dueling. That’s it. Burn’s random, and for some
ungodly reason, ANet has Winds of Chaos random-procing Vuln. Which is crap for a
Condi-spec, IMO.

The other problem, is that PvP and WvW use differing EQ loadouts. Even my Mesmer – with Rabid Armour/Trinkets, and Rampager weapons – is, by PvP standards, a beast of a different colour. This is reflected in the stat differences a char (with the same build) possesses in both game modes.
This doesn’t even account for the difference between the number of combatants in each game mode. A game mode with a couple handsful of people does not = a game mode with hundreds of possible combatants. What works on one, logically cannot
work as well on the other.
Unfortunately, the smallest % population in this game (last I knew, PvP was the smallest #, followed by Wuvwuv, and finally PvE) has an outright drastically inverse influence as compared to their physical numbers. And, there we are. Nerfs which can be argued to have gone a tad too far.

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Victoitor.2917

Victoitor.2917

Whether you want it or not, Mesmers are OP and they should be nerfed. I run confusions myself as an engineer and I’ll also be hit, but I know it’s necessary. It sucks, but it has to be done. Get over it.

Raimundo Faztudo (Human Engineer) – Current WvW
Mr Tauser (Char Warrior) – Current PvE
[CATZ] – HoD

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Dark Omens.5768

Dark Omens.5768

Moar fresh meat for my PD thief!!!

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Cool hand Luke.7538

Cool hand Luke.7538

Whether you want it or not, Mesmers are OP and they should be nerfed. I run confusions myself as an engineer and I’ll also be hit, but I know it’s necessary. It sucks, but it has to be done. Get over it.

Can you explain how they are OP everyone says they are but they never explain. Also you are an engineer I’d assume you know what its like being op.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Advent.6193

Advent.6193

Victoitor: any class is OP, if the player’s got their crap down. Also, as an Engineer, you have a lot more control over which Conditions you can apply, as well as more of them to use.

Confusion ability is woven into Mesmers on a near-base level: Any Mes build with 15+
Illusions does – to a varying extent – rely on Confusion adding to their overall damage. As such: not only do Glamour-bombers get hosed, but also Shatter and Condition take a crack to the head. It’s like if Guards got their Burning proc dropped by a major percentage; even if you’re not a Condition-Guard, you’re going to lose out some.

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: selan.8354

selan.8354

They buffed the moa skill considerably. And mantras. But hey NERFS.

mantras are still too weak to use in wvw imo.a few of them can be quite nice but this is not what i have chosen to play at all. and i don’t think it is that useful in wvw with large groups involved. moa?you are kidding right?

but hey u mad a ton of builds pretty weak if not completely up if you are not running with a giant zerg. so i am forced to use builds i don’t like as they seem boring to me. plus all my hard grinded gear is absolutely useless now. Im forced to use sword and gs now and have to use focus as there is no speedbuff other than that.hmm i might rol a thief so i don’t have to work hard at all and join the mindless button 1 and 2 spamming.

but hey, we got moas and mantras now yay!

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Axle.5182

Axle.5182

does anyone really not complain about necro wells? to break a zerg up. I see a zerg coming at me I throw down all of my glamour (feedback, null field, and viel) for every enemy that enters the field gains 2 stacks of confusion. For every person that leaves it they gain 2 stacks of confusion (to each glamour field). IF everything is perfect Most of the group has 6 stacks of confusion, some may have more depending if they went back in my fields and came back out.

The two only offensive wells are tick based and the damage can be limited by stepping out and going around the red circles like most forms of AOE. The answer to your question is in your very own statement you can apply and stack confusion both on entering and leaving the only way to counter is to simply not attack anything for it’s duration people can fight through the initial tick of wells, when it comes to confusion your well advised to not even bother especially if your a glass cannon.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Cool hand Luke.7538

Cool hand Luke.7538

does anyone really not complain about necro wells? to break a zerg up. I see a zerg coming at me I throw down all of my glamour (feedback, null field, and viel) for every enemy that enters the field gains 2 stacks of confusion. For every person that leaves it they gain 2 stacks of confusion (to each glamour field). IF everything is perfect Most of the group has 6 stacks of confusion, some may have more depending if they went back in my fields and came back out.

The two only offensive wells are tick based and the damage can be limited by stepping out and going around the red circles like most forms of AOE. The answer to your question is in your very own statement you can apply and stack confusion both on entering and leaving the only way to counter is to simply not attack anything for it’s duration people can fight through the initial tick of wells, when it comes to confusion your well advised to not even bother especially if your a glass cannon.

I really don’t think either or are OP in any way. Both do the same thing, both do crazy damage. We compliment each-other well people just think the mesmers do all the damage. So why just nerf the mesmers is what im getting at.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: greyblue.4962

greyblue.4962

They buffed the moa skill considerably. And mantras. But hey NERFS

They’re actually not buffing mantras. They said they considered it and then decided no to.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: TonyDiMeglio.5461

TonyDiMeglio.5461

Moa skill is useless. You turn a person into a bird and gave him 5 speed skills (congrats you gave a player an escape)

Exactly. Our only Elite skill that i thought would be a CC for getting ganked by more than one player turned into “Run away!”

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: TonyDiMeglio.5461

TonyDiMeglio.5461

To be fair, 12 stacks of confusion was pretty kitten unfair and too easily reached using a Mesmer. Even if the target cleansed it off right away they still take one hit of 2k+ damage. now it will be 1k+ damage, which still hurts but isn’t omg I cant do anything with 12+ stacks of confusion bad.

omfg…

2k! BIG WHOOP!!!! How many times has my mesmer been hit by 3+k?

I can barely hit for more than 400 DMG WITHOUT confusion.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Cool hand Luke.7538

Cool hand Luke.7538

To be fair, 12 stacks of confusion was pretty kitten unfair and too easily reached using a Mesmer. Even if the target cleansed it off right away they still take one hit of 2k+ damage. now it will be 1k+ damage, which still hurts but isn’t omg I cant do anything with 12+ stacks of confusion bad.

omfg…

2k! BIG WHOOP!!!! How many times has my mesmer been hit by 3+k?

I can barely hit for more than 400 DMG WITHOUT confusion.

People dont realize that our biggest hit is not even over 2k. To reach 12 stacks of confusion.
A. your so dumb you ran through our glamour field 6 times.
B. we have 3 mesmers, if you dont think 3 mesmers should be aloud to equal a 2k hit thats messed up.

Blowing all of our confusion cooldowns barley makes it to 12 stacks. Like I said before confusion stacks intensity over Time. Yes we will hit 12 stacks but chances are that they will wear off in less than a second.

(edited by Cool hand Luke.7538)

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: timidobserver.7925

timidobserver.7925

There is no reason that Mesmer’s should be as important to WvW as they are right now. Between portaling, confusion bubbles, and time warp, WvW completely revolves around mesmers.

I am glad that Anet is making this change.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: TonyDiMeglio.5461

TonyDiMeglio.5461

There is no reason that Mesmer’s should be as important to WvW as they are right now. Between portaling, confusion bubbles, and time warp, WvW completely revolves around mesmers.

I am glad that Anet is making this change.

You are an idiot. The group I run with needs every class. Guardians are GOLDEN. Staff Eles are GOLDEN. Mesmers are nice to have.

The only reason you are glad Anet is making this change is because you wish you had a mesmer.

(edited by TonyDiMeglio.5461)

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Cool hand Luke.7538

Cool hand Luke.7538

There is no reason that Mesmer’s should be as important to WvW as they are right now. Between portaling, confusion bubbles, and time warp, WvW completely revolves around mesmers.

I am glad that Anet is making this change.

Yes we portal, great observation. Because we have a portal that was nearly nerfed to death, we shouldnt have anything else?
Because we have time warped that was nearly nerfed to deah, we shouldnt have anything else?
Confusion bubbles? you mean the last thing we have is being nerfed to death?

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Cool hand Luke.7538

Cool hand Luke.7538

Im gunna make some statements.
Mesmers have the worst heals in the game.
Mesmers are the slowest class in the game.
Mesmers are forced into 3 builds in this game (bunker, shatter, glamour)
any one want to add more to the list feel free.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: TonyDiMeglio.5461

TonyDiMeglio.5461

Im gunna make some statements.
Mesmers have the worst heals in the game.
Mesmers are the slowest class in the game.
Mesmers are forced into 3 builds in this game (bunker, shatter, glamour)
any one want to add more to the list feel free.

precisely.

This is why I am even MORE kitten …. I made a glamour build with Apothecary gear. its around 4.5 gold for each piece of Apothecary piece and you CAN NOT purchase it with any type of tokens. I did this because i hated the heals with the mesmer. My best bet now is to get black lion salvage kits and pray to get I get even a fraction of the cost in ectos ( which I was GOING to use to craft my abyssal scepter…)

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: timidobserver.7925

timidobserver.7925

There is no reason that Mesmer’s should be as important to WvW as they are right now. Between portaling, confusion bubbles, and time warp, WvW completely revolves around mesmers.

I am glad that Anet is making this change.

You are an idiot. The group I run with needs every class. Guardians are GOLDEN. Staff Eles are GOLDEN. Mesmers are nice to have.

The only reason you are glad Anet is making this change is because you wish you had a mesmer.

I do have a mesmer. I didn’t finish leveling it because I don’t like the play style. Given the awesomeness of crafting, if I wanted a 80 mesmer I’d just spam craft it up to 80 in a day. If they introduce another profession in the future, the mesmer will be getting deleted to free up the character slot. At the moment, the mesmer is my mule. That said, my main is a prybar engi, so in 1v1s, the nerf hits me as well.

Anyway, yeh confusion is OP. I might have tweaked it in other ways, in a more surgical manner, but the easy 50% nerf works as well. Either way it goes, the effectiveness of confusion on large groups needed to be adjusted.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: TonyDiMeglio.5461

TonyDiMeglio.5461

There is no reason that Mesmer’s should be as important to WvW as they are right now. Between portaling, confusion bubbles, and time warp, WvW completely revolves around mesmers.

I am glad that Anet is making this change.

You are an idiot. The group I run with needs every class. Guardians are GOLDEN. Staff Eles are GOLDEN. Mesmers are nice to have.

The only reason you are glad Anet is making this change is because you wish you had a mesmer.

I do have a mesmer. I didn’t finish leveling it because I don’t like the play style. Given the awesomeness of crafting, if I wanted a 80 mesmer I’d just spam craft it up to 80 in a day. If they introduce another profession in the future, the mesmer will be getting deleted to free up the character slot. At the moment, the mesmer is my mule. That said, my main is a prybar engi, so in 1v1s, the nerf hits me as well.

Anyway, yeh confusion is OP. I might have tweaked it in other ways, in a more surgical manner, but the easy 50% nerf works as well. Either way it goes, the effectiveness of confusion on large groups needed to be adjusted.

Adjusted. Not obliterated.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: timidobserver.7925

timidobserver.7925

There is no reason that Mesmer’s should be as important to WvW as they are right now. Between portaling, confusion bubbles, and time warp, WvW completely revolves around mesmers.

I am glad that Anet is making this change.

You are an idiot. The group I run with needs every class. Guardians are GOLDEN. Staff Eles are GOLDEN. Mesmers are nice to have.

The only reason you are glad Anet is making this change is because you wish you had a mesmer.

I do have a mesmer. I didn’t finish leveling it because I don’t like the play style. Given the awesomeness of crafting, if I wanted a 80 mesmer I’d just spam craft it up to 80 in a day. If they introduce another profession in the future, the mesmer will be getting deleted to free up the character slot. At the moment, the mesmer is my mule. That said, my main is a prybar engi, so in 1v1s, the nerf hits me as well.

Anyway, yeh confusion is OP. I might have tweaked it in other ways, in a more surgical manner, but the easy 50% nerf works as well. Either way it goes, the effectiveness of confusion on large groups needed to be adjusted.

Adjusted. Not obliterated.

It wasn’t removed and therefore wasn’t obliterated. Look into increasing your condition damage.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Entropy.4732

Entropy.4732

There is no reason that Mesmer’s should be as important to WvW as they are right now. Between portaling, confusion bubbles, and time warp, WvW completely revolves around mesmers.

I am glad that Anet is making this change.

You are an idiot. The group I run with needs every class. Guardians are GOLDEN. Staff Eles are GOLDEN. Mesmers are nice to have.

The only reason you are glad Anet is making this change is because you wish you had a mesmer.

I do have a mesmer. I didn’t finish leveling it because I don’t like the play style. Given the awesomeness of crafting, if I wanted a 80 mesmer I’d just spam craft it up to 80 in a day. If they introduce another profession in the future, the mesmer will be getting deleted to free up the character slot. At the moment, the mesmer is my mule. That said, my main is a prybar engi, so in 1v1s, the nerf hits me as well.

Anyway, yeh confusion is OP. I might have tweaked it in other ways, in a more surgical manner, but the easy 50% nerf works as well. Either way it goes, the effectiveness of confusion on large groups needed to be adjusted.

Adjusted. Not obliterated.

It wasn’t removed and therefore wasn’t obliterated. Look into increasing your condition damage.

50% is an obliteration. You can’t increase condition to fix that. Impossible. Plus most of us are already at condition cap. Glam Mesmers are a thing of the past. See any in sPvP? A build was destroyed today. Show some respect for the fallen.

Styx Hemlock – Sylvari Mesmer – TFG – NSP

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: timidobserver.7925

timidobserver.7925

There is no reason that Mesmer’s should be as important to WvW as they are right now. Between portaling, confusion bubbles, and time warp, WvW completely revolves around mesmers.

I am glad that Anet is making this change.

You are an idiot. The group I run with needs every class. Guardians are GOLDEN. Staff Eles are GOLDEN. Mesmers are nice to have.

The only reason you are glad Anet is making this change is because you wish you had a mesmer.

I do have a mesmer. I didn’t finish leveling it because I don’t like the play style. Given the awesomeness of crafting, if I wanted a 80 mesmer I’d just spam craft it up to 80 in a day. If they introduce another profession in the future, the mesmer will be getting deleted to free up the character slot. At the moment, the mesmer is my mule. That said, my main is a prybar engi, so in 1v1s, the nerf hits me as well.

Anyway, yeh confusion is OP. I might have tweaked it in other ways, in a more surgical manner, but the easy 50% nerf works as well. Either way it goes, the effectiveness of confusion on large groups needed to be adjusted.

Adjusted. Not obliterated.

It wasn’t removed and therefore wasn’t obliterated. Look into increasing your condition damage.

50% is an obliteration. You can’t increase condition to fix that. Impossible. Plus most of us are already at condition cap. Glam Mesmers are a thing of the past. See any in sPvP? A build was destroyed today. Show some respect for the fallen.

I don’t sPVP. I would have applied this change only to WvW. In WvW it is too easy for multiple mesmers to put up 25 stacks of confusion on people which entirely wrecks them if even an auto proc ability goes off.

Then again, on my engi I completely wreck people with just the few stacks that prybar gives.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Mif.3471

Mif.3471

Mesmers complaining about being nerfed “again” .

That’s cute.

Regards,
Engineers

Tarnished Coast | Best cookies in all of Tyria

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: timidobserver.7925

timidobserver.7925

Mesmers complaining about being nerfed “again” .

That’s cute.

Regards,
Engineers

You can’t really say much to an Engi if your a mesmer. At least mesmers still keep their group utility. After this people will still want you around. If Engi’s stopped wvwing altogether, not 2 kittens would be given that day.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Advent.6193

Advent.6193

Mif. This doesn’t need to be a Mesmer vs. Engineer bit. Fact is: Mesmer gets nerfed regularily – it’s just that many of those are “sneak” nerfs. As per Confusion, I’ve covered that bit in other posts recently.

Yet again, the game needs less nerfs and more buffs. Buff weaker abilities/class specs to become competitive, add more build variety, etc cetera, et cetera. Unfortunately, ANet (and indeed most MMO Devs) don’t go that route.

And indeed, now that this “OP” power is wrecked, it’ll take 5 freaking seconds – come 4/30/2013 patch – for these same folk to find their next thing to cry about. Meh.
This stupidity needs to cease, before we’re all packing an autoattack/a heal/smattering of crap utils/1 weaksauce Elite.

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior

(edited by Advent.6193)

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

50% nerf? That’s beyond harsh. I would have gone with 20% or 25%, but not 50%. Any good player shrugs off confusion easily with one of the condition removal skills each class has normally, so confusion damage is already pretty meh to begin with. And even when it hits, “Oh wow, I just lost 2K of my 22K HP just to heal the status while I had 12 stacks.” Not that powerful to be honest. That nerf takes it down to 1K, which makes confusion laughable…horribly laughable. My condolences, Mesmers. I’ll kill as many people who QQed about how OP confusion was as I can in WvW for you guys.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Cool hand Luke.7538

Cool hand Luke.7538

50% nerf? That’s beyond harsh. I would have gone with 20% or 25%, but not 50%. Any good player shrugs off confusion easily with one of the condition removal skills each class has normally, so confusion damage is already pretty meh to begin with. And even when it hits, “Oh wow, I just lost 2K of my 22K HP just to heal the status while I had 12 stacks.” Not that powerful to be honest. That nerf takes it down to 1K, which makes confusion laughable…horribly laughable. My condolences, Mesmers. I’ll kill as many people who QQed about how OP confusion was as I can in WvW for you guys.

Thank you for your support. the mesmer community loves you.

Thanks Anet for the mesmer nerf bat, again.

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Posted by: EnRohbi.2187

EnRohbi.2187

Yeah, great.
Confusion never killed actually good players before,

If Anet doesn’t want it killing noobs either, who is supposed to die from it?

Dragonbrand

Thanks Anet for the mesmer nerf bat, again.

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Posted by: oZii.2864

oZii.2864

This is like 1v1 talk or something. You have 5 people engaged in fighting 5 people you roll up drop your glamours and confusion those 5 people engaged probably just died or are close to it because 1 mesmer just dumped confusion on them. Even if they don’t use any skills while they have the stacks they are still getting attack by those same 5 people. This is the scenario where confusion damage was really strong.

Myself either way its whatever I will still use confusion build a 50% nerf to confusion to sPvP levels doesn’t mean it will do the same damage it does in sPvP since you can get more condition damage and more duration in WvW. The food alone gives you 40% more duration than you can get in sPvP and confusion stacks intensity. Its not as bad as people make it out to be.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

Thanks Anet for the mesmer nerf bat, again.

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Posted by: RyuDragnier.9476

RyuDragnier.9476

By the way, if you do the math, if 12 stacks of confusion equals 2000 damage with one move, then 1 stack of confusion equals 166/167 damage to you per attack. It’s already about half as powerful as any other condition.

If they really wanted to nerf it, then put a lower cap on how many stacks of confusion you can put on players in WvW, like maybe a cap of 5-8 (I’m leaning towards 8 personally, since the most confusion stacks I ever get from any mesmer is 8). That way it’s still viable for damage. Or even just make it like burn, and just make it so only the duration increases per hit of confusion (though this would cause several skills to be changed, so I’m not a fan of this idea too much). Don’t outright nerf the starting damage just because there are players who don’t know how to counter it properly.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: graverr.6473

graverr.6473

Yes I can handle all of that.. Then you attacked our time warp (yes many classes have quickness) but the Nerf was directed at mesmers. Yes you may nerf time warp but at least make the cooldown not 210 secs for half of the damage it used to do or in the least increase the amount of targets that can work on or the ability to stack with other time warps. Yes, I’m ok with all of those nerfs.

What I am not ok with nerfing is Confusion. Confusion is the ONLY condition that the player themselves can control. Confusion is a condition that does not stack duration yet stacks intensity instead. I have 1500 condition with 66% condition duration the only attacks I use are confusion attacks that also apply blindness. 1 Swing or attack with 1 confusion yields about 1kittenage. when that 1 confusion hits the counter begins. With 66% duration its about 8 sec’s. you put on a 2nd condition the counter does not restart it is still counting down instead of taking 1kittenage you are now taking about 320 damage. 320 damage is still tolerable. Now for the WvW aspect Anet claimed many times that they hate zerg fighting yet they take one of the only tools (its not even the most OP does anyone really not complain about necro wells?) to break a zerg up. I see a zerg coming at me I throw down all of my glamour (feedback, null field, and viel) for every enemy that enters the field gains 2 stacks of confusion. For every person that leaves it they gain 2 stacks of confusion (to each glamour field). IF everything is perfect Most of the group has 6 stacks of confusion, some may have more depending if they went back in my fields and came back out. with the 6 stacks people hit themselves for around 900 damage per swing. Notice I said if they swing If they don’t swing or rip off the condition I will do NO damage. Anyone can take off their auto attack (ctrl+mouse2(right click)) Keep in mind when I “drop the glamour bomb” we are useless for about 45 Secs (thats an average of cooldowns feedback-31secs null field-35 secs viel-71 secs). During these 45 sec’s I do nearly nothing besides single target damage, which is very weak. <- group battles.

Now for the 1v1- it doesn’t work well the glamour build has little to no survive-ability IF we are lucky we may be able to get a thief or ranger to kill himself.

My conclusion is this. If you are Bad you will get killed by confusion. If your not you will survive like nothing happened.

Confusion reduced to PvP level in WvW (50%?) (Link covering Con/Ret)
Retaliation reduced to PvP levels in WvW? (Retaliation will be made more obvious)
Signet improvements – Now add 20 base, + 2 per level (Link covering Signets)
Clones no longer aggro enemies you haven’t already aggro’d (Link covering Clones)
Distortion no longer allows you to hold capture point (Link for rest)
Moa cast on the move
Moa nr 5 skill, reduced distance
Mantra cast reduced to 2.75 (YES!)
Illusion of Life cast time increase

6 stacks of confusion 900 dAmage?Really bad attempt to disinform.My warrior’s pain inverter 3 sracks does 1300 damage and that is half of six stacks.
Frenzy nerf aimed at mesmers.More laughs.Warrior frenzy still has +50% incoming damage debuff yet they still don’t cry as loud.
Mesmers have hard time to get more than 12 stacks of might by themselves? 12? Are you kidding right.Most classes have hard time to get 3.
Have fun learning to play on par with the rest if us common"bad" players.

Mini Somales -Seven Instincts- [siN]

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: TonyDiMeglio.5461

TonyDiMeglio.5461

There is no reason that Mesmer’s should be as important to WvW as they are right now. Between portaling, confusion bubbles, and time warp, WvW completely revolves around mesmers.

I am glad that Anet is making this change.

You are an idiot. The group I run with needs every class. Guardians are GOLDEN. Staff Eles are GOLDEN. Mesmers are nice to have.

The only reason you are glad Anet is making this change is because you wish you had a mesmer.

I do have a mesmer. I didn’t finish leveling it because I don’t like the play style. Given the awesomeness of crafting, if I wanted a 80 mesmer I’d just spam craft it up to 80 in a day. If they introduce another profession in the future, the mesmer will be getting deleted to free up the character slot. At the moment, the mesmer is my mule. That said, my main is a prybar engi, so in 1v1s, the nerf hits me as well.

Anyway, yeh confusion is OP. I might have tweaked it in other ways, in a more surgical manner, but the easy 50% nerf works as well. Either way it goes, the effectiveness of confusion on large groups needed to be adjusted.

Adjusted. Not obliterated.

It wasn’t removed and therefore wasn’t obliterated. Look into increasing your condition damage.

….. all my gear is condition INCLUDING my food so

bite me.

Thanks Anet for the mesmer nerf bat, again.

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Posted by: TonyDiMeglio.5461

TonyDiMeglio.5461

This is like 1v1 talk or something. You have 5 people engaged in fighting 5 people you roll up drop your glamours and confusion those 5 people engaged probably just died or are close to it because 1 mesmer just dumped confusion on them. Even if they don’t use any skills while they have the stacks they are still getting attack by those same 5 people. This is the scenario where confusion damage was really strong.

Myself either way its whatever I will still use confusion build a 50% nerf to confusion to sPvP levels doesn’t mean it will do the same damage it does in sPvP since you can get more condition damage and more duration in WvW. The food alone gives you 40% more duration than you can get in sPvP and confusion stacks intensity. Its not as bad as people make it out to be.

Says the thief.

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Kronos Zek.9715

Kronos Zek.9715

50% nerf? That’s beyond harsh. I would have gone with 20% or 25%, but not 50%. Any good player shrugs off confusion easily with one of the condition removal skills each class has normally, so confusion damage is already pretty meh to begin with. And even when it hits, “Oh wow, I just lost 2K of my 22K HP just to heal the status while I had 12 stacks.” Not that powerful to be honest. That nerf takes it down to 1K, which makes confusion laughable…horribly laughable. My condolences, Mesmers. I’ll kill as many people who QQed about how OP confusion was as I can in WvW for you guys.

2k hp isn’t laughable when I shatter you on top of that. maybe you should find out what tpvp is before you something regarding balance.

THE CHARR, THE MYTH, THE LEGEND Dinklemas Littlelog 80 mesmer AR
#[CHAR]4LIFE

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Kronos Zek.9715

Kronos Zek.9715

This is like 1v1 talk or something. You have 5 people engaged in fighting 5 people you roll up drop your glamours and confusion those 5 people engaged probably just died or are close to it because 1 mesmer just dumped confusion on them. Even if they don’t use any skills while they have the stacks they are still getting attack by those same 5 people. This is the scenario where confusion damage was really strong.

Myself either way its whatever I will still use confusion build a 50% nerf to confusion to sPvP levels doesn’t mean it will do the same damage it does in sPvP since you can get more condition damage and more duration in WvW. The food alone gives you 40% more duration than you can get in sPvP and confusion stacks intensity. Its not as bad as people make it out to be.

Says the thief.

This patch, thieves are the weakest class in the game behind warriors.

THE CHARR, THE MYTH, THE LEGEND Dinklemas Littlelog 80 mesmer AR
#[CHAR]4LIFE

Thanks Anet for the mesmer nerf bat, again.

in WvW

Posted by: Masamoon.3864

Masamoon.3864

Yet people will always complain about thieves because somehow they’re so squishy they manage to get 1-2 shot.

Sanghae, legends can be true.

Thanks Anet for the mesmer nerf bat, again.

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Posted by: Kronos Zek.9715

Kronos Zek.9715

I would say something about their playing ability but I don’t want an infraction.

THE CHARR, THE MYTH, THE LEGEND Dinklemas Littlelog 80 mesmer AR
#[CHAR]4LIFE

Thanks Anet for the mesmer nerf bat, again.

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Posted by: Cool hand Luke.7538

Cool hand Luke.7538

6 stacks of confusion 900 dAmage?Really bad attempt to disinform.My warrior’s pain inverter 3 sracks does 1300 damage and that is half of six stacks.
Frenzy nerf aimed at mesmers.More laughs.Warrior frenzy still has +50% incoming damage debuff yet they still don’t cry as loud.
Mesmers have hard time to get more than 12 stacks of might by themselves? 12? Are you kidding right.Most classes have hard time to get 3.
Have fun learning to play on par with the rest if us common"bad" players.[/quote]

PvE and WvW: 10 + (1.5 * Level) + (0.15 * Condition Damage) per stack
10+(1.5 * 80)+(.15*1300) = 325 damage per stack
Yes I will say i wrote it quickly and I used the numbers I got while i was using my pvt build. For that I am sorry.
Yes we have a hard time getting 12… I mean if the warrior revolved around confusion like a mesmer does than I guess i would see your point. Like people said in this forum before if you bothered to read it. Mesmers DEPEND on confusion for dps. Nearly all of our skills proc it. Read our skill tree. Im sorry that we arn’t warriors that can push 1 and 2 to win.

I will also say I play WuvWuv everyday. I have never once complained about a Glamour mesmer. Because I play one, i know what not to run through. And IF, IF I do get confusion I know to not run through the field again. All the people I play with knows this. Guardians in our guild also know to change their spec for condition removal and warriors know to spec into shouts to remove conditions. Guardians know to pull enemy’s into friendly fields and everyone knows to use their knockbacks to push even more in. I also know that I have to focus 4 to yank more people in and greatsword 5 to knock them back out Ultimately min maxing confusion. Yes the glamour build is really deadly But thats only if everyone works together.

On the last note the only time I have gotten 12 stacks (was on a single target) is then i shattered 3 clones with cry of frustration used confusion images (single target) for 5 confusion stacks , feed back for 1 or 2, null field for 1 or 2. I have always attempted to add 3 more with Pain inverter but by the I used it all the stacks fell off.