The PvE in WvW is UP
You’d expect someone looking for difficulty in WvW to look to the actual players, not the NPC’s…
What will the lowest tiers do then? On the lowest tiers, especially at night (for USA) there are barely like 10 active players on the map If it takes 8 to retake a camp, 16 to retake a keep and 30 to retake a garrison, you have just doomed the weakest servers to an era of mediocrity.
http://www.youtube.com/watch?v=QQ3rXeSXZ4w
Fergie, and proud!
You’d expect someone looking for difficulty in WvW to look to the actual players, not the NPC’s…
PvE is a part of WvW. It cannot be ignored. It is everywhere and part of many fights. I am normally a roamer looking for 1v1s and skirmishes, but I still help my team by PvEing it up.
What will the lowest tiers do then? On the lowest tiers, especially at night (for USA) there are barely like 10 active players on the map If it takes 8 to retake a camp, 16 to retake a keep and 30 to retake a garrison, you have just doomed the weakest servers to an era of mediocrity.
I play on HoD. I also work 3rd shift. I AM the people you are talking about. I can solo flag guards. I can solo supply camps. I can solo a tower if player resistance doesn’t stop me.
We weakest servers already live in an era of mediocrity. Maybe, if they scaled the PvE levels (guards/walls/doors) to the amount of players in the Zone? I don’t know. I’m spitballin’ here. It’s just too easy and I’d like to hear ideas for making WvW more challenging and hence more fun.
It is highly unlikely. WvWvW must account for the players that can participate in it, because, as a person in the lowest tier like me (I am FC) you know what it means to see an Outnumbered icon in YOUR OWN Borderlands. If you think HoD has few players in WvW, just come see the situation here.
It is then that you will account for how many people play PvE and don’t even care about WvW or PvP. FC and ET are really badly hit by that wave of players. Might help you if you check the server population too.
http://www.youtube.com/watch?v=QQ3rXeSXZ4w
Fergie, and proud!
It is highly unlikely. WvWvW must account for the players that can participate in it, because, as a person in the lowest tier like me (I am FC) you know what it means to see an Outnumbered icon in YOUR OWN Borderlands. If you think HoD has few players in WvW, just come see the situation here.
It is then that you will account for how many people play PvE and don’t even care about WvW or PvP. FC and ET are really badly hit by that wave of players. Might help you if you check the server population too.
Haha! I know all about it! HoD is in the same Tier as you guys. It is HoD – ET – FC.
All I’m saying is it is not OK that I can solo a supply camp or a keep. How is it ok that 1 player be able to solo a keep that has a plethora of guards defending it?
It just shows you are a good enough player to accomplish that and the defending server has nothing to do about it. Those things should be available in a game – meaning one man making a difference. It forges stories to share with your friends and makes the game that more exciting. Well, unless you have an ego problem, in which case you go on a bragging spree… However, so far I am very pleased with the community in the lowest tiers – apart from some jokes and other “infractions”, people tend to appreciate the tactics, the ideas and the battles fought. I like that too, regardless the server one represents. This forges a great spirit that can make even defeat feel good. In the end, it is only a game and it is what we get from it that sinks in
http://www.youtube.com/watch?v=QQ3rXeSXZ4w
Fergie, and proud!
I moved here from Dragonbrand a couple months ago because the higer servers are way too “zergy”. So far I have really enjoyed the more closely knit community down here. I just wish things in WvW awere a bit more challenging.
You’d expect someone looking for difficulty in WvW to look to the actual players, not the NPC’s…
PvE is a part of WvW. It cannot be ignored. It is everywhere and part of many fights. I am normally a roamer looking for 1v1s and skirmishes, but I still help my team by PvEing it up.
What will the lowest tiers do then? On the lowest tiers, especially at night (for USA) there are barely like 10 active players on the map If it takes 8 to retake a camp, 16 to retake a keep and 30 to retake a garrison, you have just doomed the weakest servers to an era of mediocrity.
I play on HoD. I also work 3rd shift. I AM the people you are talking about. I can solo flag guards. I can solo supply camps. I can solo a tower if player resistance doesn’t stop me.
We weakest servers already live in an era of mediocrity. Maybe, if they scaled the PvE levels (guards/walls/doors) to the amount of players in the Zone? I don’t know. I’m spitballin’ here. It’s just too easy and I’d like to hear ideas for making WvW more challenging and hence more fun.
indeed, larger map and someway that makes castles harder to take.
I also agree that the WvW maps should be much larger than they currently are.
I also think they should do away with waypoints in keeps. There should be a penalty for dying, and that penalty should come in the form of a run that takes longer than 20 seconds.
Better populated servers will make Castle(s) (SM) harder to take. Just ask yourself those 3 simple things:
1. What % of the server’s population plays WvW? (check population, divide by a number of your choosing… I think no more than 10% is active in WvW throughout the day)
2. How many major guilds are dedicated to WvW? (check major guild population and its main goals – there are 300+ man guild that are PvE, Dungeons, etc. oriented and don’t give a “kitten” for WvW)
3. Are there any proven commanders?
And then you will know
http://www.youtube.com/watch?v=QQ3rXeSXZ4w
Fergie, and proud!
Right, again. The focus of WvW isn’t PvE. The guards aren’t meant to hold anything. They’re meant to augment the strength of the players who are.
The reason you don’t find fighting guards fun is because it isn’t fun. No amount of health and damage scaling will change that.
You have a good point, and that makes me lean more toward making the difficulty of PvE in the WvW zones be directly proportional to the number of players in the immediate area or zone. Maybe?
I completely agree that makes sense. It is downright disheartening to see an Outnumbered icon at your spawn point. Heck, this is YOUR freaking land You are supposed to defend and govern it, and you are outnumbered THERE? Why not just go to LA, port to Southsun and go make a few gold pieces than do WvW? I honestly wonder how many people think like that when they see this.
We will see, only time will tell. There is also a rumor that server colors will be rotated. That will really help the lowest tiers by making it more fun. I was so confused when FC got out of the Red zone. As if someone had tampered with my GPS
http://www.youtube.com/watch?v=QQ3rXeSXZ4w
Fergie, and proud!
I hope a lot of people think like me. Rarely, if ever, do I even notice the “outmanned” buff. When I see someone mentions it in /yell or /team I usually just think “Welp…better be extra careful!” Other than that, though, it doesn’t really affect me.
I agree, all PvP aspects should be restricted to sPvP.
This is exactly what I mean. ET probably sees that a lot too… I was so used to that icon when FC was hitting the lowest of low, so I got used to it. It still gives me the creeps, but it can also be very motivating :P For Narniaaaaaa… um, FC!
http://www.youtube.com/watch?v=QQ3rXeSXZ4w
Fergie, and proud!
I agree, all PvP aspects should be restricted to sPvP.
I prefer WvW because it gives more leeway to min/max my character and stats. I enjoy the feeling of open world and roaming PvP as opposed to the tiny, regurgitated sPvP maps. There really is no true 1v1 or 1v2 in sPvP becomes other players always come along due to the tiny map sizes.
Those who think sPvP is where the real skill is should go roam in WvW some time and come across the true roaming PvPers out there. sPvP can’t show skill in my opinion.
But, you can think what you want to.
I can solo flag guards. I can solo supply camps. I can solo a tower if player resistance doesn’t stop me.
Hello from ET – The other team in T8. I must admit, You have quite the build and skill there then if you can do this.
In my experiences so far with wvw, there is a good chunk of the players I know that can’t solo cap a camp much less a tower. Not to mention a the problems of trying to solo a fully upgraded version of either.
But as others have said. You are perhaps just a better player, and thus you will always suffer from the limitations of the other people that want to enjoy this game along with you.
Born and Raised in Eredon Terrace
I can solo flag guards. I can solo supply camps. I can solo a tower if player resistance doesn’t stop me.
Hello from ET – The other team in T8. I must admit, You have quite the build and skill there then if you can do this.
In my experiences so far with wvw, there is a good chunk of the players I know that can’t solo cap a camp much less a tower. Not to mention a the problems of trying to solo a fully upgraded version of either.
But as others have said. You are perhaps just a better player, and thus you will always suffer from the limitations of the other people that want to enjoy this game along with you.
It’s all about the build really. Pre confusion nerf I could solo upgraded camps in roughly two minutes by pulling everything together. I can still do it but I have to separate the scouts now.
I could never do the same on some of my other characters, due to limitations of the professions.
Anyway, it was quite awesome knowing that you could affect the match up by 10 points every tick.
Die unendlichen Weiten, das Unbekannte; das Wilde.
Ehmry Bay.
(edited by JaeKeun.5680)
I can solo flag guards. I can solo supply camps. I can solo a tower if player resistance doesn’t stop me.
Hello from ET – The other team in T8. I must admit, You have quite the build and skill there then if you can do this.
In my experiences so far with wvw, there is a good chunk of the players I know that can’t solo cap a camp much less a tower. Not to mention a the problems of trying to solo a fully upgraded version of either.
But as others have said. You are perhaps just a better player, and thus you will always suffer from the limitations of the other people that want to enjoy this game along with you.
It’s all about the build really. Pre confusion nerf I could solo upgraded camps in roughly two minutes by pulling everything together. I can still do it but I have to separate the scouts now.
I could never do the same on some of my other characters, due to limitations of the professions.
Anyway, it was quite awesome knowing that you could affect the match up by 10 points every tick.
I had not considered a mixture of skill level and class/build regarding this matter. I guess I just figured everyone experience about the same as I did. I have run around as both a Ranger and a Thief and can only go by what I have experienced. Either way, making these things harder to solo PvE would prevent people like me from doing so, while it sounds like it wouldn’t affect people who were already unable to do so.