The current scores are a clear indication that something is fundamentally wrong (http://mos.millenium.org/matchups) with WvW – not only in the EU, not only in the US, but in both regions. A solution has to be found before it completely spins out of control and no-one will join WvW anymore.
An Analysis of the Various Tiers
Tier 1 EU: Yes, Vizunah Square is still nr. 1, but they will not be able to keep it up for a very long time. There is, eventually, no competing against the huge American horde that is called RUIN.
Tier 2 EU: Elona Reach is the clear winner: no-one will even come close. Fortunately, this is not because of non-Europeans but because of pure skill and dedication (real-life sacrifice, even). Still, it’s nightcapping paradise.
Tier 3 EU: Surprisingly perhaps the most balanced tier of all European tiers.
Tier 4 EU: The Spanish server will undoubtedly win due to probably South American nightcapping influences.
Tier 5 EU: There seems to be little to no competition. The gap between nr. 1 on the one hand and nrs. 2 and 3 on the other hand is huge.
Tier 6 EU: There still is a little bit of competition between nr. 1 and nr. 2.
Tier 7 EU: Same as Tier 5.
Tier 8 EU: Two servers are still competing.
Tier 9 EU: Looking at the score, there is probably only one WvW server active in this tier…
Tier 1 US: Seems to be a nicely balanced and fun tier. All servers could (purely in theory) still win.
Tier 2 US: Sea of Sorrows against… erh… no-one? Insane imbalance.
Tier 3 US: Basically the same as Tier 2, but now it’s Sanctum of Rall that completely dominates.
Tier 4 US: No real competition here.
Tier 5 US: Ridiculous imbalance.
Tier 6 US: No real competition here either.
Tier 7 US: All servers seem to be doing all right.
Tier 8 US: Devona’s Rest will clearly win this tier.
Now, out of a total of 17 tiers, there only seems to be a handful of Tiers where there is still a bit of competition. I realise that the competition element is perhaps not the most important element for every single human being, but one has to realise that for the majority of the players it probably is, especially since it’s linked to other essential aspects of computer gaming.
Nightcapping
Nightcapping creates such an insane imbalance that it’s no longer any fun to play on certain servers. I’ve experienced the nightcapping drama myself (week after week after week) and I can assure you that it is not fun to play if you are completely outnumbered and if you don’t even have one single keep for several hours. In such a situation, more and more people are leaving WvW.
However, nightcapping will never be eliminated from the game by ArenaNet. Is that a bad decision? Perhaps not. Because nightcapping is ‘allowed’, other solutions have to be found because WvW is 24/7 (but it currently is a few hours of WvW and many hours of PvD). After reading Same.4687’s post in another thread (https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/WvW-T1-will-only-be-english-speaking-servers), I have come to the conclusion that his solution is probably the best.
END OF PART 1