The WvW map and Map/Team Com
Nope thats not better. This game is not reall war with generals and other army staff.
And of course, anyone can join WvW, not only allowed troops as in real war. And last – You cant punish anyone for not obeying your orders.
Interesting thoughts, but i think without map and teamchat WvW would be deserted, because i barely can imagine anyone willing to do that rob running from Point X back to point Y to report in to then sent over to point Z to instruct the team located at point Z with orders to move towards point A… get what I mean?
I think i could handle not having yak icons on the map, would make it more interesting because noone would really know where the yaks are other than people that escort them, i even think that might be a good idea to get people to escort them (in return for a better reward than just a succeeded event that doesnt give silver/karma/exp).
for the commander icons, you can try that yourself, just coordinate your server not to play with commander tags activated to try out.
Crossed swords might not even be that needed aswell, for me its basically just to figure out where the actions is when im joining the map, when im there for a while already (and commanding) i have all the reports either by voice-chat or team/map chat I need to know what’s going on.
did you consider that there are 7 milion ways to communicate outside the game?
You can assume a “perfect” situation where you can’t communicate outside of the means the game allows.
Assume the ideal world for the parameters set. In this case, no outside game communication. Remember this is just an exploration of thought. Though it might be too much to ask of some of us…