The lag will make me leave WvW forever
I haven’t found the fact that we’re living in the US to be of particular advantage network-wise. US Internet providers can be pretty terrible and quality is all over the place.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
The ping of -90 might be your problem. With negative ping, you are actually getting data back from GW2 servers before you even sent the input. This make the client confused and cause lagg instead of normal lag.
The ping of -90 might be your problem. With negative ping, you are actually getting data back from GW2 servers before you even sent the input. This make the client confused and cause lagg instead of normal lag.
Negative ping? Putting “-” I do not mean negative, if not lower.
The ping of -90 might be your problem. With negative ping, you are actually getting data back from GW2 servers before you even sent the input. This make the client confused and cause lagg instead of normal lag.
LOL. This is why I still read this forum.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
The ping of -90 might be your problem. With negative ping, you are actually getting data back from GW2 servers before you even sent the input. This make the client confused and cause lagg instead of normal lag.
Negative ping? Putting “-” I do not mean negative, if not lower.
I suggest using <= rofl.
The lag, assuming you’re referring to skill delays, is server-side due to terrible profession design flooding the servers with routines. It has nothing to do with networking and is pretty much solely a gameplay mechanic problem. Because it’s rooted in the bad profession design of the game it’ll therefore never be fixed.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
The ping of -90 might be your problem. With negative ping, you are actually getting data back from GW2 servers before you even sent the input. This make the client confused and cause lagg instead of normal lag.
Negative ping? Putting “-” I do not mean negative, if not lower.
I suggest using <= rofl.
The lag, assuming you’re referring to skill delays, is server-side due to terrible profession design flooding the servers with routines. It has nothing to do with networking and is pretty much solely a gameplay mechanic problem. Because it’s rooted in the bad profession design of the game it’ll therefore never be fixed.
It is still good to check the network side of things. Stuff that looks like micro-teleports can be dropped packets.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
IP over Avian Carriers (IPoAC). During the last 20 years, the information density of storage media and thus the bandwidth of an avian carrier has increased 3 times as fast as the bandwidth of the Internet
Just a little humor
easy solution leave the 3 team 180 man blobs of t1 and sometimes t2….. doesn’t happen nearly as often in t3 or t4……
So… Why didn’t you leave around launch?…
Maguuma – Predatory Instinct [HUNT]
Necromancer