The last couple patches this week broke WVW

The last couple patches this week broke WVW

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Posted by: Fellwitch.4536

Fellwitch.4536

300-600 range before enemies pop up on my screen now. Nothing changed on my end.

Most of my guildies are complaining about this as well.

Even if we had bad fps, we could at least determine that there were enemies out there.

Now we have no idea until suddenly you are surrounded by red names and shortly thereafter you are dead.

I think whatever change was made was wrong, and I know I for one (and my guild mates) would rather stick with the excessive lag than have to deal with invisible players & fireballs.

Is there an update on this and do we have an ETA on when it will be solved?

Thank you

The last couple patches this week broke WVW

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Posted by: NixZero.7540

NixZero.7540

heh now when I encounter a zerg while alone (or in a small group) I just charge them at full speed and continue to run past them, they often will see me too late to react and catch me…

The last couple patches this week broke WVW

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Posted by: mcl.9240

mcl.9240

It’s been happening for a while now. I posted about it the first day the forums were opened: https://forum-en.gw2archive.eu/forum/support/bugs/BUG-Mobs-and-players-suddenly-appearing-pop-in/

Your makes the 17th thread on the topic I’ve seen. I know; I’ve been keeping track of them.

The last couple patches this week broke WVW

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Posted by: buzzkapow.8465

buzzkapow.8465

the worse part is that it’s not a computer issue. I just bought a new gaming pc, spent close to $2000 on it. I have this issue as well, regardless of settings. I can play WvW on max settings without dropping below 30+fps. Even on low settings, this still happens.

The last couple patches this week broke WVW

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Posted by: Shintai.5618

Shintai.5618

I just wish they fixed all the speed, wall, orb, stealth hackers. Its killing the enjoyment of WvW very fast.