The nightcapping "issue"

The nightcapping "issue"

in WvW

Posted by: Kraken.7514

Kraken.7514

I cant belive FS and Deso (both high population servers) dont have enough population at night. I think its just they dont organize themselves at those times, that is a bad on their side.

Instead of whining in the forums they should try and organize their night players.

Giving preference to prime time is so unfair and, sorry to say, stupid it shouldent even be adressed but hey seems we are at this level. 2 simple reasons:

1) no one in a war asked Julius Cesar, Napoleon or Ghengis Khan not to atack at night because it was “unfair”, its just laughable and stupid.

2) What about all those people that work during your precious primetime? they dont have the right to play? they dont count as much as your school/office timetables?

Think of all the waiters, shop atendants, service workers in general that work in your primetime and come home at 23:00 and expect to play all night their game because they dont enter work untill 15:00. We punish them? they count less? dont be ridiculous.

This people exist in your servers. Get them organized and stop crying.

Kraken – Guardian / Pretty Meris – Engineer.
http://www.youtube.com/watch?feature=player_embedded&v=LGQJUaYDQD8

The nightcapping "issue"

in WvW

Posted by: Soutalgon.3827

Soutalgon.3827

night time capping is bogus, because genghis khan didn’t fight aussies and his army didn’t disappear when they went to sleep.

The nightcapping "issue"

in WvW

Posted by: MagnusLL.8473

MagnusLL.8473

1) no one in a war asked Julius Cesar, Napoleon or Ghengis Khan not to atack at night because it was “unfair”, its just laughable and stupid.

Julius Caesar, Napoleon or Gengis Khan didn’t have to fight the same enemy multiple times though; once their armies killed someone, those guys were dead permanently.

Are you suggesting we kill the players in real life once their toon has been killed so we can better simulate real-life war conditions?

The nightcapping "issue"

in WvW

Posted by: Kraken.7514

Kraken.7514

1) no one in a war asked Julius Cesar, Napoleon or Ghengis Khan not to atack at night because it was “unfair”, its just laughable and stupid.

Julius Caesar, Napoleon or Gengis Khan didn’t have to fight the same enemy multiple times though; once their armies killed someone, those guys were dead permanently.

Are you suggesting we kill the players in real life once their toon has been killed so we can better simulate real-life war conditions?

Napoleon and Cesar didnt fight the same rivals? I think Cesar fought the Gauls for like 5 years and Napoleon was beaten by those he had beat years before so yeah all that for the history class…

Besides funny how you can only adress the “Rolplaying” reason of my post ignoring the fact that high pop servers got more or less the same night population, just this is organised in some servers and not in others

Kraken – Guardian / Pretty Meris – Engineer.
http://www.youtube.com/watch?feature=player_embedded&v=LGQJUaYDQD8

The nightcapping "issue"

in WvW

Posted by: Yoke.4671

Yoke.4671

Ye organised night time players? there is prob a dozen in each borderlands from 2-8am for FS and Deso, because you know they are actually EU servers and majority of the players have lives and work and familys and sleep needs?

Sure you get late nights on all servers but you take the % that actually WvW and aint just faffing about as its middle of the night and you get flip all.

The reason VS do well at night is because they have a huge Non-Eu playerbase on there server, so have loads on at them times and they dont even organise, the fact they lose during peak times to the other 2 servers all the time would suggest they are the least organised and worst server on the Trio. Its just they have numbers at night the others do not.

Your being stupid, You might aswell tell the footy team with just 1 goalie on the pitch to organise himself better and not let the team with 11 players on the pitch to win
(thats soccer to VS server, since you know your all bloody canadians)

(edited by Yoke.4671)

The nightcapping "issue"

in WvW

Posted by: Locke.1680

Locke.1680

I cant belive FS and Deso (both high population servers) dont have enough population at night. I think its just they dont organize themselves at those times, that is a bad on their side.

Instead of whining in the forums they should try and organize their night players.

Giving preference to prime time is so unfair and, sorry to say, stupid it shouldent even be adressed but hey seems we are at this level. 2 simple reasons:

1) no one in a war asked Julius Cesar, Napoleon or Ghengis Khan not to atack at night because it was “unfair”, its just laughable and stupid.

2) What about all those people that work during your precious primetime? they dont have the right to play? they dont count as much as your school/office timetables?

Think of all the waiters, shop atendants, service workers in general that work in your primetime and come home at 23:00 and expect to play all night their game because they dont enter work untill 15:00. We punish them? they count less? dont be ridiculous.

This people exist in your servers. Get them organized and stop crying.

My job starts at 16:00
Which means I play BEFORE I go to work, most casual players don’t play at night

Desolation is as good as empty at night for this reason, if you don’t believe me go ahead and transfer so you can see for yourself.

The nightcapping "issue"

in WvW

Posted by: Jikap.6547

Jikap.6547

I would say that the night-time servers would eventually be mis-matched during the day, where their night-time activities would just get them a stronger foe… except one of them is the top EU server, lol.

Night-time activities is just part of the server’s overall strength, don’t really see the unfairness of it.

If anything, it would be interesting to have global match-ups, where EU servers would meet NA servers at random.

If you really can’t stand it, all you have to do is wait for Aussies to get bored of winning all the time, when they’ll either quit playing or spread out among the servers for some proper battles, lol.

Jikap
Elementalist
Ring of Fire

The nightcapping "issue"

in WvW

Posted by: Cupcake.8341

Cupcake.8341

I work 2pm-10pm AU time here. I didn’t choose my hours. I didn’t sit there stroking my pet cat in a spinny chair going “Myes, eeeexcellent. Now I can show those non-Australians once and for all!” It’s not done on purpose.

When SoS is not getting roflstomped, we play at your “night” because it’s our daytime (or, in my case, early dawn.) Other countries exist and should get to play like everyone else. SoS has a lesser “day” force because in a country that isn’t the US, most of us are sleeping. Other servers dominate us during THEIR day time and we dish it back in OUR day time. So it was pretty even ground when we had shorter matches because each server had one off time each day and then two slots of about 3-4 hours of full-on carnage either side of that.

Transfers are still open and free, by the way – If other country’s time zones not adhering to you winning a video game at all times hurls your life into mortal despair that much.

The nightcapping "issue"

in WvW

Posted by: Kraken.7514

Kraken.7514

In the European case I think the canadians on the french server is just a legend. Ive heard spooky storys of 500 man guld roflstomping the night but i got some friends on VS on prominent guilds and they tell me its just a legend and a troll. So the canadian argument is not valid at all its just an excuse, a scapegoat.

The competitive server in GW is a server that can put up a fight 24/7 during all the week.

My point is some players in some wannabe competitive servers cry because they get roflstomped at night. That is their bad and only theirs. There are players in their servers who play at night. Sufficient enough to put up a fight, organise them and dont cry.

Im a night player on an uncompetitive unorganised server, I dont cry.

I try to organise what i got. The other two servers roflstomp us at night. I dont come to the forums with 500 canadian legends and night screens. I try to organise and do what I can with the people we have. I think WvW is realistic in making it a 24/7 7day effort not just a laggy queue fest for saturday afternoon players.

Kraken – Guardian / Pretty Meris – Engineer.
http://www.youtube.com/watch?feature=player_embedded&v=LGQJUaYDQD8

The nightcapping "issue"

in WvW

Posted by: hunter.9634

hunter.9634

Suggestion to Kraken – swap to Desolation. Go to Desolation borderlands between 2-5ish, the majority time that the VS people are online night capping. Find more than 10 Desolation players. Do that, post a screenshot, and you can end this rumour about us having the players but just being disorganised.

Sound like a deal? put your money where your mouth is. Both Deso and FS are the same – we don’t have the players. We always have the “outmanned buff” (did you even know this buff existed?). The proof is in game already, stop spreading this misinformation or prove it yourself if its true.

End of discussion until proof is provided, tbh.

The nightcapping "issue"

in WvW

Posted by: Kraken.7514

Kraken.7514

One Thing is to not have night players in WvW and another is to not have those players at all.

It is certain that any high pop server has night players it is not an issue to discuss or not. Its a fact, you have them.

They just dont go into WvW. The why you will have to figure out yourselves. I guess it is because you dont have them organised, and when they log into WvW they get insta roflstomped, preventing them from coming back again.

Dont think you dont have the players it is statistically imposible its an excuse.

Kraken – Guardian / Pretty Meris – Engineer.
http://www.youtube.com/watch?feature=player_embedded&v=LGQJUaYDQD8

The nightcapping "issue"

in WvW

Posted by: hunter.9634

hunter.9634

Should I just quote myself above, or will you answer the question and find proof?

Just as a tip, I can’t force people who are playing at night time to come to WvW. They paid for their game. They’re not gonna join WvW on the whims of the other 4 people struggling against 100+ french on every WvW map.

Please, try to objectively look at this and stop being stubborn. I’m not saying that having the night time advantage is a problem. Its WvW, its meant to be 24/7. But when you’ve got the audacity to claim we’re bad because we don’t have the people? Grow up dude, nobody can dedicate their lives to fighting a full Canadian guild rolling round. Its a different time zone.

Like I said, you’re free to come to Desolation and magically gather these players up. Please do so before claiming its so easy.

Also statistically, seeing as you mention it, we don’t have the players. Thats what the outmanned buff between 12-8am means. Try and learn what that is, please. Stop responding until you get proof, or counter my arguments instead of reaching for the classic straw man defence.

The nightcapping "issue"

in WvW

Posted by: Garas.8530

Garas.8530

1. Nightcapping is all fair game. VS is good at it and and some would say they rely on it to dominate. I’ts all very nice for them that their server has such dedication, so let’s not hate on the people that have every right to enjoy this game like everyone else, at whichever time they prefer. Regardless of where they’re from.

2. Deso and FS don’t have enough people active in WvW at night to be able to use nightcapping as a strategy or even defend against the VS night-team. They might be asleep or doing other things or just be enjoying PvE, it doesn’t really matter. They have as much right as everyone else to enjoy the game, in whatever way they like, at whatever time they like.

3. This is a game, not a real war. We’re all here to have fun. Stop comparing it to something as gruesome as a war. This has nothing to do with it. Tactics might be similar in a weird way, but that’s about it. Wars may not go on pause during the night, but neither do any off the armies ‘log off’ and go home, only to return the next morning. It’s a ridiculous argument.

Now if we can all just stop posting bull and calling eachother for god knows what, then maybe we can just look at the situation and see that there’s a simple problem where 2 servers are not enjoying the WvW as much as they should and where the 3rd server does not get the opposition they deserve. Maybe then we can be a bit more constructive, instead of making a gazillion posts of calling eachother names. In the end we’re all just playing a videogame, trying to have fun.

The nightcapping "issue"

in WvW

Posted by: Cameirus.8407

Cameirus.8407

OP – tell you what, you talk to my boss and explain why I am asleep at my desk all day and I’ll start playing all night…..

Not complaining about nightcapping, just saying your post is pretty naive.

The nightcapping "issue"

in WvW

Posted by: Raffie.7865

Raffie.7865

What is night capping to you might be day capping to them.

www.infowars.com and also lookup Agenda 21
www.graystatemovie.com its coming if you like it or not.

The nightcapping "issue"

in WvW

Posted by: Wolfus.4531

Wolfus.4531

One Thing is to not have night players in WvW and another is to not have those players at all.

It is certain that any high pop server has night players it is not an issue to discuss or not. Its a fact, you have them.

They just dont go into WvW. The why you will have to figure out yourselves. I guess it is because you dont have them organised, and when they log into WvW they get insta roflstomped, preventing them from coming back again.

Dont think you dont have the players it is statistically imposible its an excuse.

^ this

You have players they just wont get out of the PvE aspect to help the war. Its your servers issue not a game mechanic issue

The nightcapping "issue"

in WvW

Posted by: hunter.9634

hunter.9634

Suggestions of how to fix it please Wolfus. Come to Desolation and try it, its really easy like you claim, right?

Wait, you’re suggesting the #3 and #2 server combined can’t even keep 5% of the entire WvWvW map when it turns 2am? How odd. Must be a player issue, and not a French-Canadian time-zone issue. I agree, proof is definitely in your court.

The nightcapping "issue"

in WvW

Posted by: Wolfus.4531

Wolfus.4531

OP – tell you what, you talk to my boss and explain why I am asleep at my desk all day and I’ll start playing all night…..

Not complaining about nightcapping, just saying your post is pretty naive.

No whats naive is thinking just cause you go to bed the WvW aspect to players that paid the same price for this game gets shut down. The issue is spoiled litte children thinking that they can reduce content for other players just because they have a bedtime. I live in the US, I work from 2pm to 11pm, i get home at midnight and I play on a NA server that i chose to play on becasue of my friends. If Anet shuts down the WvW aspect at night i, along with my friends get screwed.

The nightcapping "issue"

in WvW

Posted by: hunter.9634

hunter.9634

So its fine for you guys to screw the balance over for the rankings just because the minority want to play player versus door from the early hours of the morning? Like, do you have fun smashing doors down with no defence or do you really just enjoy the free karma, xp and gold that you guys are given on a silver platter?

Think it might be the latter if you think about it. If you want meaningful world vs world, give suggestions of how to achieve it for all time zones. As it currently stands, you’re naive if you think that we’re all just “hiding in PvE when the scary late night gamers come out((”.

The nightcapping "issue"

in WvW

Posted by: Wolfus.4531

Wolfus.4531

So its fine for you guys to screw the balance over for the rankings just because the minority want to play player versus door from the early hours of the morning? Like, do you have fun smashing doors down with no defence or do you really just enjoy the free karma, xp and gold that you guys are given on a silver platter?

Think it might be the latter if you think about it. If you want meaningful world vs world, give suggestions of how to achieve it for all time zones. As it currently stands, you’re naive if you think that we’re all just “hiding in PvE when the scary late night gamers come out((”.

Acutally during the night we dont fight doors we fight players. My server is kicking the crap out of BG and GoM yet theres BG Zergs on from 12am-5am. Its a problem with your server not the game mechanics.

So is it fair if you pay for something and they only give you half of what you paid for? Answer this and then we can talk more.

The nightcapping "issue"

in WvW

Posted by: Haverchuck.3415

Haverchuck.3415

WvW is unbalanced and it’s not only on the top ranking WvW servers. On almost every server the gap between #1 and #2 is a lot bigger than the gap between #2 and #3. I believe this happens because during the night the dominating server is getting most of the points for all those hours.

Finding a solution to make this more balanced is not that easy. Closing WvW during the night isn’t an option. People should be able to mass pvp any time they want. Here are two ideas that came to mind.

The first idea is to decrease the relatively big zergs during the nights by making sure that all three parties have about the same amount of people online (always). The way I thought of to do this is to let the amount of players that can join WvW depend on the amount of the smallest army at that time (with a minimum of X players). And with smallest army I mean the server with the least players in WvW (at that time). For example: At time X server #2 has the least people in WvW which is 20, let’s call this ‘Amount S’ for now. To keep the balance server #1 and #3 shouldn’t have much more than 20 players. So the cap at that moment should be something like ‘Amount S’ * 1.20 (adding a 20% variety) making it 24 players. And when more players join the smallest party the cap automatically increases as ‘Amount S’ increases (the cap should have a maximum of course). However, this works as long as the amount of players increases but as soon as it starts to decrease people might need to be ‘kicked’ to rebalance the amount of players fighting each other. I suggest that the ones that came in last get kicked when ‘Amount S’ starts to decrease. This is necessary but it would be unfair if a player that just joined gets kicked 2 min later to rejoin the 2 hour queue (for example). So when a player gets kicked I suggest adding that player at the front of the queue so when a place opens up this player is the first one to join again.

Pros: It’s still mass pvp but it’s not about who has the biggest zerg anymore (well maybe a little).
Cons: People that play during the night will have insane queue’s.

Another possible solution to balance WvW is to decrease the amount of potential points that can be earned every 3 minutes during night times (currently 700). This way the gap won’t become that big during the night. This could be a static amount with biggest amount during prime times of course and the lowest amounts during the night times. Or what might be even better is to let the amount potential points depend on how balanced the server is at that time. This way the potential points will be corrected whenever it’s needed, day and night. The more balanced it is, the more potential points that can be earned and thus the more influence it has on the total score. And with balanced I mean the sizes of the armies of all three servers. Big differences in size mean a low amount of potential points and vice versa. However, if the amount of potential points keeps changing the scores in the total server ranking will become a mess obviously as balanced servers tend to earn more points than low populated servers. Luckily this can be easily fixed by looking at the relative score after each period of time (3 min) and give points based on that. This complicates it a little but I don’t think it would be a big problem.

Pros: People that play during the night can still mass pvp w/o having longer queues and kicks are prevented.
Cons: Mass PvP will still be about the biggest zerg.

Personally I think the last idea is the best one because I think it keeps most people satisfied. I might have overlooked a few details so feedback is appreciated!

The nightcapping "issue"

in WvW

Posted by: hunter.9634

hunter.9634

No, you don’t Wolfus. Keep dreaming. Your zerg battling 2-3 poor folks wandering around in the wilderness isn’t WvW.

Try again please. Also, make it more obvious that you’re just greedily obsessed with the karma/gold/xp train you and your friends keep riding. Address my points or go home.

The nightcapping "issue"

in WvW

Posted by: Tzash.5748

Tzash.5748

No, you don’t Wolfus. Keep dreaming. Your zerg battling 2-3 poor folks wandering around in the wilderness isn’t WvW.

Try again please. Also, make it more obvious that you’re just greedily obsessed with the karma/gold/xp train you and your friends keep riding. Address my points or go home.

Experiences are relative.

(Insert US server disclaimer)

I’m an Oceanic player so I’m always playing off peak. Every single time I’ve been in WvW there have been groups of other players to fight against. Every single time. Since release.

This idea that off peak players just fight NPCs/doors is an idea bandied about by prime time players that have never been in WvW during off peak hours.

The nightcapping "issue"

in WvW

Posted by: hunter.9634

hunter.9634

Ok, I’m sure the top 3 populated realms in Europe are just a unique snowflake then, with only one being permanently 24/7 while the other 2 have EU sleeping patterns.

Occam’s Razor. Couple of anecdotal stories versus the truth day in, day out, since release on all battlegroups and WvW events I’ve been in. I’m sure I’m just unlucky, right?

The nightcapping "issue"

in WvW

Posted by: Tzash.5748

Tzash.5748

Ok, I’m sure the top 3 populated realms in Europe are just a unique snowflake then, with only one being permanently 24/7 while the other 2 have EU sleeping patterns.

Occam’s Razor. Couple of anecdotal stories versus the truth day in, day out, since release on all battlegroups and WvW events I’ve been in. I’m sure I’m just unlucky, right?

As I said, I can’t talk for EU, but my experiences on the US side are in no way anecdotal. I am curious though, do you play off peak?

The nightcapping "issue"

in WvW

Posted by: Wolfus.4531

Wolfus.4531

No, you don’t Wolfus. Keep dreaming. Your zerg battling 2-3 poor folks wandering around in the wilderness isn’t WvW.

Try again please. Also, make it more obvious that you’re just greedily obsessed with the karma/gold/xp train you and your friends keep riding. Address my points or go home.

WTH are you talking about, i roam hitting supply lines with 7 guildies, when did that become a zerg. Stop dodging the issue and get over your delusion that every person playing at night does it to screw you. You still didnt answer my question so next time you pay for something i hope they rip you off.

Im sick of getting thekitten end of the stick just cause i can only play at night when i pay for the exact same game.

(edited by Wolfus.4531)

The nightcapping "issue"

in WvW

Posted by: Karicus.8356

Karicus.8356

There is No ‘off peak’ issue… Its always 5:00pm somewhere!

Stormbluff Isle – The Brewery
www.thebrewery.weebly.com

The nightcapping "issue"

in WvW

Posted by: Karicus.8356

Karicus.8356

No, you don’t Wolfus. Keep dreaming. Your zerg battling 2-3 poor folks wandering around in the wilderness isn’t WvW.

Try again please. Also, make it more obvious that you’re just greedily obsessed with the karma/gold/xp train you and your friends keep riding. Address my points or go home.

Actually it is..

if you want 6v6, go do SPvP… W3 is unpredictable and ever changing, 3 guys wandering into a zerg is just that… unpredictable.. so yeh 3v 30 IS WvW… Try SPvP for more balance.

Stormbluff Isle – The Brewery
www.thebrewery.weebly.com

The nightcapping "issue"

in WvW

Posted by: Karicus.8356

Karicus.8356

@ Wolfus – your not getting the kitten end, its not your fault you play at a specific time of the day, you do what you gotta do and have fun doing it, playing a game you spent your hard earned cash on..

Just the same as it’s not his fault he is butt hurt that his tower or whatever isnt there when he wakes up because, heaven forbid, it should be captured and over run by enemy forces in a battle field.. gasp

Stormbluff Isle – The Brewery
www.thebrewery.weebly.com

The nightcapping "issue"

in WvW

Posted by: Wolfus.4531

Wolfus.4531

@ Wolfus – your not getting the kitten end, its not your fault you play at a specific time of the day, you do what you gotta do and have fun doing it, playing a game you spent your hard earned cash on..

Just the same as it’s not his fault he is butt hurt that his tower or whatever isnt there when he wakes up because, heaven forbid, it should be captured and over run by enemy forces in a battle field.. gasp

If i wasnt married :P

Sorry if i seem a bit heated but after the wasted money on aion, which ended up having time locked keeps. i get a bit frustrated with wasting money.

(edited by Wolfus.4531)

The nightcapping "issue"

in WvW

Posted by: Kashak.6012

Kashak.6012

I am also sick of Night capping. Americans are ruining everything by taking the towers I worked so hard on!

The nightcapping "issue"

in WvW

Posted by: Karicus.8356

Karicus.8356

@Kashak – I know, its a real issue… MAYBE, we should suggest making the points from the objectives they take worth LESS, say 15% of the overall points. That would solve everything.

Stormbluff Isle – The Brewery
www.thebrewery.weebly.com

The nightcapping "issue"

in WvW

Posted by: MarkyMark.2807

MarkyMark.2807

@Kashak – I know, its a real issue… MAYBE, we should suggest making the points from the objectives they take worth LESS, say 15% of the overall points. That would solve everything.

Whilst it’s certainly a challenge, I don’t really think it’s far to penalise people who may just happen to be playing from elsewhere in the world. As an Oceanic on Sea of Sorrows quite often during the day (Australian time) we don’t do that well but in the evenings we peg it back once our main population comes on board.

The challenge sems to be getting enough international folks on each server so that each time period provides similar numbers. Unfortunately I don’t think the players themselves will do this as too many just like to stay where they are winning (a fairly natural human response)

‘Night-Capping’ was a problem in DAoC, however the MMO market was so much smaller in those days. Generally it was a massive majority of US folks on US servers and EU folks on EU servers so it was people who actually made the effort of getting up early to take relics, etc who caused the problem (and believe me I remember the whinging afterwards).

We now have a huge MMO market with true international bases, and I don’t see an easy solution.

The nightcapping "issue"

in WvW

Posted by: Karicus.8356

Karicus.8356

@MarkyMark – I agree but my post was a sarcastic one because there have been people ‘suggesting’ off peak points should be worth less, which is totally ignorant and the Oceanic crowd are usually the ones being referred to as off peak.

To be honest, I really dont see an issue with any of this. Its not like you get huge rewards for owning everything, even huge rewards for winning, only that your next matches are even harder.

I take W3 day by day as I play. So what if some so called ‘night cappers’ have taken stuff, means we have work to do. It’s better than spawn camping.

In actual fact, the more you take from us at ‘night’ the more objective points we have to choose from in the morning, the more spread out you are trying to defend them all.

so really, i see no issue here what-so-ever. Go, cap, make merry and have fun, I’ll take it while YOU sleep

Stormbluff Isle – The Brewery
www.thebrewery.weebly.com

The nightcapping "issue"

in WvW

Posted by: Mine Laces.7108

Mine Laces.7108

Coming here just to say to all people talking about “war” that in war you have enemies to fight , in players versus gates you have not , so please stop this pointless comparison.

“Smashing doors at 5am … fun fun fun fun fun” Rebecca Black

The nightcapping "issue"

in WvW

Posted by: Runningwild.4692

Runningwild.4692

Castle, Tower, Supply = defend 5x (stronger) veteran soldier + faster respawn + (5-10) veteran patrol group near the objects

Thats all.

Desolation – EU
The Expendable Horde [ExH]

The nightcapping "issue"

in WvW

Posted by: Keldrath.4735

Keldrath.4735

So its fine for you guys to screw the balance over for the rankings just because the minority want to play player versus door from the early hours of the morning? Like, do you have fun smashing doors down with no defence or do you really just enjoy the free karma, xp and gold that you guys are given on a silver platter?

Think it might be the latter if you think about it. If you want meaningful world vs world, give suggestions of how to achieve it for all time zones. As it currently stands, you’re naive if you think that we’re all just “hiding in PvE when the scary late night gamers come out((”.

The purpose of the rankings is so servers like HoD aren’t stuck fighting servers like Kaineng for 2 weeks straight. Not so you can have some super-balanced chess match to work your way up to a higher elo.

It’s not about your ego. Get over it.

80 Necromancer/Guardian/Mesmer
Isle of Janthir
Super Ultra Mega Awesome [SUMA]

The nightcapping "issue"

in WvW

Posted by: Schnuffles.5369

Schnuffles.5369

Something needs to be done about the issue of Americans night capping us.

The nightcapping "issue"

in WvW

Posted by: Fyren.5291

Fyren.5291

Everyone just wants a good fight. We all want the same thing, a balanced (roughly) match up. I think we can all agree that recruiting different timezones and round the clock players is currently the way to win. Regional servers are often separated into regions in different timezones. NA servers are meant to serve a span of about 5 different time zones, as are the EU servers.

So here’s our solution… Add a few Oceanic servers.

If everyone actually played with other people in their own timezone then it wouldn’t be an issue. Yes, there would still be night players in every zone, but one force would dominate another.

Honestly, the system here is free server transfers. With people (and whole guilds) transferring servers at a whim, the matchmaking systems algorithm is all sorts of kittened up. It’s matching servers based on people who USED to be there. The servers who purposely recruit foreign players to dominate NA server night time… is actually kind of sad. They ruin the fight for not only the other 2 server they are against, but for themselves as well. During early access, my server was facing off against Ferg’s Crossing and Dragonbrand. We stomped them completely and utterly… and it was no fun. Spawn camping is not entertaining.

The nightcapping "issue"

in WvW

Posted by: MagnusLL.8473

MagnusLL.8473

There is a fundamental difference between the NA and EU situation.

On the NA server, night capping is achieved by having a strong Oceanic presence in your server.
The EU servers don’t have this possibility. The natural complement for them would be to have NA guilds, but funnily enough…. NA guilds play on NA servers. Oceanic guilds do not have Oceanic servers to fall back to, so they are forced to play on NA ones.

Vizuna Square is the single EU exception to this and this is why it’s so utterly dominating (and BTW to whoever was saying it’s just a matter of organization: it’s not, VS simply has at least 5x the amount of players of FS and Deso at night time, no matter how well organized you are you are going to get stomped with those numbers).

I have no clue whether they simply have a much larger number of no lifers or if there is some magical hebrew-speaking canadian megaguild on Vizuna doing all the capping for them at night, but the numbers are undeniable. TBH I think the server is simply overbloated because all the french players even remotely interested in WvW jumped ship and went there, resulting in the other french servers being ghost towns in WvW. This has resulted in a big WvW-focused population that simply does not exist anywhere else because the rest of the EU servers have a much more “normal” spread of players types on them.

Anyway, the bottom line is very simple: this is not a war, this is a game. If the game is not fun, players will jump to a better one; and for a significant portion of the playerbase WvW is the most important aspect of GW2. Either Anet finds a way of making the game fun, or it will lose those players. Simple as that.

The nightcapping "issue"

in WvW

Posted by: djoeb.2053

djoeb.2053

I cant belive FS and Deso (both high population servers) dont have enough population at night. I think its just they dont organize themselves at those times, that is a bad on their side.

Instead of whining in the forums they should try and organize their night players.

Giving preference to prime time is so unfair and, sorry to say, stupid it shouldent even be adressed but hey seems we are at this level. 2 simple reasons:

1) no one in a war asked Julius Cesar, Napoleon or Ghengis Khan not to atack at night because it was “unfair”, its just laughable and stupid.

2) What about all those people that work during your precious primetime? they dont have the right to play? they dont count as much as your school/office timetables?

Think of all the waiters, shop atendants, service workers in general that work in your primetime and come home at 23:00 and expect to play all night their game because they dont enter work untill 15:00. We punish them? they count less? dont be ridiculous.

This people exist in your servers. Get them organized and stop crying.

A real army doesn’t really sleep. They are ready to go at a moments notice. The wonderful world of armed forces is that way —-—>
I solute all who come from and go down that path, but that path is not for me.

This is a game and as such it would benefit from a system that worked with it’s players instead of against them. Which is unfortunate, but necessary. I happen to agree that night capping is an issue, but I hate that raiding is not what it used to be. For example.

Night capping lessens the value and experience for too many people to be ignored. They definitely need to do something that makes sure that the game is well represented for players that play the game “late at night”, or “in the wee hours of the morning”. I don’t know what that is exactly, but they are smart. They can figure something out.

And I am on Dragonbrand, and I play in the wee hours of the morning, but the match was over days ago. It’s just boring at this point. Lucrative, but boring. Wide awake, but half asleep auto attacking gates … not because I don’t know the 20-30 better things there are to do in a seige besides auto attack a door, but because there is little to no reason to do any of them.

And when they actually dare have the audacity to show up and try and take a tower … they get the door to 20% (mostly because it takes us 10 minutes to stop farming lizards, and grubs) … and are then met with a 60 man faceroll zerg that kills them all before they can even read the name of the server that is attacking them.

The players with low late night populations are probably having more fun than us to be honest, we are just getting too rich to care.

(edited by djoeb.2053)

The nightcapping "issue"

in WvW

Posted by: Mr Magoo.9065

Mr Magoo.9065

night time capping is bogus, because genghis khan didn’t fight aussies and his army didn’t disappear when they went to sleep.

Well they were having a war.

We are playing a videogame.

Reality check needed.

If you want WvW to resemble war I am fully in support of it. Please Arenat start by introducing realistic troop movements. Before any fighting starts let us travel a few RL days towards the enemy forces. And please perma death as as well!!

2) What about all those people that work during your precious primetime? they dont have the right to play? they dont count as much as your school/office timetables?

WvW is about fighting each other. The oh-so-poor “night time players” do not have any opposition anyway, so where is the fun for them to do WvW at night?? Exactly there is none, so there is no harm done in preventing night caps.

The nighties can still join the zone, enjoy the jumping puzzles and vistas and whatever. If they want to participate in WvW maybe they should try to join at a time when there is actual WvW happening (during roughly 18 hours of the day).
If your job prevents that – tough luck.

Think of all the waiters, shop atendants, service workers in general that work in your primetime and come home at 23:00 and expect to play all night their game because they dont enter work untill 15:00. We punish them? they count less? dont be ridiculous.

Oh yeah, you’re a good samaritan. LOL as if you care about those guys one tiny bit. But nice tool to push your agenda, for sure ;-)

The amount of people in that situation is tiny.

So because a literal handful of people needs to be allowed to potentially have a fierce battle to the death with the reinforced gate – we all know how much fun that is – the 98% of a servers population that does not play at night should in turn be punished for having a 9-5 job and other responsibilities that require sleeping at night, by losing 14 day matches during the first night or two of the match cycle?
That’s nonsensical.

According to your logic maybe those shop attendants coming home at 23:00 should be able to go shopping during nighttime as well? So have some other poor attendants work 23-7 to satisfy the needs of roughly 2customers/hour leading to higher costs of operation, in turn leading to higher cost to the 99% of the customers shopping during the day?

You are being ridiculous. But you know that.

(edited by Mr Magoo.9065)