The sad story of [fmv] and why we're leaving Underworld

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Posted by: Jack Pj.1248

Jack Pj.1248

The sad story of [fmv] and why we’re leaving Underworld.

I am the guild leader of [fmv] on the underworld server, and a member of the “Underworld Federation” alliance. If you play WvW on our server, chances are you know of us and have seen our efforts during the day. We bring a reasonably large force into WvW (arround 40 of us in a zerg, all communicating on mumble), and manage to make a big difference during the day.

The thing that has been just eating away at my player’s morale though has been the fact that we would all come on as an alliance.. play for hours.. cap objectives…decrease the point gap between us and the server in front…then go to bed. Now AFTER we go to bed, the night-capping team caps 100% of the map and fully upgrades EVERYTHING.

By doing this they are making EVERYTHING we do absolutely pointless, because as a guild…as a server, we have no way of countering this. Which I believe completely contradicts Anet’s quote of “No players time is more valuable than another”, as our time is completely pointless.

This has affected our server in a huge way. We originally had 3 hour queues for Eternal battlegrounds, but due to the complete lack of reward for our time during the day, we now have NO queue at all, on any borderlands or EB during peak times, and today even had an outmanned buff at 8pm

Over the last few weeks, it has been drawn to our attention more and more that this is effecting the entire server. Huge guilds have been migrating and therefore leaving PvE with noticeably less players. Our entire server is emptying, and although the server has high pop still, a LARGE portion of them are inactive players

Therefore, our guild and our entire alliance have sadly decided that to actually have our time spent in WvW worth something, we will need to change to a server that has some sort of night defence.

It’s a shame that we have to change server but the fact that Anet have openly stated that its “part of the game so tuff luck” has given us no other option than to find a server where our efforts will be rewarded.

Its been fun playing on Underworld with everyone, but you will never climb the ranks without americans/canadians/australians coming to rescue you during the night

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Posted by: Junkpile.7439

Junkpile.7439

So where are you going? Ruin, Xaoc or Far Shiverpeaks?

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: Jack Pj.1248

Jack Pj.1248

No idea yet.. Our criteria is a server that is mid-low ranked, but has a night-defence… That way we can bring the co-ordination to the server and help it climb the ranks. We’re not going to just jump boat to a high ranked server, we wan’t to help whichever server we join to climb ranks.

We were thinking maybe arborstone. But we will be researching which server as an alliance during the week.

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Posted by: Zaowi.7098

Zaowi.7098

Come join us on Desolation m8, we have the night time crew just not the day time crew atm. No queues in daytime and were in tier 2. Arborstone is a french server and i hear massive queues since they are near enough rank 1.

Zaowii
[IRON]
Sanctum Of Rall

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Posted by: BloodySunBoy.9318

BloodySunBoy.9318

It’s true, all our time spent isn’t worth anything at the moment.

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Posted by: Elmy.5201

Elmy.5201

If you’re going to any NA server with a night crew, you’re joining either a high tier server or a soon-to-be high tier server.

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Posted by: Jack Pj.1248

Jack Pj.1248

Well like I said, we will be researching into the servers during the week. You guys are welcome to come speak to us on mumble about your server (pm for details).

Anyone got any info on when server transfer fee’s will become available?

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Posted by: Bluesavanah.8562

Bluesavanah.8562

Really sad to hear you guys are leaving Underworld, but saying that I can understand your decision. WvW has been deeply fustrating the last couple of weeks. Waking up to a sea of green every day. If WvW dies on Underworld dies completely I suppose I’ll have to leave too as its probably the most enjoyable part.

GL guys.

Commander, Malicious Mischief [MM] ,Gandara
[MM] recruiting currently

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Posted by: iii.3905

iii.3905

Come to dark haven, we r known for night capping

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Posted by: Ghedoriah.4290

Ghedoriah.4290

Has it not occurred to you that as there’s no significant benefit or rewards from WvW in that sense (aside from the gold/karma from capping, but you get that when you cap back and, if players are on, you actually get more out of it than they do with PvDoor), everything they do is pointless too? In fact, WvW for a lot of people is a loss-making endeavour. I’ve had evenings where I’ve spent 4-5g in upgrades over the space of a few hours and I know I sure as hell don’t make that much back (and sometimes only for a lot of that to get lost a few hours after I log off – I know it happens and I still don’t mind spending the gold). If they’re upgrading everything to max and the only income they’ve had is capping, they’re going to be making a huge loss every day.

Being on another server won’t make a revolutionary difference that gives WvW a point, because ranks and winning/losing count for basically nothing. Oh, sure, the extra world-wide buffs are okay, but I don’t think many players on servers that regularly win notice much of a difference between Friday before reset and the next day.

Really, it’s just a question of fun. Sure, some people aren’t going to be happy unless they’re winning. But I think the usually-silent and very vast majority of people have already learned that, yeah, sometimes you aren’t going to win no matter how hard you try for whatever circumstances that are outside of your control. Therefore, the best thing to do is ignore the score, have some fun battles and just enjoy the game. SoS has had some real numbers done on us in the past, but last week was the first week where I decided it wasn’t worth logging on to WvW so much as without people fighting on the other side, it really is no fun. Generally, no matter how outnumbered you are, with a good organised group of 10-20 or more working together, you can take basically any target on a map and there are a number of defensible spots on all maps where you can hold out against every player the enemy can send at you. But instead of concentrating on the score and needing to cap or needing to win, some of the most fun I’ve had on WvW have involved taking a small group when we were hideously outmanned, capping a defensible point and then watching the corpses pile up as we try to defend it against everything they threw at us. Always (except once) eventually ending in failure and death from between five minutes to a couple of hours down the line, but always great fun.

Sea of Sorrows

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Posted by: Kerri Knight.3168

Kerri Knight.3168

How is the night-capping team’s time somehow not equal to your time?

You realize it is night for them while you are capping their stuff, right?

They aren’t night-capping, they are capping during their prime time, just like you.

This sounds somewhat like a “we’re joining a bandwagon” in disguise.

Just about any server with a decent night presence is either high tier or on it’s way to high tier because of a coordinated bandwagon of transfers. You will probably either have high queue times (2-3 hours) upon arrival or find that it becomes so within a few weeks.

Everyone would be doing themselves and others a lot of favors to just ignore the total score screen and focus on the play that happens within a single session.

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Posted by: Jack Pj.1248

Jack Pj.1248

We aren’t interested in the rewards. But we would like to have our server at least maintain control of even some of the stuff we spent HOURS capping for them overnight.

We play for fun, but there is no fun is spending hours capturing stuff to just see it all turn green as soon as we log off like a plague taking over the map.

As for capturing anything with 10 players, when your up against any server with a ranking of 15 or less, they have manned defences at every tower making that impossible and making the use of a zerg + siege equip mandatory . (Which I have no problem with)

What we are looking at is the overall picture.. Our server is decaying at an unbelievable rate and pretty soon our server will be dead emtpy PURELY because of our WvW state causing guilds to leave

How is the night-capping team’s time somehow not equal to your time?

You realize it is night for them while you are capping their stuff, right?

We are fighting EU servers.. It is NOT night for them when we are capping their stuff

Everyone would be doing themselves and others a lot of favors to just ignore the total score screen and focus on the play that happens within a single session.

Again the problem is that if my guild ignores the current state of our server, we will end up being on a dead server with low pop and a poor WvW community.

(edited by Jack Pj.1248)

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Posted by: Nevron.9413

Nevron.9413

How is the night-capping team’s time somehow not equal to your time?

You realize it is night for them while you are capping their stuff, right?

They aren’t night-capping, they are capping during their prime time, just like you.

This sounds somewhat like a “we’re joining a bandwagon” in disguise.

Just about any server with a decent night presence is either high tier or on it’s way to high tier because of a coordinated bandwagon of transfers. You will probably either have high queue times (2-3 hours) upon arrival or find that it becomes so within a few weeks.

Everyone would be doing themselves and others a lot of favors to just ignore the total score screen and focus on the play that happens within a single session.

I didn’t really read it that way. Realistically, the real problem is that the time of those who play during the primetime of the server’s local designation is worth less than those who fight in off-hours, especially when it comes to servers who lack off-hour coverage. I say that because the points earned from the objectives is worth the same whether there is opposition or not.

Time zones are not equal, off-hour coverage is more important than any other coverage unless the servers are roughly equal throughout time zones.

Guild – Shadow of Apophis [SoA]

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Posted by: Gremlin.1096

Gremlin.1096

Leaving UW will not solve anything for that server. If you wish to leave, join a low ranked server in either EU or NA as your migration may be the solution they have been looking for.

[MKF] Sylphia Zephyr

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Posted by: Jack Pj.1248

Jack Pj.1248

The problem is, If we join a server without night-defence, It will still mean that every other week we will come UP against a night-capping server.

My logic being, we will make a HUGE difference to a low pop server and end up being the top of their group (low pop, no nightcappers). This means we will be advancing a rank, facing night-cappers, getting destroyed, going back down a rank, kill the lower ranked team, bounce back up….repeat…. There is no potential to progress ranks from our actions and therefore making ALL our efforts useless again.

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Posted by: Gremlin.1096

Gremlin.1096

The change starts with you. Keep in mind that joining a higher ranked server also means no progress at all. There simply isn’t room for progress if your server already owns everything at all time.

[MKF] Sylphia Zephyr

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Posted by: Jack Pj.1248

Jack Pj.1248

The change starts with you. Keep in mind that joining a higher ranked server also means no progress at all. There simply isn’t room for progress if your server already owns everything at all time.

You aren’t reading what I’m writing. WE cannot change our servers night-defence. And from the current state of the game… No one else has any reason to either.

As for joining one of the 70% of servers who have night-cappers. We will be facing other similar ranked servers, so we wont have EVERYTHING, all the time. It will be a stuggle like any other match

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Posted by: Gremlin.1096

Gremlin.1096

Oh I’m sorry – didn’t mean to put it that way. I understand the dilemma you are faced with but if everyone uses your argument, there won’t be anyone left in lower ranked servers. Have you considered moving to NA server? EU’s night time is NA’s prime time.

[MKF] Sylphia Zephyr

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Posted by: Jack Pj.1248

Jack Pj.1248

We are only looking for EU servers because we don’t want to BECOME the problem (night-cappers). Instead, because Anet have taken the stance that its fine, we are forced to join a server which has them, it doesn’t mean I agree with it still

I know that if everyone says this that lower ranked servers will be empty, but that is something that Anet needs to address and fix as it just shows that there is some flawed concept somewhere along the line.

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Posted by: Ghedoriah.4290

Ghedoriah.4290

We aren’t interested in the rewards. But we would like to have our server at least maintain control of even some of the stuff we spent HOURS capping for them overnight.

We play for fun, but there is no fun is spending hours capturing stuff to just see it all turn green as soon as we log off like a plague taking over the map.

As for capturing anything with 10 players, when your up against any server with a ranking of 15 or less, they have manned defences at every tower making that impossible and making the use of a zerg + siege equip mandatory . (Which I have no problem with)

What we are looking at is the overall picture.. Our server is decaying at an unbelievable rate and pretty soon our server will be dead emtpy PURELY because of our WvW state causing guilds to leave

Whilst I can’t say that I don’t think PvDoor is too easy, I also think the idea that a lot of folks seem to have that they played for hours and hours so a chunk of their work should be there when they get back is inane. If you want verifiable rewards for your work, PvE is the forum section above. WvW is a form of PvP and outside of achievements/shiny skins, when has ANet ever gone with that sort of philosophy in PvP? In GW1, no Kurzick player ever said “omg, I played for hours yesterday and won so much to push AB to Kaanai and now it’s back to Ancestral, that’s so unfair.”. In GW2, the answer is to get back out there and retake everything – not only more fun depending on your play-style (although I concede that not everyone enjoys just playing the offensive game), but you’re also going to rack up more actual rewards along the way.

As for the question of what a handful of people can do whilst outmanned (and how much fun you can have), the attached screenshots shows what seven people can do, even with people supposedly keeping an eye on it. With another couple to run distractions on top of the cover we were getting from the third world, the first thing they would’ve known about it would’ve been when it changed colour. Sometimes you just have to be creative and take advantage of situations. Especially because no matter how many lookouts they’ve assigned, people get lazy sooner or later. >.>

Attachments:

Sea of Sorrows

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Posted by: Azreal.2753

Azreal.2753

We’re also part of the alliance that [FMV] are part of and we too are looking at moving away. Underworld is a good realm, but participation in the last two weeks has been abysmal. At any time there has been almost instant ques and even during peak times we have had the outmanned buff.

We have tried to help resolve the issue, but we have seen good friends and people leave the server now because they are fed up of the situation and anets refusal to address the situation within a reasonable time frame. As bad as it looks, we would rather focus our alliance efforts elsewhere and help shape a realm with the assets there to make it happen.

We have no intentions of becomming a night capping alliance. We will be moving to a realm with the same prime time we are used to as we prefer playing vs people as opposed to doors. However, we don’t feel like doing this to the point where we end up admiring the enemy from our spawn point.

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Posted by: Jack Pj.1248

Jack Pj.1248

Ghedoriah…

That would indeed be the case if every world was in the same situation where land fluctuated that much. But when ONE server is doing this consistently and other servers can’t its unbeleiveable.

As for the screenshots, they speak for themselves. Any high ranked server worth its name would never let that happen, and any server we play on would sure as hell not have that happening while we’re playing. 5 guys taking hills with 2 catapults is embarrassing :P (But thats getting off-topic now, this topic is more about how night-capping is pushing us out the server, and destroying our server as a whole)

Anyway, I’m off for the night, so I’ll discuss this more (/defend pointless “band-wagon” accusations) tomorrow morning. Night guys

(edited by Jack Pj.1248)

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Posted by: nysta.6713

nysta.6713

what we’ve got here is a failure from anet to recognise the schrodinger’s server problem.

see, when daycappers leave, the server is neither full nor empty. nightcapping may or may not occur depending on when the daycapping team logs on and makes an observation. this presents a paradox and is probably the main cause of all bugs and glitches revolving around wvwvw (especially that one where players on the opposing team are invisible until actually observed).

it has been proposed that this paradox could be solved by preventing the daycapping team from transferring to a different server. how this resolves the problem only reinforces the paradox, however more abler minds than mine often point out that a daycapper moving to a different schrodinger’s server is now labelled a nightcapper despite existing in the same time-space as the original daycapping server. this is because the daycapper can now no longer observe the original daycapper due to displacement, so can only assume they have been shifted outside of the time-space event they previous engaged in.

it’s a convoluted theory, and one which needs further study and mathematics to prove, but i do think a basic understanding of population/timezone relationships might be beneficial to forming a helpful model.

in other words, op, that’s a real sad story, bro.

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Posted by: Dee Jay.2460

Dee Jay.2460

Hey, I believe I’m from one of your opposing servers (if you’re from the EU).

We’ve gone from being dominated at night to dominating at night.

In fact, I might have been part of today’s night crew.

And I agree that it’s kittening stupid that we can PvD our way to a massive point lead. I mean our server isn’t great and we’ve been on the losing end of night-capping too, but it’s still just poor design.

Ignoring the issue isn’t a way of dealing with it.

If at least our PvD wasn’t rewarded as much. But we can grab all the Orbs and all the major keeps all while accumulating a massive point lead. We’re 24 hours into the new match up and it’s basically “good game” because we have 20 more players online at night.

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Posted by: Jack Pj.1248

Jack Pj.1248

I couldn’t have said it better myself Dee Jay “Ignoring the issue isn’t a way of dealing with it.”

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Posted by: jayderyu.3751

jayderyu.3751

There is no such thing as Night Cappers. Keep in mind that the HOURS it took for the players to take during the day are all gone in the morning. Now I could be wrong, but I believe the planet Earth is round. apx 1/2 of our planet faces a star that we call our Sun. That means when the server during the day takes the map, they will then lose the map at night.

It doesn’t matter where you are on the planet. There are no Night Cappers…. actually that is not entirly true. There are those players who do stay up all night, but they are small minority.

However, I do understand your plight, but as a few others have made good points. If you take the map during the day. Then the next day you log on AND the map is still all yours. Then what are you going to do? stand at there spawn points. Siege there unconquerable home base? Is that what you really want to play?

The problem isn’t with Night Cappers. It’s an overall mentallity that has set in from other games. The idea of long battles are new and most players tend to prefer the 1h or less. The mindset is 1hr or less. So far it seems most of the week battles are determined by the first day. By the Saturday the map winner is determined. It’s the short battle ground mentality. People give up. If people would not feel this way then server would hold true and large scale wars and strike team skirmishes would remain for the entire week.

Leaving your server won’t fix the problem in the long run. You might get some satisfaction temporarily, but in time it won’t work out. I’m from the Tarnished Coast and a lot of us have held on to our server. Maybe it’s because it was the focus of the RP players rather than PvE and WvW focused. On the TC most of us have a reason to stay around rather than start hopping. So when our nose is bloodied we stay. over the weeks I can honestly say that we are adapting and fighting back harder and harder each weak.

Our last match up was against Black Gate(not this week). As we know BG was the guild that got the a major alliance. We got beat, but even on the last day before reset we fought back. We took good chunks of the map too. We adapted and kept fighting.

Lastly, a few match up’s ago we were up against Dragonbrand. Left with the exact same problem as your dealing with. Take it during our daytime hours and lose it on our night time hours. We lost. Big lost. The following match up with DB was another matter. We adapted and beat them well enough.

Even though we take our loses I feel as a whole our server has held strong together and it’s starting to show. I agree if your on a server with a strong 24/7 presense your server will do better, but RIGHT NOW with the situation of server hopping. All your going to do is swap to a tier 1 or 2 server only for it to suffer a later migration. Leaving your server again in last place.

If you really want to swap. Wait a few days before the free swapping is over and make your server choice then.

I don’t need no stinking signature.

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Posted by: Azreal.2753

Azreal.2753

@Jayderyu

It’s possibly because jack hasnt explained it too well or maybe you misunderstood his point but the reason our alliance is leaving the underworld isn’t actually to do with nightcapping (subjective term). It’s because the server has been in complete freefall for about 4/5 weeks now.

For reasons unbeknown to us, we’ve seen several large guilds either stop playing completely or migrate to other realms. Participation has been falling at an alarming rate and the server is completely demoralised. We have been working hard to try and repair the damage this has done, but underworld is already fast approaching rock bottom with no means by which to recover. Our alliance is not going to jump straight to a top tier server, we’re actually moving to a mid range server, but one that has the potential to go higher and set about working there.

Sure, we could stay and recruit people to underworld but let’s be realistic here. Why would people go to a realm with a declining WvW population and thats currently in freefall? People are not easilly going to give up their guild perks, possible members and strong server just to come here unless the que times were so disproportionate (2/3 hours +) and even then there are much better transfer destinations to move to with better potential. I was on Xavius back when i played WoW and i “stuck it out” there as our server died. It wasnt fun and I personally have no desire to go through all of that again in this game.

If that makes us bandwagoners for moving to a mid tier server then so be it, but in my opinion when your servers only PvP objective is to screw about because nothing else is realistically attainable then it’s time to throw in the towel. Fun is subjective I know, but for us it isn’t fun when our server can’t even fight back.

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Posted by: Jack Pj.1248

Jack Pj.1248

“There is no such thing as Night Cappers”..Reading that made it VERY difficult for me to bring myself to read the rest of your post lol… but I did.

“We adapted and beat them well enough.” – You can’t adapt against night capping, and saying it doesn’t hapkitten not going to make it go away.

We can’t simply “wait” until a day or two before transfers. Between the alliance we have over 500 people we need to inform and move across. It’s going to take us a week at least, and chances are Anet will only give us a few days notice anyway.

We are not leaving because we are being night-capped, but because night-capping is causing our server to empty out and die.. We have outmanned buffs during PEAK times. We payed to play the game with other people, not to wander around an empty battleground, not to wander around empty end-game areas and a Lions arch that has only 40 odd people in it at some times. If we stay on this server, we will be one of the last large guilds on there in less an a few months.

If that makes us bandwagoners for moving to a mid tier server then so be it, but in my opinion when your servers only PvP objective is to screw about because nothing else is realistically attainable then it’s time to throw in the towel. Fun is subjective I know, but for us it isn’t fun when our server can’t even fight back.

Perfectly said xD

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Posted by: Ilesyt.7084

Ilesyt.7084

I would say, come to Ruins of Surmia and try us out for 24 hours, but if that’s the reason you’re leaving Underworld, then Surmia might not be something for you, only Sturdy and resilient people come there.

Leader of Deus Ex Machina [DEX]
Ruins of Surmia

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Posted by: Nevron.9413

Nevron.9413

There is no such thing as Night Cappers. Keep in mind that the HOURS it took for the players to take during the day are all gone in the morning. Now I could be wrong, but I believe the planet Earth is round. apx 1/2 of our planet faces a star that we call our Sun. That means when the server during the day takes the map, they will then lose the map at night.

It doesn’t matter where you are on the planet. There are no Night Cappers…. actually that is not entirly true. There are those players who do stay up all night, but they are small minority.

You’re making an irrelevant point. Night-capping is a term used to describe taking objectives during a server’s off-hour time. Regardless of where you are in the world, each server has its own local time in relation to the userbase it represents and holds. Using the term night-capping as it pertains to a server’s local time is a relevant application of the term and accurately describes what it is. You’re basically making a point on semantics that isn’t even relevant.

However, I do understand your plight, but as a few others have made good points. If you take the map during the day. Then the next day you log on AND the map is still all yours. Then what are you going to do? stand at there spawn points. Siege there unconquerable home base? Is that what you really want to play?

If transfers were mitigated and the match-making system were working as intended, then what you describe here wouldn’t be as likely of a scenario. They wouldn’t just own almost everything all day and then keep it throughout the night because they’d be pitted against servers that can push back in one time zone or another. Actually, what you’re using to make a point is actually what is happening from servers that do have a strong off-hour presence, because each subsequent day, less and less players are willing to log in and recover all the ground gained by an off-hour crew facing little to no resistance, especially against fully upgraded objectives.

Guild – Shadow of Apophis [SoA]

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Posted by: zerospin.8604

zerospin.8604

Gandara also suffers from nightcapping every other week. This early morning I stayed to witness all our upgraded keeps being taken by a 40+ zerg, while we had about 8 people on the entire map At once point they used 4 trebs and few catas while we had 4 defenders xD Just don’t upgrade, if that bothers you, that’s what I’m doing, and retake stuff for karma and gold boost.

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Posted by: Loco.4561

Loco.4561

You cannot blame night-capping for the demise of Underworld. This server is it’s own worst enemy. No one works together, people do not make the effort to defend and hardly anyone claims/upgrades. As a result, more organised servers steamroll through our un-upgraded keeps/towers whislt upgrading there own.

The general lack of WvW co-ordination/organisation is what is killing peoples incentive to WvW not night capping. You can either make a choice, you can leave and go somewhere else where you “believe” things may work out better with more orgranisation/bigger WvW guilds to work with. OR you can stay, get organised, work with the other commanders and try and make a difference.

You chose what I would call “the easy way out”, good luck I hope you find what you are looking for elsewhere.

Mashup Bootleg ~ WvW Mesmer
Cyrus Glitch – sPvP/tPvP Mesmer
Doctor Loki – sPvP/tPvP/WvW Power Necro

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Posted by: Phoenix.3416

Phoenix.3416

Loco thats bull and you know it, Our server has a huge alliance of guilds who for weeks were running alliance events daily over and over.

Its nothing todo with organisation, we are on a PvE server, with a huge amount of inactive players. We are outmanned in most battles we are in because of this.

We are organised, we have the vast majority of our servers commanders in the alliance and we have tried to make a difference. Theres only so much you can do when your server is outmanned 5vs1 all day every day.

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Posted by: Snort.3698

Snort.3698

I had a similar experience. Have you considered a move to the EU?

Moving wasnt so bad, i did a small right up about it.

https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Project-Blacktide-Pan-Continental-Alliance-Looking-for-US-and-EU-Guilds/first#post497094

The best advice I can share is to go and try out a server. You are welcome on ours.

Snorth Tufmudda – The UnNamed _ThUn.
Project Blacktide 24/7 http://tinyurl.com/a3unn9b

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Posted by: Junkpile.7439

Junkpile.7439

Why anybody would go blacktide? Every eu player should go far shiver, because it’s only real top tier eu server.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: Elkantar.9460

Elkantar.9460

Yep your US Alliance should join FS or Seefarers Rest, or some german Servers

But atleast dont join Desolation or Blacktide, join Far Shiverpeaks/Seefarers.
I dont ask for you to come to Kodash cause i think this will be impossible for you anyway, due to language differences.

Charakter: Kindron
Server: Kodash

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Posted by: Twinklefairy.6739

Twinklefairy.6739

join abbadon’s, they’re mindless during the day but they seem to manage to smash their faces against doors well enough at night to get through.

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Posted by: spanky.4630

spanky.4630

Why anybody would go blacktide? Every eu player should go far shiver, because it’s only real top tier eu server.

would you really want to join a server with arrogant people like this :P

Monkeyspanks – [IRON]

http://www.iron-gaming.com/

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Posted by: Radiodread.8469

Radiodread.8469

Jumping servers won’t solve anything. The issue lies with fickle players and free xfers. At least your server hasn’t devolved in the aftermath of the “night capping” point defficit. The current trend on most servers is that once the team with the stronger night presence is known everyone jumps to that server from the losing 2, and from there on out even in prime time the winning server doesn’t drop below +400 potential. Then by monday nobody plays anymore.

Radiodread, Guardian [Os] NSP
AKA: Darkshines, Schroedingers Mesmer

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Posted by: Brimwood.7963

Brimwood.7963

Well I don’t know if it’s competitive enough for you but…

Kaineng would be a perfect server for you. Unlike any other server I know of we have a nighttime crew…but hardly any daytime crew The majority of our population is from Taiwan / Oceania.
To illustrate, just about an hour ago we controlled virtually the entire map against FC and DR and now that is rapidly changing back to us just controlling our borderlands again. We lack the people to defend what we capture at night (or actually at day for us) during the day. DR has recently gotten a pretty big influx of new daytime players and they look well on their way to winning this week. We could use any and all support and you don’t have to worry about Kaineng becoming too competitive anytime soon either. The servers down below are well matched and fair.

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Posted by: Junkpile.7439

Junkpile.7439

Why anybody would go blacktide? Every eu player should go far shiver, because it’s only real top tier eu server.

would you really want to join a server with arrogant people like this :P

No idea. I play in Seafarer.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: spanky.4630

spanky.4630

spanky.4630:

Junkpile.7439:

Why anybody would go blacktide? Every eu player should go far shiver, because it’s only real top tier eu server.

would you really want to join a server with arrogant people like this :P

No idea. I play in Seafarer.

lol i better manup and apologise sorry natey

Monkeyspanks – [IRON]

http://www.iron-gaming.com/

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Posted by: KinkyWarrior.1879

KinkyWarrior.1879

I have been seeing you guys on Gandara and it’s obvious you have moved there seeing as I have seen high [fmv] and high [WvW] populations. Well sad to say you jumped from one meat grinder into another! Well it’s nice to have you guys and I really hope you stay as I have been talking to a lot of you guys and you seem like a great bunch. If we can entice you into staying then we have have one less guild or two server hopping and that’s a victory against free transfers

Dius Vanguard [DiVa]

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Posted by: Jack Pj.1248

Jack Pj.1248

At least your server hasn’t devolved in the aftermath of the “night capping” point defficit. The current trend on most servers is that once the team with the stronger night presence is known everyone jumps to that server from the losing 2, and from there on out even in prime time the winning server doesn’t drop below +400 potential. Then by monday nobody plays anymore.

Yes our server did, that is EXACTLY what happened, but our server was beyond the point at which it’s population will re-bound from

As for which server, We are already an EU server and didn’t wish to change to US as we would become the nightcappers.

In the end, we settled for gandara. Gandara is only about 3 ranks different to underworld, but has a FAR more active community, and has at least a small night defence. We have no regrets for moving there, and from doing so, our alliance has already started expanding faster than the black plague xD

If we can entice you into staying then we have have one less guild or two server hopping and that’s a victory against free transfers

We are indeed here to stay, we brought a few more than mine and WvW too which you will see soon. We only have 20% of us transferred so far, so be ready to see MANY more and a vast improvement in evening WvW over the next month or two xD

(edited by Jack Pj.1248)

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Posted by: KinkyWarrior.1879

KinkyWarrior.1879

It’ll be good to have some people who will be fighting at our sides, winning or losing

Dius Vanguard [DiVa]

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Posted by: Jack Pj.1248

Jack Pj.1248

We will stick win or loose as long as the server has an active population xD

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Posted by: Gavello.2813

Gavello.2813

If your an English speaking guild and are sticking in Europe, Desolution is the place to be with an active night presence. We’ll be in Tier 2 next week again so we aren’t quite at Tier 1 yet but we are moving up the ranks. We just need a few more solid world vs world guilds.

But then again, I find asking these kind of question’s pointless in forums it always devolves into COME TO MY SERVER!, heck even I just did it right there. Rather than ask on the forums, look for other big guilds that are heavily focused on World vs World and get their opinions, if you can’t get along with other guilds on a server it will be a tough transition.

Either way, sad to see you leave a server, we know what your going through (we’ve been through it twice now).

~Ruin~Officer~

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Posted by: Ghedoriah.4290

Ghedoriah.4290

Ghedoriah…

That would indeed be the case if every world was in the same situation where land fluctuated that much. But when ONE server is doing this consistently and other servers can’t its unbeleiveable.

As for the screenshots, they speak for themselves. Any high ranked server worth its name would never let that happen, and any server we play on would sure as hell not have that happening while we’re playing. 5 guys taking hills with 2 catapults is embarrassing :P (But thats getting off-topic now, this topic is more about how night-capping is pushing us out the server, and destroying our server as a whole)

Anyway, I’m off for the night, so I’ll discuss this more (/defend pointless “band-wagon” accusations) tomorrow morning. Night guys

Actually, I’m on SoS and that was against Fort Aspenwood (solid B3/4 world). Definite top-half-of-the-table territory. We’ve also had similar tricks work against higher-ranked worlds. I just only thought to start taking screenshots of it lately. As much as folks think that the top worlds are all uber and untouchable, that’s usually purely because of them having numbers around the clock. Numbers /= any kind of intelligence or skill. Accordingly I’ve seen a balanced group of 5 handle twice their numbers in open combat and small groups happily cap those sorts of big targets, because the enemy team’s running around trying to mess about recapping their supply camps/find the team that was sent to distract them doing just that.

Flexibility of course helps. If you’ve got one group ninja-capping the Hills keep, with another running distraction on the northern sentries/supply camps and their zerg notices you and turns up to the Hills, might as well steal the NW tower with the other group whilst they’re now chasing after your first group.

Great thing about zerg mentalities – they don’t tend to do well at defending two objectives at once, particularly not now that many commanders out there will now be yelling at absolutely everyone to go defend the Hills against your fearsome “zerg”.

Sea of Sorrows

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Posted by: Immolator.5640

Immolator.5640

Funny to see how quickly the thread stops after its confirmed the Alliance hadnt moved to the poster’s server

Commander Ezekiel The Paladin
Underworld Battalion [WvW] Leader (retired) – Gandara [EU]
All Is Vain https://forum-en.gw2archive.eu/forum/pvp/pvp/gf-left-me-coz-of-ladderboard/