Ruins of Surmia
(edited by Ilesyt.7084)
RoSes are red,
Underworld is blue,
Hey you got SM,
Now you can treb overlook too!
Seriously ANet, fix that kittene! I’d rather not be able to treb SM from overlook if it meant them not being able to treb us too. They have LOADS of people and they keep trebbing overlook 24/7 >_>
Note: this isn’t a complaint against UW, I would treb you too from there if you were red but just saying that it shouldn’t be possible.
As It was said somewhere else, there’s a reason RED is RED (in most cases) and if they don’t have SM then get ready for some pain.
Elevate the outer walls or put the walls a bit further away, out of reach of SM.
(edited by Ilesyt.7084)
I think it was intended to be this way. seems like they were trying to give the 3rd place team a good spot to treb SM. however it kind of back fired. the red team is usually the out numbered team so chances of getting SM are slim. also with the numbers advantage the team that has SM usually has no problems getting a treb killing zerg together and destroying the OL trebs.
You can treb them, they can treb you. If you are getting trebbed, treb back. It takes one person to treb, and one person to treb back. Silly thread.
OL trebs can be AoE, SM trebs are much harder, and some are even out of AoE range, hell they can even place trebs behind wall and they will still reach OL.
And no you can’t hit the other treb with another treb in OL.
(edited by Ilesyt.7084)
Many people have this idea that tower to tower sieges somehow gives the smaller team an advantage. It allows them to siege the walls from far away.
However in higher tiers, the bigger team would “abuse” this much more. They would use tower to tower siege, while sending zergs to take out supply camps. So the smaller team have no chance of holding anything.
I think it was intended to be this way. seems like they were trying to give the 3rd place team a good spot to treb SM. however it kind of back fired. the red team is usually the out numbered team so chances of getting SM are slim. also with the numbers advantage the team that has SM usually has no problems getting a treb killing zerg together and destroying the OL trebs.
Attached
1) Trebs and golems
2) Golem rush and prepare
3) Portal and choke
4) Game win, SM ours for lessor numbers. Proving what you say incorrect.
Commanders can win in any situation, just buy better ones
I cost a first born son btw.
(edited by Rob.7624)
I think it was intended to be this way. seems like they were trying to give the 3rd place team a good spot to treb SM. however it kind of back fired. the red team is usually the out numbered team so chances of getting SM are slim. also with the numbers advantage the team that has SM usually has no problems getting a treb killing zerg together and destroying the OL trebs.
Attached
1) Trebs and golems
2) Golem rush and prepare
3) Portal and choke
4) Game win, SM ours for lessor numbers. Proving what you say incorrect.
Commanders can win in any situation, just buy better ones
I cost a first born son btw.
You have a total of 15 people on you, now try taking it from 40+ that portal bomb YOU instead.
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