The ultimate idea to fix WvW server balance.
It’s funny how wacky the mechanics are in WvW considering they have a few devs who worked on realm vs. realm in daoc.
I would think they would have thought of something decent to balance it out by now if they really did work on DAoC. I don’t know why they don’t just limit the amount of people that can go in according to how many people happen to be in WvW on the lowest populated side. Would keep things even that way. Or make the outmanned thing buff our stats based on how many we were outnumbered by. 60 to 10, give us a 500-1000 boost to all stats. People will kitten and moan of course saying “why should we be punished just for having more people?” Well, that’s what you get for server hopping back when it was free so you could be on the winning side and make sure you keep winning just by sheer numbers. You should have known better.
(edited by Nikkinella.8254)
I definitely support Outnumbered actually helping. As it is now, it’s just this useless “Well, congratulations on taking out, uh, anything, really. Oop, here comes death. Good thing that respawn won’t cost you anything, huh?”
As for the idea that people will consider it punishment for having more people: If anybody thinks that’s the case, I’d really like to know exactly what they think it feels like for the people who’re outnumbered with Outnumbered currently doing as little as it does – roaming is pointless, zergs get demolished, fortification is futile, and the ‘buff’ feels more like a consolation prize.
If they still think it’s ‘punishment’ for the Outnumbered to get bonuses to help them put up a fight, they must be confusing it with having the Outnumbering side(s) be subject to a stat penalty.
(edited by Anymras.5729)