There needs to be a cap on bannering the lord

There needs to be a cap on bannering the lord

in WvW

Posted by: Kitiara.2706

Kitiara.2706

Seriously, there is just no reason a server can banner the lord 26 times. There should be a cap on that, along with how much health he has each time he is down and bannered. As players, we have a cap of 3, Lords should have the same thing. That is beyond lame.

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Posted by: Jski.6180

Jski.6180

Just need to add a down state for all of the gurad npc and set it to where you can only banner down state players / mobs.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Talyn.3295

Talyn.3295

Once again. This game does not need to reward bad offense. If you can not kill the player you did not deserve the cap. It is as simple as that. Anet has already said as much. Complaining will not help.

Edit: EOTM is that away for the karma train

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

(edited by Talyn.3295)

There needs to be a cap on bannering the lord

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Posted by: Vermillion.4061

Vermillion.4061

This would only harm the smaller pop servers.. QQ

There needs to be a cap on bannering the lord

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Posted by: LordByron.8369

LordByron.8369

Yeah you whould kill the warrior…its not that a warrior can pull an extremely long invulnerability…. ._.
It can t even be stealthed by a thief….

Its all balanced….

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

There needs to be a cap on bannering the lord

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Posted by: Reverence.6915

Reverence.6915

You only need one person to cap. The rest of your zerg should be preventing people entering the circle and/or stopping the keep lord from ressing. If you’re all having a jirclecerk in the lord’s room, you don’t deserve the cap

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI

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Posted by: LordByron.8369

LordByron.8369

Are you really saying that the ability for one player to contest a keep alone so easily is balanced?

i wonder why they removed stealth capping ability then…its more fair.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

There needs to be a cap on bannering the lord

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Posted by: Jong.5937

Jong.5937

Once again. This game does not need to reward bad offense. If you can not kill the player you did not deserve the cap. It is as simple as that. Anet has already said as much. Complaining will not help.

Actually they’ve said just the opposite – that they definitely intend to look at bannering.

https://forum-en.gw2archive.eu/forum/wuv/wuv/Time-to-adress-bannering-of-dead-NPC-s/first#post3731795

Piken Square

(edited by Jong.5937)

There needs to be a cap on bannering the lord

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Posted by: FearedbytheGods.8617

FearedbytheGods.8617

Are you really saying that the ability for one player to contest a keep alone so easily is balanced?

Take that away and you put the power firmly in the hands of the people with bigger numbers (see: server stacking).

Honestly the problem is skill lag from what I see. Its usually why these encounters are so drawn out. Server 1 hits server 2 hard and breaks into their garrison, BIG fight breaks out. Server 3 realizes that its missing out and wants in, skill lag ensures.

There needs to be a cap on bannering the lord

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Posted by: LordByron.8369

LordByron.8369

Banner ress is nothing like tactical or skill intensive…Keeping it because it favors the smallest side is not a valid point.

It can also favour the biggest side losing.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

There needs to be a cap on bannering the lord

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Posted by: Talyn.3295

Talyn.3295

Once again. This game does not need to reward bad offense. If you can not kill the player you did not deserve the cap. It is as simple as that. Anet has already said as much. Complaining will not help.

Actually they’ve said just the opposite – that they definitely intend to look at bannering.

https://forum-en.gw2archive.eu/forum/wuv/wuv/Time-to-adress-bannering-of-dead-NPC-s/first#post3731795

A recent development, last I had heard there was no plan to change it. But sure lets nerf this defense right along with the Door treb so that WvW becomes one great big karma train. Then when every one quits at least you can get your karma from capping the keeps no one bothers to upgrade or defend.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

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Posted by: Jong.5937

Jong.5937

Personally I hope, it would be balanced by other changes which would make it harder for enemy forces to PvD in in the first place. But I guess we will have to wait and see. I agree a door treb nerf, without other balancing change would be a disaster!

Piken Square

(edited by Jong.5937)

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Posted by: Meglobob.8620

Meglobob.8620

Lord bannering, is the only way left in WvW of creating massive fights which last longer than a minute, so I want to keep Lord bannering as it is.

Why do you not like it, you can get 100’s+ bags and its awesome fun avoiding death in a closed space well slaughtering hundreds of other players…best fights ever.

Really who cares if you take the keep or they hold it? Its the massive fight it creates that’s the fun bit…

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Posted by: FearedbytheGods.8617

FearedbytheGods.8617

Banner ress is nothing like tactical or skill intensive…Keeping it because it favors the smallest side is not a valid point.

It can also favour the biggest side losing.

It has an advantage to a smaller server in the sense that the outmanned server wont have the numbers to push the enemies garri.

Further more i went on to mention that the reduction of skill lag would go in the direction of solving the issue because spamming one has nothing to do with skill either.

Feel free to offer solutions instead of just complaining.

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Posted by: FearedbytheGods.8617

FearedbytheGods.8617

Personally I hope, it would be balanced by other changes which would make it harder for enemy forces to PvD in in the first place.

This is probably more inline with what Im thinking.

I dont agree with bannering as such but in a 2v1, bannering is a last resort of that one server getting focused.

To simply take out bannering is an over simplification of the issue imo.

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Posted by: Dee Jay.2460

Dee Jay.2460

I agree there needs to be a cap. Bannering NPCs is fine in itself…..2-3 times. But then it needs to stop.