for there you have been and there you will long to return.
(edited by ArchonWing.9480)
So bag slots were on sale and I have an extra one to put on one of these characters. I have not looked into the new elite specs beyond holosmith at all, and I was wondering which one looked more promising? And yes I have them at level 80 and I currently find both around the same in personal preferences to play.
Currently, I use herald for zerging and DD for small scale/scouting, and that’s so dull I didn’t really have to bring it up. Though I hear Revs are going to be obsolete because of other classes’s power creep?
Or neither, and you think something else is better? I already have max slots on guard/ele/engi so those need not apply.
And yes I realize nerfs make everything speculation, but I ask more towards your idea towards the concept of these elites and how fun they are to play/use.
(edited by ArchonWing.9480)
A lot of people are hyped about Deadeye but I feel like it won’t last. They were extremely gimmicky and easy to kill during the beta. Didn’t see many Renegades but heard a lot of bad things.
I’d say Deadeye would be a better choice between the two but Renegade might be more versatile, possibly decent in zergs and roaming.
The only two I played during beta was Soulbeast and Scourge. Scourge seems very powerful though I personally didn’t enjoy it, and Soulbeast seems like the Ranger version of Berserker. Hits like a train and works best in melee range.
I would suggest just saving the bag slot until the full release, personally. I have a name change contract from the pre-purchase, 2 make over kits, a level 80 boost and a ton of Proof of Heroics prepared that I’m saving for the full release. I don’t think I’ll make another character at the moment but my mind might change, and so might yours!
From what I saw, Renegade will be less useful in zergs than the older Herald spec. The Renegade’s utility skills are static fields with a 3/4 second cast time (not useful in a running zerg fight), killable (not useful in the current AOE skill bomb meta), and CC/fearable (again, too many CCs in zerg fights these days). Plus the new utility, elite and F-key skills come at a high energy cost, 20-40 energy per shot, with the elite skill having an initial cost of 10 plus 9/second upkeep while the skill is active. The heal skill is only 10 energy, but it suffers from the same mechanics as the others. Quite a few feel the Renegade will be the least useful PoF spec for WvW due to the energy drain and weak static utilities. Why they went from having the Rev’s spirits work inside them, where they move in unison, to having killable/CC’able/static physical manifestations is beyond me…
Here’s a good write-up someone else did, if you want to get more details: https://forum-en.gw2archive.eu/forum/professions/revenant/Renegade-is-going-to-be-terrible/first#post6726363
So bag slots were on sale and I have an extra one to put on one of these characters. I have not looked into the new elite specs beyond holosmith at all, and I was wondering which one looked more promising? And yes I have them at level 80 and I currently find both around the same in personal preferences to play.
Currently, I use herald for zerging and DD for small scale/scouting, and that’s so dull I didn’t really have to bring it up. Though I hear Revs are going to be obsolete because of other classes’s power creep?
Or neither, and you think something else is better? I already have max slots on guard/ele/engi so those need not apply.
And yes I realize nerfs make everything speculation, but I ask more towards your idea towards the concept of these elites and how fun they are to play/use.
I’d go with the rev for a simple reason. You will do much more solo / small stuff on thief where bags will fill out a lot slower, whereas much more group stuff on rev, where bags will fill out much faster. Therefore it makes more sense to add more bagspace on the rev.
I’d go with the rev for a simple reason. You will do much more solo / small stuff on thief where bags will fill out a lot slower, whereas much more group stuff on rev, where bags will fill out much faster. Therefore it makes more sense to add more bagspace on the rev.
That’s a good perspective to take…it’s what I did based on whether it was a roaming class or a zerg class. He’ll probably still be running a Herald Rev, though.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.