Thief shenanigans in our citadel
During the last week of the leagues when JQ/SOR were afk, we had a BG thief/mesmer port in about 30 people into the JQ spawn on BGBL. We built an omega golem in the middle of their spawn. While it was funny at the time, there ofcourse is several facts:
1) Enemies are still invuln, so spawn camping isn’t possible.
2) Guards do a good amount of damage.
3) You can kill merchant NPCs, why is this even possible?
4) Why don’t legendary guards detect stealth?
to this day I still haven’t figured out how it’s possible to get into the citadel
Aurora Glade EU [JUST] roamer
All is vain: https://forum-en.gw2archive.eu/forum/pvp/pvp/gf-left-me-coz-of-ladderboard/first
to this day I still haven’t figured out how it’s possible to get into the citadel
Stealth + Portals?
I know that part but I can’t figure out how they do the jumping part
Aurora Glade EU [JUST] roamer
All is vain: https://forum-en.gw2archive.eu/forum/pvp/pvp/gf-left-me-coz-of-ladderboard/first
Teleport skills? You can already teleport through doors and walls.
It is Yaks Bend…
Why is this even possible? All NPCs in citadel should have invulnerability/massive damage.
I have done this myself on my thief and guard for funzies(several months ago, but I guess looking at this – this still works). It’s pretty easy.
1. – Yes, the npcs 1 hit you… if they hit you(invul/stealth/dodge/etc).
2. – Besides killing merchant npcs(to be read as “trolling”) there is no really point to being there, as someone said enemies are invulnerable.
Bottom line – I’d say this is a minor thing, there are much more important things to fix first.