Thiefs should lose stealth for res/finisher

Thiefs should lose stealth for res/finisher

in WvW

Posted by: Upham.6137

Upham.6137

I have to disagree too.

2vs1, AoE pulls/fears/knockbacks are awesome to get a safe res, but if you don’t have those, AoE/dps on top of your downed ally. That should be enough to kill any zerker scrub trying to get the kill, or make him run away and lose stealth giving you more time to res (and now your ally can use his downed state interrupt)
Don’t waste time ressing unless you know the downed person will self-heal too, cus otherwise the thief is gonna stomp anyway, or backstab the kitten out of you.

3vs1, just res, he can’t stomp faster than that.

If it’s a 1vs2 or 2vs2 against a thief and a downed enemy, and he dropped a shadow refuge, unless they are guildies and he called it on TS, the other person will probably keep attacking you desperately and will lose his stealth. Anyway, AoE interrupts are a awesome, if not, dps on top of the downed enemy (use poison if you have).

This may not work 100% of the times, but after getting used to doing this stuff you’ll be far away from thinking stealth stomp/resses are OP.

And if you are a warrior and never 100b’d a stealthed thief trying to res/stomp, I don’t know what you are doing in WvW :p

Bläck Dähliä

Thiefs should lose stealth for res/finisher

in WvW

Posted by: Mindtrick.5190

Mindtrick.5190

To the op, no!

Got Ninja?
https://www.twitch.tv/mindtrick714
<3 and Hugs no Hate I Just Point Out Fail.

Thiefs should lose stealth for res/finisher

in WvW

Posted by: wish.1027

wish.1027

Thiefs being able to stealth and then perform a finisher or res an ally is far too op. A thief in stealth interacting with a downed player, whether a teammate or an enemy, should lose stealth just like using an attack.

If a nearby player doesn’t happen to have a cc skill not on cd, a thief can finish off someone without anyone being able to target the thief. Same with healing. I know the 2 people doing “balancing” love their thiefs, but this should be reworked.

Are you advocating for the removal of mist form rez/stomps by elementalist, tiny rez/stomps for engineer, stability rez/stomps for guardian, warrior, elementalist, engineer, ranger, etc too? Or are you just mad a thief stomped you while you could still CC him and stop him, unlike every other class who have ways to ensure stomps get through?

I do think that after said finish they should get a revealed. It is an attack from stealth and as such should follow the same rules as other attacks from stealth.

Stealth wears as the stomp finishes, even with +1 second to stealth from the toughness trait line. Unless they drop a shadow refugee on you. So most of the time, even if it was added, it wouldnt do anything.

Jade Quarry Warrior Strike Force [SF]
w/ an alt Thief and Guardian.
Math is your friend.

(edited by wish.1027)

Thiefs should lose stealth for res/finisher

in WvW

Posted by: sinzer.4018

sinzer.4018

As much as i hate thieves (and it’s a lot btw) i disagree with this as i want to continue using mist form on my ele to stomp people while invulnerable. I fear if the thief can no longer stealth-stomp i wouldnt be able to invuln stomp. Sure, the thief can’t be seen but it’s easier to stop that stomp than mine

Thiefs should lose stealth for res/finisher

in WvW

Posted by: Simonoly.4352

Simonoly.4352

Stealth/stability/invulnerable stomping is just a tactic to ensure you get that important stomp. If anything, you should be more worried about invulnerable stomping because at least with stealth stomping a vigilant team mate can interrupt the Thief with CC.

Gandara

Thiefs should lose stealth for res/finisher

in WvW

Posted by: sinzer.4018

sinzer.4018

Stealth/stability/invulnerable stomping is just a tactic to ensure you get that important stomp. If anything, you should be more worried about invulnerable stomping because at least with stealth stomping a vigilant team mate can interrupt the Thief with CC.

Or even just get a warrior to hundred blades on top while someone resses.

Stealth/stability/invulnerable stomping is so kitten useful if you get jumped by a slightly larger group. If it weren’t in then you’d never stand a chance as they’d just keep ressing each other making the complaints against downstate even stronger.

Thiefs should lose stealth for res/finisher

in WvW

Posted by: Seigfried.5938

Seigfried.5938

And lets strip elementalists of mist form finisher, warriors and guardians of stibility finisher, etc etc. Its a learn to play issue. Rule #1, don’t get downed. However, I am all for losing the downed state completely or reducing the health pool in downed state.
However, a theif will be even more OP in that case since it is possible to 2-shot some berserk professions.

Gandara → SoS → BG → Gandara → SFR

New bunker meta sux