Things that need to happen in WvW

Things that need to happen in WvW

in WvW

Posted by: uberkingkong.8041

uberkingkong.8041

Enemy commanders should be easily noticeable by the opposing team.
If Lu Bu went into battle and people saw him, they’d run
If Adolf Hitler or Saddam Hussein or Osama Bin Ladin went into battle, that’s whose everyone trying to kill, everyone knew what they looked like back in WWII, terrorism wars, etc by propaganda. Enemy commanders are no different and should
be easily spottable by the opposing team.

Sounding the alarm, you seen those medieval shows, where the castle is under attack
and the horns sound, to notify people that they need to rush back to the castle to
save it.
Also, when sounding the horn and you send in your first wave.
Also, when sounding the horn and you signal the retreat.
There needs to be a horn bearer that does all this stuff and when stuff like that happens your team/squad/whatever gets really good boons.
Should also be extremely loud that even people not in the fight should hear it, and that opposing teams can hear the other team do all this stuff as well.

Flag bearers, there should be flag bearers, perhaps a guild thing or just a WvW thing. That you get boons and bonuses if your around the flag bearer.
Also, if the flag bearer is near the commander, than the radius should be greatly larger than current and even more boons, if not by commander than boons are minimal.
When you watch medieval battles, theres normally a flag bearer, signifies the army
they serve, or the commander whose commanding.
Flags that flag bearer carries should be like warriors banner except 10 times bigger, it should be easily noticeable in the distance.

Theres just so much stuff that GW2 can do to make its WvW battles more epic, and more about strategy than what it currently is.

A lot of games are also moving towards the minecraft style, build whatever wherever type feel.
You should be able to dig holes, build hills so you can get defenses and stage a threat to keeps by making your siege more capable of hitting them. Dig holes as in making it difficult for the enemy to get to you or setting them up for certain doom. Heck, if you can build holes, you should be able to build bridges as well…. Sooo much you can do. And again many games are starting to go this route, the build whatever wherever is the next innovating thing about games. GW2 better recognize and take advantage of it.

You know how GW2 wants to be all about visuals?
Well that horn bearer, brings sounds, I believe GW2 should be about audio as well. Where players have to listen closely and they can tell where the fights are, you should be able to feel the ground tremble when being trebbed, or someone else is getting trebbed. You should hear the fights in a distance. There should be key audio signals that signify that keeps are under attack. It should be up to the players to signal these alarms. Opposing teams should be able to hear this as well.

People shouldn’t have to rely on bringing up map to see if orange swords are somewhere, they should be able to hear where the orange swords, white swords are at.

Back in medieval times, people didn’t bring up some map to figure out where battles were currently taking place, if anything that showed where battles were or where long drawn battles are at. They relied on hearing and sight.

A lot of people say this game got potential, and it does, its just a matter of if these developers will actually do work rather than talking the talk. “oh ya that’s interesting, I’ll think about it”…. Nah kitten, do work instead of thinking about it.

Oh and another thing, your server/world should be able to elect people who they claim as representatives/ world commanders. They should be able to do calls for your world, like a message comes across your screen, Jade Quarry keep on JQ borderlands under heavy siege, request reinforcements. That way people throughout your world (not exclusive to WvW, but to people playing PvE as well as PvP should get a message across there screen) is notified and therefore a reason to get into WvW and participate in the defense.

Lets face it, a lot of people want to contribute to there server, but when they get into WvW theres nothing going on so they leave, but if a message in middle of screen is asking you come to the aid and help your server out…. People are more inclined to help out, and being part of an epic battle is what people want to do in WvW. Not many people want to stay in WvW for long, they will however, spend 10 mins saving a keep. But when it comes to knowning when your server needs help… Theres nothing for that at the moment. They need to implement something to help notify people willing to spend a few mins to help out in epic battle to help out in an epic battle.

(edited by uberkingkong.8041)

Things that need to happen in WvW

in WvW

Posted by: Straegen.2938

Straegen.2938

IMO fire some of the design and development personnel and bring in some fresh blood/eyes. Its been nearly 2.5 years… a new class, new weapons or some other significant change to the WvW system is in order.

Sarcasm For Hire [SFH]
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