So I just deinstalled for another break cause I’m really frustrated / bored. I see a lot of issues in WvW, and wanted to share some to see other people’s thoughts about it.
- Poor implementation of WXP.
1. It encourages zerging to maximize WXP gain, which has been discussed to death and then some more. Very important issue that devs should prioritize.
2. Your rank is only visible by your enemies, who can’t see your name. So nobody except yourself can know what sort of world rank you have. They should at the very least make it displayable as a title.
3. Some of the most vital tasks are still giving 0 WXP. I’m thinking mostly of upgrading towers here. You spend lots of money on them, sometimes even golds, and get nothing back for it. Successful upgrades should give WXP to the person who started them. Also preventing a dolyak from being killed by enemy players should give WXP
4. Killing enemy players should always give a relevant amount of WXP, I often see 0, 1 or 2 WXP while enemies who are equally hard to kill suddenly give 66 WXP. I know why this is, but the lower limit should be something like 10 rather than 0.
- Defensive structures aren’t defensive.
What I mean here is that when you are defending a tower or keep, the wall from which you are supposed to defend is always the worst place to stand cause you’ll die to ground-target AoE in a matter of seconds. This also renders cannons, burning oil pots, and any other siege on the front walls useless because the first thing any incoming group of enemies does is take it down. Some towers, like Anzalias and Mendons only have “outer” walls, so whatever siege you place on walls can and will be taken down. This sucks and makes the already unpopular play style of defending even less attractive.
- Dolyaks are too weak
Dolyaks are vital in WvW since you can’t hand supply to the upgrading workers yourself. But they are also weak non-elite mobs that die in 10 seconds to a solo player. It’s pretty much impossible atm to prevent dolyaks from being killed cause even if you’re guarding one, enemies can mostly kill the dolyak before you kill them. What’s needed here is a supply camp upgrade that makes the dolyak stronger, something like “armored dolyak: increases the HP and armor of this camp’s dolyaks” and then you’d get veteran dolyaks that would require a group of 5 ppl to take it down in 10 seconds, rather than a single player.
- Lag / skills not activating
Enough said, let’s just hope it doesn’t take as long to fix as culling did…
- Siege timers
Nobody likes having to go back to a tower, or even camping there permanently, just to make sure the siege doesn’t despawn. The same way a cannon doesn’t disappear after 30 minutes, an arrow cart shouldn’t either. It’s not fun. Siege timers for the sake of preventing the maps getting full is fine, but then the timer should (for non-rams) only start when the person who created the siege logs off or leaves WvW.
- WvW achievements and titles
The titles are unobtainable as everyone knows. I’ve even heard (cba to check this) that some are physically impossible to get because if you assume that a person sleeps then the time required to get them is longer than human lifetime. Why any dev thought that was a good idea, I can’t even begin to guess. Having an unobtainable maximum is not in itself bad, but then you need in-between goals. For example if the maximum is a million kills, then hand out the first title at 1000 kills, the next at 4000, then 10000 etc. Pretty much like how GW1’s titles would update when you progressed further. That way, it would be no problem if nobody had the maximum because people would feel rewarded for their efforts and get something to show it anyway.
- Sentries
What’s the point in this? The only thing they do is make whole zergs stand in a glowing circle doing nothing for a while. The sentry itself is totally irrelevant and can’t even make the difference if he’s pulled into a 1v1. They might as well remove it and leave only the glowing circles for WXP.
There is probably more to be said about WvW, but this is what I could think of in the ~10 minutes that I wrote this. What do you think?