Thought Experiment - What if WVW was FFA

Thought Experiment - What if WVW was FFA

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Posted by: Ricky.4706

Ricky.4706

I’m contemplating how easy it is to fix the “Imbalance” of wvw by people simply moving to different servers and balancing the game out manually…..
it made me wonder how the general wvw public would react if wvw went free for all …
basically the only people you can’t shoot would be people in your squad.

my gut instinct is everyone would hate the idea, because the risk factor just got immense, and there really isn’t a sure way to win….

But on the same hand, I don’t want to stereotype a “Typical Gw1/2 PVPrs” response, i’d rather hear it from you why this is or is not a good idea.

Is it just an invitation to get trolled and pk’d , or is it an opportunity to let the strongest survive, you and your guild would be wvw’s biggest threat and will run things with an iron fist and only a handful of people get to be real godfathers in wvw ? lol

I find the thought of guilds trying to maintain a peace treaty in such an environment amusing tbh.

IBM PC XT 4.77mhz w/turbo oc@ 8mhz 640kb windows 3.1 hayes 56k seagate 20 meg HD mda@720x350 pixels

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Posted by: Straegen.2938

Straegen.2938

WvW isn’t setup for that style play but for a long time some players have requested a PvP server where all non-city PvE areas are straight up killzones. The only thing safe would be fellow guild mates and allied players.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

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Posted by: Ricky.4706

Ricky.4706

it’s just a thought experiment – mainly to see where everyones head is at when they think pvp…. I’m quite sure there are plenty of technical reasons why it can’t happen….but what fascinates me is that the community can easily fix the imbalance but that just wont happen…they simply won’t work together to balance the servers …..how would that mindset translate in a ffa environment lol

like an all out pvp’r would love a chance at building political relations and organizing with other guilds – maybe even creating transactions with gold to control farming in certain areas of the map….and a pver would hate the idea because there is no clear cut mechanical path to success!

I’ve been in an environment like that – i ended up being a mercenary – loyal to only a very small elite team. i was friendly with every one though, but when it came to competition ..i only ran with a select few.

in wvw that would translate to my guild doing the capping, but then working politically with other guilds to get them to protect the places we cap so they can farm the areas for rare mats. Of course we’d have to torment non guild members the first few games for them to appreciate the opportunity to guard our lands. ^.^ yes, a gray area lol.

IBM PC XT 4.77mhz w/turbo oc@ 8mhz 640kb windows 3.1 hayes 56k seagate 20 meg HD mda@720x350 pixels

(edited by Ricky.4706)

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Posted by: SkyShroud.2865

SkyShroud.2865

FFA will never be truly FFA
politics will come into picture and people will form alliance
there is no rule that u must kill your “enemies”

i seen it happen in many mmorpg that consist of multiple fractions, the fractions leaders always do something like that. at some point, all except one fractions might even gang on that one fraction.

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Posted by: Ricky.4706

Ricky.4706

Eve works like that too right ? gw has some of the Eve community, my guess is they’d be the first to go for the godfathers of wvw spot, being that eve is pretty much that ffa -rule by politics style.

IBM PC XT 4.77mhz w/turbo oc@ 8mhz 640kb windows 3.1 hayes 56k seagate 20 meg HD mda@720x350 pixels

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Posted by: gennyt.3428

gennyt.3428

it’s just a thought experiment – mainly to see where everyones head is at when they think pvp…. I’m quite sure there are plenty of technical reasons why it can’t happen….but what fascinates me is that the community can easily fix the imbalance but that just wont happen…they simply won’t work together to balance the servers …..how would that mindset translate in a ffa environment lol

like an all out pvp’r would love a chance at building political relations and organizing with other guilds – maybe even creating transactions with gold to control farming in certain areas of the map….and a pver would hate the idea because there is no clear cut mechanical path to success!

I’ve been in an environment like that – i ended up being a mercenary – loyal to only a very small elite team. i was friendly with every one though, but when it came to competition ..i only ran with a select few.

in wvw that would translate to my guild doing the capping, but then working politically with other guilds to get them to protect the places we cap so they can farm the areas for rare mats. Of course we’d have to torment non guild members the first few games for them to appreciate the opportunity to guard our lands. ^.^ yes, a gray area lol.

Emphasis mine.

I’ve seen you write this a couple times now. I don’t think you’ve thought out the scope of planning and coordination it would require for players to “balance the servers”. And they’ll have to do that every time a popular commander or known community organizers quit or a guild takes a break from raiding or some popular streamer brings their massive guild in etc. Please, do it, if you care that much. Take on the task since you clearly believe it to be possible.

Whispers with meat.

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Posted by: RedBaron.6058

RedBaron.6058

I’m contemplating how easy it is to fix the “Imbalance” of wvw by people simply moving to different servers and balancing the game out manually…..
it made me wonder how the general wvw public would react if wvw went free for all …
basically the only people you can’t shoot would be people in your squad.

my gut instinct is everyone would hate the idea, because the risk factor just got immense, and there really isn’t a sure way to win….

But on the same hand, I don’t want to stereotype a “Typical Gw1/2 PVPrs” response, i’d rather hear it from you why this is or is not a good idea.

Is it just an invitation to get trolled and pk’d , or is it an opportunity to let the strongest survive, you and your guild would be wvw’s biggest threat and will run things with an iron fist and only a handful of people get to be real godfathers in wvw ? lol

I find the thought of guilds trying to maintain a peace treaty in such an environment amusing tbh.

I hope you never get a job with ANet because they could use your idea…

“Blackadder: If you want something done properly, kill Baldrick before you start.”

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Posted by: Ricky.4706

Ricky.4706

on the planning and scope, it’s not that hard if the guilds organized their own competitions and made it a gvg thing…..each guild would adopt a server so to speak, call it their own, and compete – keeping a record of their wins / losses for a ladder….

that point is moot now though because the best wvw guilds left years ago. They were actually doing it at one point, as I remember random servers dominating the ladder …then suddenly when they left the server ….it dropped to like below tier 3. – but there were only like one or 2 that did it.


and yeah, the ffa idea wouldn’t work in gw – wvw for reasons I haven’t even mentioned. But none the less i thought it a good way to see what the community perception of ffa pvp in wvw would be. – the general concensus seems to be more a pve approach to pvp – which is a predictable / controllable outcome for a win, …….a more hard core pvp approach is a need for a bigger challenge. The bigger the challenge the more the bragging rights.

IBM PC XT 4.77mhz w/turbo oc@ 8mhz 640kb windows 3.1 hayes 56k seagate 20 meg HD mda@720x350 pixels

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Posted by: Fuzzion.2504

Fuzzion.2504

A pure PvP server would be insane. It would be carnage and I know many players would join. But thats what anet is afraid of. GW2 is already bleeding players and only top servers are balanced.

Fuzzionx [SF]
Guest member of [LOVE]
JQ official Prime Minister

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Posted by: Ricky.4706

Ricky.4706

ya it would lol…..a hard core pvpr’s paradise, big brownie points bragging rights for being the last man standing! that’s the stuff you tell your grandkids about lol!! – but in a populated server, you need allies because last man standing ain’t gonna fly vs 3k people – leave that thought on netflix! lol

IBM PC XT 4.77mhz w/turbo oc@ 8mhz 640kb windows 3.1 hayes 56k seagate 20 meg HD mda@720x350 pixels

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Posted by: gennyt.3428

gennyt.3428

I think they should keep a large scale three way mode, just give players the proper tools to build and maintain community. It’s an MMO, it absolutely needs long term investment from players. It’s a great mode to foster the kind of camaraderie, competition and creativity than can cause a game to sell itself.

I like FFA (Lineage II back in the day woo!), if anything they should rotate one PvE map each week to use those rules (members of currently repped guild and party members are safe). Clearly label that the map is a PvP zone so no one has an excuse to whine about getting killed. I’ve suggested this before. Contest the waypoints nearest to the zone port.

There could be reward tracks, unique toys, skins and animations, class and even role specific titles and achievements ( ex. DPS, support, using class mechanics for consecutive kills or healing/whatever), guild missions specific to zones with the rule set, special events (king of the hill for example) and special bosses that can drop unique items that players fight over, heck tie a new legendary to something that can only be attained in that type of zone.

So many possibilities. But definitely keep community based three way fights.

Whispers with meat.

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Posted by: Fellfoot.8156

Fellfoot.8156

What if the 3 different colors were kept, but the Anet staff was the FFA force? They could drop in anywhere at anytime to either A) become the ultimate havoc or b ) fight for their lives because they’d have nowhere safe to run to or C) both A and B I think it would be so much fun to fight a tier hopping Anet force.

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