I have the feeling ANet is somehow under the impression the lower tier servers are across the board more … “casual” in WvW than the higher ranked ones, and thus a suitable match for each other (and only each other) with the introduction of three leagues in the European territory.
But that is not the case. On those lower ranked server, there are many guilds that are dedicatedly involved in WvW (and GvG), often being the driving force behind the successes of those servers.
Personally, on my server standards are high enough that there isn’t a terribly wide gulf of the WvW pop being mostly upscaled complete randoms (they’re mostly regulars) and a few “hardcore WvW” guilds, as I witnessed in some other lower servers against which we played.
However, it is uncertain whether we will end up in league 2 or narrowly in 3. And that is where the crux of my fear lies.
It’s dedicated WvW guilds and players leaving for the upper leagues because the lowest 9 servers, unlike a league of 12 or 15, collectively don’t provide the population density (and professionalism) for competitive play.
In North America, 12 servers per league is a very healthy number. It provides variance, less predictability, lower servers can learn from the playstyle of upper servers, it provides opportunity to rise through the ranks and make comebacks. Ambitioned guilds and players will find fun, challenge and many bags.
9 servers for Europe is way too narrow, especially the lowest tier. In EU, the lowest 3 servers are effectively dead in WvW. Why why why just for those 3 dead servers split the league into 3 tiers and ghettoize each compartment, cement their standing? The gulf between each league will grow wider and wider, particularly as more guilds from T3 transfer to T2/T1. (From T2 to T1 I presume it will be much less pronounced because in the mid-tier atleast you will find people to fight against. But it will be still an issue there, so mentally apply the same arguments I make to those). And this will be a vicious circle. As more guilds leave, standards will sink, causing other guilds to leave. As guilds leave and standard sinks, even regular non-affiliated players will leave for the two upper leagues. Left will be a majority of upscaled, unorganized random players.
It’s just like the old bracket system again, but worse because the league system makes it more attractive to play competitively.
Now Devon said a while ago they can’t just merge those 3 servers because of WvW, underlining that WvW and it’s playerbase play a distant third fiddle in GW2. Well then merge them just for WvW. When a Vabbi players enters WvW, he is on the same side as e.g. Blacktide under one colour/tag.
Or make the lower league one of 15 servers.
As it stands now, the devs are sacrificing the health of all other EU servers, especially the lowest 6, some with vibrant WvW communities, for maintaining those 3 moribund servers.
(If someone from those three is reading, it’s not about you specifically, sorry if it sounds like I try to antagonize you. If there were still only two leagues your existence wouldn’t be questioned at all in this thread).
Maybe it was a grand plan all along to level those 9 servers to the same low standard at the expense of those server’s dedicated players and guilds? Well that would be very cute if it was really mostly due to skill levels, and not the fact that most of those servers have about the pop density of Mongolia.
I just hope in those coming few weeks we don’t get any lolrandom matchups against top 10 servers that set us back to 19/20 temporarily . If we end up in League 3 and don’t get out of it after the first season, this might very well be the end of our server’s WvW community, because you play this match only so many times on indeterminate timescales before getting sick of it.
TL;DR Leagues are a nice idea, but 3 leagues for Europe îs overkill and will lead to the last tier becoming a ghetto.
(edited by Jamais vu.5284)