I have been reading a lot of concerns about pip acquisition lately, but I think the pip reward system is perfect. The real problem is attaining mist war tickets. Tickets need to be coming from multiple sources that will reward players who enjoy wvw in their own way while also participating in the mist war. I have a few reasonable suggestions for increasing the amount of tickets one is able to gather.
1) Allow guilds to acquire wvw guild missions that are either ppt oriented or ppk oriented. There are two types of guilds in wvw; those that take objectives, and those that are out for the bags. Completing these guild missions could reward a reasonable amount of mist war tickets and materials for the ascended marks required to buy wvw armor and weapons.
2) Add a couple repeatable wvw achievements like the “agent of entropy” that rewards like five or ten tickets each time you complete the achievement. The achievement should be reasonably easy to repeat in one week, moderately difficult to get it twice, and extremely hard to complete three times in one week. I would suggest such a repeatable reward be an unlock after completing a current wvw achievement. For instance, camp counselor could be an easy achievement for new players to get; whereas, veteran wvw players could unlock a repeatable achievement by getting unstoppable force.
3) Add a bonus chest of tickets for those who win the mist war each week.
4) Allow badges or proofs to be exchanged for tickets that scales with wvw rank. For instance rank 1 would take 250 badges for 1 ticket, rank 1k might be 1 for 100, 2k 1-50 3k 1-25, 4k 1-15, 5k + 1-10
Anyway, I really appreciate the work that has been done to improve wvw rewards. I have played wvw or three years and it feels good to finally get some attention. However, as I said, its not so much the pip system thats the problem. I think the reason behind the pip outcry is due to the difficulty of attaining tickets. I am not suggesting making it easier to attain tickets as far as effort goes; rather, I am suggesting looking at multiple ways that tickets might be able to be rewarded based on participation and playing wvw in a way the player and their guild enjoys.