Mr Tauser (Char Warrior) – Current PvE
[CATZ] – HoD
I have to say this as I see many complaints about the Glicko system and it’s being blamed unfairly. The problem that is happening with Tier 8 is not because of the Glicko system. The main problem is how the Glicko scoring system is being employed.
Glicko is supposed to be applied to give scores to players based on their matches with other players. Each person’s score is updated based on the matches he played. If you do well against a highly ranked player, your score can go up even if you lose.
The main problem with gw2’s application of glicko is that sometimes you should be able to play against people with much higher score than yours. If you do and do well on that game, then your score will go up. But since on Tier 8 you are only allowed to play others with very low scores, then the amount of points you gain is limited. Not only that, but your score might be bounded by above from the other team’s scores. That is the problem that is happening right now. The main issue is that the dominating T8 team does not have a chance to prove itself against higher tier teams. It is not the Glicko scoring system. I hope this becomes clear so we can look at the core of the problem.
what ANET has been trying to do is to match servers with (almost) equal strength, and glicko system provide the closest mean to achieve that.
what we need here is a point reset every 4 months, not equally for every server, but equal point for each server in each tier, and tiers are separated by 100 points……
The problem with the system was Free Transfers messing with it
They should do a reset now that Free Transfers are over, so everyone can go where they belong.
with a pool of 24 players how can you randomize matchmaking when populations are so disparate?
just auto locking pairings according to rankings is the simplest solution. if there were a few hundred servers you could randomize matchmaking without the competitors suffering too much from poor matchups… but with such a small number its lucky to even have 3 servers with relatively equal populations, much less 5-10.
so yes, its a glicko problem. the system wasnt designed to accommodate such a small pool of competitors. it needs limits. it needs tools to prevent too much spreading from occurring between each server’s rating.
its not like we care about the rating itself, we only care about what place a server is in. 1st, 2nd, 10th, etc. it doesnt matter that jq has 2250 rating. people only care theyre in first place. it wouldnt matter that fc has 600 rating if there wasnt a large gap between 23rd and 22nd+.
OP, you’ve basically said the math is sound but it shouldn’t apply to this system. Which is what’s been said all along. When people say the problem is Glicko, they mean the implementation in this situation, not that the system can’t work in the correct context.
I just still want to know why Glicko is better than a winner-moves-up, loser-moves-down system. Some hubris with having a big long math equation to point at?
They can keep the current system but every few weeks or so they can have a week where matchups are random. Then back to the way it was for another few weeks.
i see another thread of NA tier 8, arent you guys tired from making this threads already? i know it must be hard on the two other servers but this wont solve the problem
i see another thread of NA tier 8, arent you guys tired from making this threads already? i know it must be hard on the two other servers but this wont solve the problem
They won’t be happy until they completely screw the rest of the tiers because aparently theirs is more important.
Transfers are available, if your that unhappy, transfer.
i see another thread of NA tier 8, arent you guys tired from making this threads already? i know it must be hard on the two other servers but this wont solve the problem
They won’t be happy until they completely screw the rest of the tiers because aparently theirs is more important.
Transfers are available, if your that unhappy, transfer.
If you are unhappy, give Anet some money as thanks for giving you a broken system and screw it even more for those poor schmucks still on the server! Because that’s what you are saying.
Dancing around the issue is not really a solution, is it?
It doesnt really matter what part of the game is to blame, there is a problem with the scoring system in low tiers. Anet cant change the minds of the players if they’ve given up, but they sure as hell have the power to help the situation by modifying the match making system. Low tiers shouldnt be black holes with no way out. At the very least, there should be a lower limit to the scoring.
Another T8 thread? At this point I think they’re just trolling us.
Another T8 thread? At this point I think they’re just trolling us.
But look! The guy who made the thread is from HoD! We’ve burned our complaints into the minds of the other tier members so severely that they even make threads for us now!
Another T8 thread? At this point I think they’re just trolling us.
Although it should be noted that this one was started by someone from T7 and not by T8 itself
Another T8 thread? At this point I think they’re just trolling us.
But look! The guy who made the thread is from HoD! We’ve burned our complaints into the minds of the other tier members so severely that they even make threads for us now!
It’s the Sorrow’s Terrace of Denravi’s Crossing… STD is kicking in…
i see another thread of NA tier 8, arent you guys tired from making this threads already? i know it must be hard on the two other servers but this wont solve the problem
They won’t be happy until they completely screw the rest of the tiers because aparently theirs is more important.
Transfers are available, if your that unhappy, transfer.
this post is so ignorant
a cap/floor + automated soft resets when large rating gaps appear fixes the t8 situation and doesnt kitten over the rest of you
OP, you’ve basically said the math is sound but it shouldn’t apply to this system. Which is what’s been said all along. When people say the problem is Glicko, they mean the implementation in this situation, not that the system can’t work in the correct context.
I just still want to know why Glicko is better than a winner-moves-up, loser-moves-down system. Some hubris with having a big long math equation to point at?
I would not like that system so much as many tiers are well balanced. I actually think something better is that a server that wins 3 times moves up for a week with the maintaining his glicko score. That way he would have one week to prove himself on a higher tier. I he doesn’t score enough against the higher scored servers, the glicko system will get him naturally down. If he does well, he just knocked off the last server on the tier above.
This is what I talked about. The problem with Anet’s implementation of glicko is just that there is no way to prove yourself against higher tiered servers once you prove yourself enough on your own tier.
Once a month, the bottom two servers gain half the difference between them and the top server in their tier.
The winner can now get out of their tier, huge point discrepancies are prevented from being too large, and the only side effect is that there will be a slow inflation of rating points from the bottom tiers (which may or may not make tiers more volatile).
Problem solved?
Once a month, the bottom two servers gain half the difference between them and the top server in their tier.
The winner can now get out of their tier, huge point discrepancies are prevented from being too large, and the only side effect is that there will be a slow inflation of rating points from the bottom tiers (which may or may not make tiers more volatile).
Problem solved?
inflating doesnt change the tendency to spread apart.
average space between each servers ranking goes up, up, up unchecked. at launch, servers all start at 1500 and have 0 space between each other. fast forward to today where the top server is 2250 and the bottom is 600. the average space between each server is ~70. nothing is in place to hold the average space at an appropriate level — high enough to prevent tier skips in blowouts, but low enough to keep servers moving out of unsuitable matches.
you propose a short term solution. it fixes t8. it doesnt stop the systematic problem.
example: suddenly, a 300 point rating gap in t4. inflations in t8 take several months to trickle up to t4 to help.
(edited by insanemaniac.2456)
i see another thread of NA tier 8, arent you guys tired from making this threads already? i know it must be hard on the two other servers but this wont solve the problem
They won’t be happy until they completely screw the rest of the tiers because aparently theirs is more important.
Transfers are available, if your that unhappy, transfer.
this post is so ignorant
a cap/floor + automated soft resets when large rating gaps appear fixes the t8 situation and doesnt kitten over the rest of you
Actually whats ignorant is expecting 7 other Tiers to be ajusted because T8 is unhappy. That and posting a new thread every day is just pathetic. The bottom line is ANY other server is going to crush T8 just as SF is doing now, only it will probably be worse.
I am happy with how my matchups have happened, I would not be happy if they changed everything to cater to 1 Tier that kitten es and moans instead of using the transfer.
I say dissolve tier 8 into the other 7 tiers of servers. Close the 3 servers completely and make everyone transfer to a new server for free. Then we do not have to see these threads anymore.
Another ‘ignorant’ response about an actual problem that someone evidently doesn’t really comprehend and their only suggestion is to leave the servers to die, and crowd the other servers more.
The problem is more than just T8, it is just a bigger problem with T8.
Another ‘ignorant’ response about an actual problem that someone evidently doesn’t really comprehend and their only suggestion is to leave the servers to die, and crowd the other servers more.
The problem is more than just T8, it is just a bigger problem with T8.
No, my tier is fine leave it alone.
I say dissolve tier 8 into the other 7 tiers of servers. Close the 3 servers completely and make everyone transfer to a new server for free. Then we do not have to see these threads anymore.
That’s silly. The only thing it would do is to transfer the T8 problems to T7.
The problems are magnified in T1 and T8.
I say dissolve tier 8 into the other 7 tiers of servers. Close the 3 servers completely and make everyone transfer to a new server for free. Then we do not have to see these threads anymore.
That’s silly. The only thing it would do is to transfer the T8 problems to T7.
The problems are magnified in T1 and T8.
How would it transfer the problem. Lol T7 is one of the closest matches right now.
I say dissolve tier 8 into the other 7 tiers of servers. Close the 3 servers completely and make everyone transfer to a new server for free. Then we do not have to see these threads anymore.
That’s silly. The only thing it would do is to transfer the T8 problems to T7.
The problems are magnified in T1 and T8.How would it transfer the problem. Lol T7 is one of the closest matches right now.
The problem with Glicko is the top and the bottom of the rankings where you have no place to go anymore. T7 is very balanced this week, who knows how it pans out in following weeks. If you would merge 2 tiers you don’t have any control how the population would distribute. ANet does not foster a balanced WvW population. The fees are based on total server population not on average WvW population but paid transfers are in place mainly because of WvW which doesn’t make much sense.
In the last few weeks NA servers dropped from 6 High population servers to 3 which is good thing. All others are Very High. The 3 High population servers now are ET , FC and HoD. So there is hope that those 3 might fill up too in time.
(edited by Cosmic.6047)
i see another thread of NA tier 8, arent you guys tired from making this threads already? i know it must be hard on the two other servers but this wont solve the problem
They won’t be happy until they completely screw the rest of the tiers because aparently theirs is more important.
Transfers are available, if your that unhappy, transfer.
this post is so ignorant
a cap/floor + automated soft resets when large rating gaps appear fixes the t8 situation and doesnt kitten over the rest of you
Actually whats ignorant is expecting 7 other Tiers to be ajusted because T8 is unhappy. That and posting a new thread every day is just pathetic. The bottom line is ANY other server is going to crush T8 just as SF is doing now, only it will probably be worse.
I am happy with how my matchups have happened, I would not be happy if they changed everything to cater to 1 Tier that kitten es and moans instead of using the transfer.
you are obviously unfamiliar with the match history. you dont understand the rating system, or why it has problems. you dont understand that the fix i just proposed wouldnt affect your matchups, or that it would fix mine, and prevent similar events from occurring in the future.
i see another thread of NA tier 8, arent you guys tired from making this threads already? i know it must be hard on the two other servers but this wont solve the problem
They won’t be happy until they completely screw the rest of the tiers because aparently theirs is more important.
Transfers are available, if your that unhappy, transfer.
this post is so ignorant
a cap/floor + automated soft resets when large rating gaps appear fixes the t8 situation and doesnt kitten over the rest of you
Actually whats ignorant is expecting 7 other Tiers to be ajusted because T8 is unhappy. That and posting a new thread every day is just pathetic. The bottom line is ANY other server is going to crush T8 just as SF is doing now, only it will probably be worse.
I am happy with how my matchups have happened, I would not be happy if they changed everything to cater to 1 Tier that kitten es and moans instead of using the transfer.
you are obviously unfamiliar with the match history. you dont understand the rating system, or why it has problems. you dont understand that the fix i just proposed wouldnt affect your matchups, or that it would fix mine, and prevent similar events from occurring in the future.
Although your solution does fix the T8 problem, the Glicko score is not supposed to be tampered with. The Glicko score should give good results given that two things are maintained:
1) The scores are updated only using the Glicko formula.
2) Players have a chance to play against other players with a varied score.
The problem with Anet’s use of Glicko is that it respects (1) while not respecting (2). Your solution would then break rule (1). That is probably not the right answer. I feel your solution would inflate everyone’s scores in the long run. It’s just that inflating the bottom servers would end up redistributing that score to everybody else. Furthermore, Glicko’s scores are not to be tampered with.
A proper solution would be something that would make rule (2) without breaking rule (1). My proposition is just to have a server that wins a tier 3 times advance into the next tier knocking the third server in the above tier for one week. This gives that winning server a chance to prove himself against higher tier servers. This is only one solution. Other solutions are welcome but they should not mess with rule (1).
EDIT: this reply should have been to Richard Nixon’s post.
(edited by Victoitor.2917)
The real problem with T8 isn’t the scoring system so much as it is that ET and FC just have such low WvW populations that any other server that comes down here will dominate by 2-3x whatever our score is….the “Black Hole” that is T8 will stay that way until the 3 servers in T8 have even numbers, the scoring system isn’t such a terrible problem once they do, because then progress can actually be made between those servers. They should just force FC to join us on ET and then make T8 a 1v1 between us and sf so we can have nearly the same amount of people as them and finally come out of the basement At least that’s my opinion.
There are only 2 solutions for T8:
1) Fix the abyss that the past blowouts made, so the next server down here don’t stay forever even if it’s overdominating.
or
2) Give a incentive to ET and FC receive a population boon, that might make the Matchup more balanced.
They won’t be happy until they completely screw the rest of the tiers because aparently theirs is more important.
Transfers are available, if your that unhappy, transfer.
To all you people saying transfer so the threads are gone, give me the $2,500 or the 6000 gold required to get the gems move my guild of 200 people…
THEN give me influence we will have lost to maintain the core upgrades and missions we have already purchased which is around 320,000k influence right now. And to speed that up to the point that we will have them immediately like we do now, that comes out to 320,313,900 influence.
So assuming you want to do that with gold through influence purchases, that’s about 640,000 gold, or $532,000… whichever you prefer of course.
Until ANet accomodates those problem areas, they are screwing thousands, if not hundreds of thousands of players that have ever been in, will be going to, or are currently in tier 8.
This is a problem regardless of how much you hate seeing the threads, and regardless of whether you convince me or a few people in this thread to stop, there are more people constantly coming into WvW that will come to these threads to post the exact same thing over and over again.
As for the majority being more important than the minority, grow up.
ANet screwed the system up with allowing free transfers as long as they did, and then refused to implement the fix to the system by initating a reset after the transfers because the t1/2 children complained that they MAY actually have to work slightly to get back up to their position. God forbid you have two or three weeks unbalanced matches out of the last 4 months to make it enjoyable for everyone else that has been in unbalanced matches constantly since launch.
There are only 2 solutions for T8:
1) Fix the abyss that the past blowouts made, so the next server down here don’t stay forever even if it’s overdominating.
or
2) Give a incentive to ET and FC receive a population boon, that might make the Matchup more balanced.
Wouldn’t my solution be a third one? The solution is simple, any time a server wins 3 times in a row the same tier, he gets one week on the above tier to prove himself. If he does well, his score will be adjusted accordingly and he will have a chance of leaving. If he does not and his score does not beat the server he just knocked off, he’ll come back to his previous tier. This only makes sense by looking at how Glicko works.
I talked to you on the (GOM vs NSP vs HOD thread) and now I see you also posted here. Left you a reply there also.
All these people defending the Glicko system and saying they just need to reset points…. Might I bring up the one week where the matchup site had all servers at equal points? The lowest tier servers where one server DOMINATES the whole week ended up in tier 1, and ballanced matchups ended up being moved down a few, to several tiers. I think it goes without saying that, the poor low tier servers would end up getting stomped, and the point system would be borked for well over a month because of it.
All these people defending the Glicko system and saying they just need to reset points…. Might I bring up the one week where the matchup site had all servers at equal points? The lowest tier servers where one server DOMINATES the whole week ended up in tier 1, and ballanced matchups ended up being moved down a few, to several tiers. I think it goes without saying that, the poor low tier servers would end up getting stomped, and the point system would be borked for well over a month because of it.
Maybe I should make myself a bit more clear. Glicko is not the problem, but there is a problem on how Anet is using the Glicko system. The problem is the lack of variety in opponents, which should happen for the Glicko scoring system to work well. There IS a problem. People should just see that the problem is NOT the Glicko scoring system. It’s just how it’s being applied.
I posted this thread because understanding the problem is crucial to offer a good solution. BTW, I think that the free transfer solution that was used is an awful solution.
There are only 2 solutions for T8:
1) Fix the abyss that the past blowouts made, so the next server down here don’t stay forever even if it’s overdominating.
or
2) Give a incentive to ET and FC receive a population boon, that might make the Matchup more balanced.
Wouldn’t my solution be a third one? The solution is simple, any time a server wins 3 times in a row the same tier, he gets one week on the above tier to prove himself. If he does well, his score will be adjusted accordingly and he will have a chance of leaving. If he does not and his score does not beat the server he just knocked off, he’ll come back to his previous tier. This only makes sense by looking at how Glicko works.
I talked to you on the (GOM vs NSP vs HOD thread) and now I see you also posted here. Left you a reply there also.
When I posted this, SF had 120 rating points abyss between HoD (and was losing rating even while roflstomping the match)… No server would gain 120 rating in 1 match unless it’s a huge blowout. Thus SF would just drop back, and thanks to glicko weirdo formula, SF would suffer somenthing around 200 rating loss at the first week back, just for dropping back.
All these people defending the Glicko system and saying they just need to reset points…. Might I bring up the one week where the matchup site had all servers at equal points? The lowest tier servers where one server DOMINATES the whole week ended up in tier 1, and ballanced matchups ended up being moved down a few, to several tiers. I think it goes without saying that, the poor low tier servers would end up getting stomped, and the point system would be borked for well over a month because of it.
This^^^
Please do not screw up a lot of good fights in most other tiers for T8. They need to find another solution. I don’t think free transfers are going to do it.
Free transfers are NOT going to solve the problem.
What guild wants to move and lose all their influence/upgrades?
Besides, it is really not just about lower populations.
And for everyone saying it is not Glicko, but just the way ANet has implemented Glicko…. I agree. But usually when people are saying Glicko is the problem this is what they are referring to. It is like correcting someone for saying “Jormag is up” when everyone knows it really isn’t Jormag, but his Claw. No need for the semantics.. Glicko and it’s implementation IS the problem.
There are only 2 solutions for T8:
1) Fix the abyss that the past blowouts made, so the next server down here don’t stay forever even if it’s overdominating.
or
2) Give a incentive to ET and FC receive a population boon, that might make the Matchup more balanced.
Wouldn’t my solution be a third one? The solution is simple, any time a server wins 3 times in a row the same tier, he gets one week on the above tier to prove himself. If he does well, his score will be adjusted accordingly and he will have a chance of leaving. If he does not and his score does not beat the server he just knocked off, he’ll come back to his previous tier. This only makes sense by looking at how Glicko works.
I talked to you on the (GOM vs NSP vs HOD thread) and now I see you also posted here. Left you a reply there also.
So how does this decide on which of the 3 in the tier above drop down? I mean assuming one does not also lose (place 3rd) 3 times in a row?
All these people defending the Glicko system and saying they just need to reset points…. Might I bring up the one week where the matchup site had all servers at equal points? The lowest tier servers where one server DOMINATES the whole week ended up in tier 1, and ballanced matchups ended up being moved down a few, to several tiers. I think it goes without saying that, the poor low tier servers would end up getting stomped, and the point system would be borked for well over a month because of it.
Maybe I should make myself a bit more clear. Glicko is not the problem, but there is a problem on how Anet is using the Glicko system. The problem is the lack of variety in opponents, which should happen for the Glicko scoring system to work well. There IS a problem. People should just see that the problem is NOT the Glicko scoring system. It’s just how it’s being applied.
I posted this thread because understanding the problem is crucial to offer a good solution. BTW, I think that the free transfer solution that was used is an awful solution.
Yep the system works great until you lose variation, and that is what T8 has done…The way I see it is basically:
you wanna move up? —->beat a good opponent
you want a good opponent? —->you gotta move up
That is the abyss/glicko ghetto/vicious cycle/issue that most of us have in T8.
Want to know why you poor little dears have to read all of these “whiney” threads? Because ANET refuses to even respond! Hell we dont even get the standard “we are working on it” from time to time that culling got, some of us would even take a kitten off from ANET, at least we would know where we stand…..Without manipulating the current system the same 3 servers could be in T8 for anywhere from 2 more months to 10 more months…Hell if it was a close matchup you would likely see no complaining, but when SF only shows up half the time and is winning by 200k most times there has to be a problem (see attachment from score update today)….
While all of you high and mighty people that posted above about how we whine and ANET shouldnt cater to the minority, that “minority” is 1/8th of the TOTAL “NA” population on this game.
(edited by King Amadaeus.8619)
How do you figure it’s 1/8?
How do you figure it’s 1/8?
24 servers in NA, 3 servers per tier.
This doesnt just affect the two losers, or lowest servers in T8…You think its fun for SF to log in and have NOTHING to cap/do/defend in WvW 80% of the time?
Your servers are med pop, I doubt you all 3 combined even equal one very high server. But that is pure speculation.
There are only 2 solutions for T8:
1) Fix the abyss that the past blowouts made, so the next server down here don’t stay forever even if it’s overdominating.
or
2) Give a incentive to ET and FC receive a population boon, that might make the Matchup more balanced.
Wouldn’t my solution be a third one? The solution is simple, any time a server wins 3 times in a row the same tier, he gets one week on the above tier to prove himself. If he does well, his score will be adjusted accordingly and he will have a chance of leaving. If he does not and his score does not beat the server he just knocked off, he’ll come back to his previous tier. This only makes sense by looking at how Glicko works.
I talked to you on the (GOM vs NSP vs HOD thread) and now I see you also posted here. Left you a reply there also.
When I posted this, SF had 120 rating points abyss between HoD (and was losing rating even while roflstomping the match)… No server would gain 120 rating in 1 match unless it’s a huge blowout. Thus SF would just drop back, and thanks to glicko weirdo formula, SF would suffer somenthing around 200 rating loss at the first week back, just for dropping back.
SF doesn’t need to gain 120k points. They would just need to gain 60k points while HoD losing 60k also. Also, the current difference is of 52k points. Next week it should be estimated to be 50k since we had a good week. They would just have to gain 25k points while we would have to lose 25k points. But remember, we would be in the T8 abyss, so it would probably happen (we might even lose 50k points all together).
This solution would work. Just check your numbers a bit better.
You have your chance to move now, T8 guys. Take the opportunity while it is open to you.
There are only 2 solutions for T8:
1) Fix the abyss that the past blowouts made, so the next server down here don’t stay forever even if it’s overdominating.
or
2) Give a incentive to ET and FC receive a population boon, that might make the Matchup more balanced.
Wouldn’t my solution be a third one? The solution is simple, any time a server wins 3 times in a row the same tier, he gets one week on the above tier to prove himself. If he does well, his score will be adjusted accordingly and he will have a chance of leaving. If he does not and his score does not beat the server he just knocked off, he’ll come back to his previous tier. This only makes sense by looking at how Glicko works.
I talked to you on the (GOM vs NSP vs HOD thread) and now I see you also posted here. Left you a reply there also.
So how does this decide on which of the 3 in the tier above drop down? I mean assuming one does not also lose (place 3rd) 3 times in a row?
Whoever is third on the accumulated Glicko score for that week. In other words, whoever would have been the red team for that week. This would provide enough mobility to have Glicko work quite well and update much faster.
There are only 2 solutions for T8:
1) Fix the abyss that the past blowouts made, so the next server down here don’t stay forever even if it’s overdominating.
or
2) Give a incentive to ET and FC receive a population boon, that might make the Matchup more balanced.
Wouldn’t my solution be a third one? The solution is simple, any time a server wins 3 times in a row the same tier, he gets one week on the above tier to prove himself. If he does well, his score will be adjusted accordingly and he will have a chance of leaving. If he does not and his score does not beat the server he just knocked off, he’ll come back to his previous tier. This only makes sense by looking at how Glicko works.
I talked to you on the (GOM vs NSP vs HOD thread) and now I see you also posted here. Left you a reply there also.
So how does this decide on which of the 3 in the tier above drop down? I mean assuming one does not also lose (place 3rd) 3 times in a row?
Whoever is third on the accumulated Glicko score for that week. In other words, whoever would have been the red team for that week. This would provide enough mobility to have Glicko work quite well and update much faster.
This would only work for t8 and no one else. Every time we move down a tier we absolutely dominate. The only way that would change is if there were a migration to other servers. I understand you are trying to help t8 in a kittenty situation but ruining the other tiers for this is a bad idea.
Yep the system works great until you lose variation, and that is what T8 has done…The way I see it is basically:
you wanna move up? —->beat a good opponent
you want a good opponent? —->you gotta move upThat is the abyss/glicko ghetto/vicious cycle/issue that most of us have in T8.
You got that one perfectly. I would just add that, although this problem is more evident in T8, this is not exclusive to you. I feel like if this system continues, it will affect other tiers as well. I’m trying to keep this thread going so that someone in Anet will listen before it’s unbearable. You also made a good comment in what I reproduce below.
Want to know why you poor little dears have to read all of these “whiney” threads? Because ANET refuses to even respond! Hell we dont even get the standard “we are working on it” from time to time that culling got, some of us would even take a kitten off from ANET, at least we would know where we stand…..Without manipulating the current system the same 3 servers could be in T8 for anywhere from 2 more months to 10 more months…Hell if it was a close matchup you would likely see no complaining, but when SF only shows up half the time and is winning by 200k most times there has to be a problem (see attachment from score update today)….
I feel like the solution I proposed would make the scores update faster. I gave my reasons. Also note that many tiers are not balanced as is. Just look: http://mos.millenium.org/matchups#na
How many of these matches are already decided? I would say the only exciting matches right now are in tiers 2 and 7. On other tiers, many players will be giving up and hoping to do better next week since they know there is no chance anymore. Now look at next week’s projected match up. No servers are changing tiers, so there is a good chance that only 2/8 of the servers will have fun for the whole week again.
The current system can be improved by quite a lot. Note that I’m not just some random person saying this. I have a PhD in mathematics and I currently work doing research while publishing regularly in high quality journals (I’m Erdös number 2, for those who know what this means). I’ve been watching these numbers weekly and it bothers me so much whenever I do any analysis on them.
I’m also looking for a better solution than the one I provided. I still feel it’s the best to maintain good matches for at least 3/4 of each month if the scores are balanced. If the scores are not balanced, then this change will update the matches faster while keeping the Glicko scoring system (which is a good thing). Note that tampering with the scores by hand is not a solution that keeps the Glicko score (which is a bad thing).
I’m also looking for a better solution than the one I provided. I still feel it’s the best to maintain good matches for at least 3/4 of each month if the scores are balanced. If the scores are not balanced, then this change will update the matches faster while keeping the Glicko scoring system (which is a good thing). Note that tampering with the scores by hand is not a solution that keeps the Glicko score (which is a bad thing).
hard cap/floor to rating to prevent inevitable increase in the average space between servers
soft resets when large (200+) gaps appear
you dont need to force pairing changes. if say… hod were to win t7 for 3 weeks by 10k each time, is it really going to be beneficial to force them out of a really close match? thats the problem i see with a winner up loser down type of system.
a combination of a cap/floor + soft resets prevents the system from breaking down in the long term from isolated matches, remembers and honors old pairings, and keeps servers mobile when they gradually gravitate away from each other and then have population shifts.
seriously, manually adjusting the ratings is something that does not matter. people dont care about the rating because there arent enough competitors to get anything meaningful out of saying “well my servers rating is 1900”. “t2” or “t1” or “t8” and what color the server is is all anyone cares about.
Your servers are med pop, I doubt you all 3 combined even equal one very high server. But that is pure speculation.
Just depends on when you check, when I transferred in a few months back (paid) it was high populated and usually is.
And I can assure you ANET would look at 1: total servers and 2: population per…in that order of importance when making decisions. Meaning I would venture to guess they would make decisions based on servers/tiers without worrying FIRST about the population of said servers.
That is not a blanket statement, just would depend on the situation, but I would think in this situation they would approach it as it affects “1/8th of the population” even though you’re correct it isnt a hard number of the population.
(edited by King Amadaeus.8619)
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