(edited by Frenk.5917)
Tiers and Servers (EU)
I’m from Desolation. and I beg to differ in the way that I do think that the more players a server can field in W3, the better the servers should be, in means of ranking. What I think is actually wrong with rating isn’t the amount of coverage, but what kind of emphasis is given on hours when most players are not online. Points gathered on primetime (primetime = time when servers can field the most players, usually queues are a measurement of this) should weigh more than points gathered when people are not online. I would be happy with whatever point system ANet could give that has this emphasis, would be a step to right direction.
I wouldn’t want to negate nightcapping completely, if a server can field players at night and 2 other servers can’t, fine, then they may capture everything. However, these points shouldn’t be as valuable as the points gathered when all 3 servers can field equal numbers. The server with most coverage would still win, but it would even out the emphasis sheer coverage has now. Now, I don’t really know anything about mathematics, can’t give actual suggestions to the points system, but this emphasis on primetime points is what I miss in point-tallying.