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Posted by: Repuran.1859

Repuran.1859

Well we all know how ridiculously overpowered Anet have made Warriors in WvW but what I just witnessed was a new level of stupid.

My total health is usually 18.9k and I just got hit for 18.7k in one hit by a warrior, explain to me how this game is not broken and how one class is not overpowered compared to the rest.

Attachments:

Full time Engi, Part time Ele

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Posted by: oblivious.8074

oblivious.8074

that guy is probably extremely squishy.

edit: I mean the warrior is squishy.

Main: Combustible Lemon – Asura Engineer
on Piken Square and Gandara.

(edited by oblivious.8074)

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Posted by: Esuni.2498

Esuni.2498

lol dat rifle war

Aurora Glade – Esuni [TUP]

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Posted by: SlothBear.9846

SlothBear.9846

Kill Shot is a highly telegraphed channel. It’s fine.

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

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Posted by: Repuran.1859

Repuran.1859

Kill Shot is a highly telegraphed channel. It’s fine.

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

I understand that and agree but hitting a level 80 char with some PVT for 95% of its health in one skill seems silly to me.

Full time Engi, Part time Ele

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Posted by: Dese.1382

Dese.1382

18k is NOT normal, the stars were aligned and you were at the wrong end of the rainbow.

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Posted by: Space.8053

Space.8053

mega lolz (fifteen characters)

Fat Rob
[TCHU]
Gandara

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Posted by: AgentChaos.4932

AgentChaos.4932

what is your armour? ive never seen someone got killshot that hard before o.O

Roleplayer.

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Posted by: Repuran.1859

Repuran.1859

Full light celestial (elementalist) with PVT coat and legs and 3 divinity 3 traveler runes.

Full time Engi, Part time Ele

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Posted by: AgentChaos.4932

AgentChaos.4932

maybe he was having 20+ stack of might at the time while running full zerker. just bad luck dawg

Roleplayer.

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Posted by: Avster.1935

Avster.1935

Lol as “oblivious” said, that warrior is extremely squishy. He is probably running full zerker with no trait points on “Defense”. That and you were unlucky getting hit by that amazing crit dmg xD

Evelyn Whitehawk | Exalted Legend | Demons’s Demise | I Transmuted My Legendary Medium Coat

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Posted by: Straegen.2938

Straegen.2938

Killshot can and will hit that hard against any number of targets that have modest toughness:

((1256 * 3.25 * 3500) * 2.5) / 2000 = 17.8k

It does have a monstrously long wind up and it does have to be setup so I don’t think it is OP, but the fact that 25% or more of the population now run with a Warrior is somewhat telling as to how powerful the class as a whole is.

that guy is probably extremely squishy.

Practically no warrior is squishy. They can go full zerk and still have 20k+ HP and easily sit on 2.5k armor.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

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Posted by: Pavel.5192

Pavel.5192

was nice crit and buffed warr owned you, its normal sniper build i use it too, its fun in WvW, one hit one kill, not lame, pure skill

4ever roaming

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Posted by: Aeolus.3615

Aeolus.3615

max damage i had from killshot was arround 21k (using a guardian with 25k HP and 3.6k armor ), wall of reflection will work agaisnt it.

Zerker + full adrenaline an damage on boons makes this damage, there is a very cool sniping skillshot build.

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

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Posted by: oblivious.8074

oblivious.8074

Practically no warrior is squishy. They can go full zerk and still have 20k+ HP and easily sit on 2.5k armor.

I am a condi Engi, zerker warriors just melt. :p

Also if that guy is running in a zerg he is more a liability than boon to them when they run in to opposition.

They call them rallybots or something IIRC :p

My rules are – don’t run zerker in Zergs and if you are roaming with zerker gear you better be very good and a master of your class.

Main: Combustible Lemon – Asura Engineer
on Piken Square and Gandara.

(edited by oblivious.8074)

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Posted by: Dasboba.1652

Dasboba.1652

Kill Shot is a highly telegraphed channel. It’s fine.

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

This! I’ll take a killshot everyday over 300lb charrs in platemail that out run everyone in the game.

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Posted by: oZii.2864

oZii.2864

Killshot can and will hit that hard against any number of targets that have modest toughness:

((1256 * 3.25 * 3500) * 2.5) / 2000 = 17.8k

It does have a monstrously long wind up and it does have to be setup so I don’t think it is OP, but the fact that 25% or more of the population now run with a Warrior is somewhat telling as to how powerful the class as a whole is.

that guy is probably extremely squishy.

Practically no warrior is squishy. They can go full zerk and still have 20k+ HP and easily sit on 2.5k armor.

2.5k armor is squishy very squishy.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

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Posted by: Blix.8021

Blix.8021

If you get hit for 18.7k with a kill shot, you are squishy.

Source: I have kill shot many people

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Posted by: hihey.1075

hihey.1075

Hahahahah! Now I really want to see the face you made when you got insta-downed by that

Pillow Cake
Worst Thief EU
One Handed One vs One Videos

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Posted by: Samhayn.2385

Samhayn.2385

Killshot can and will hit that hard against any number of targets that have modest toughness:

((1256 * 3.25 * 3500) * 2.5) / 2000 = 17.8k

It does have a monstrously long wind up and it does have to be setup so I don’t think it is OP, but the fact that 25% or more of the population now run with a Warrior is somewhat telling as to how powerful the class as a whole is.

that guy is probably extremely squishy.

Practically no warrior is squishy. They can go full zerk and still have 20k+ HP and easily sit on 2.5k armor.

2.5k armor is squishy very squishy.

for who? anyone who doesnt have plate that is a tanky number


It was 2 vs 20 but its ok we got’em both!

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Posted by: King Amadaeus.8619

King Amadaeus.8619

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

Umm why? Having good escapability is an issue these days? I mean I could understand your point if you were saying all that while said warrior has insane DPS on you downing you…But you are talking about a kitten running from a fight?

In that case sign me up for the list of petitionors for nerfing:

GS guardians with PoV
Every thief ever
Some good mesmers
Warriors
D/D eles

My point is there are a lot more balance issues within this game rather than some classes being able to haul kitten when it looks like they’re gonna lose.

Mag Server Leader

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Posted by: NargofWoV.4267

NargofWoV.4267

Kill Shot is a highly telegraphed channel. It’s fine.

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

This! I’ll take a killshot everyday over 300lb charrs in platemail that out run everyone in the game.

Not sure if Sloth weigh’s 300lbs, he doesn’t “sound” heavy in vent, but he is a Charr.

Narg, Ranger JQ
Heavy Halo, Warrior JQ

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Posted by: clint.5681

clint.5681

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

Umm why? Having good escapability is an issue these days? I mean I could understand your point if you were saying all that while said warrior has insane DPS on you downing you…But you are talking about a kitten running from a fight?

In that case sign me up for the list of petitionors for nerfing:

GS guardians with PoV
Every thief ever
Some good mesmers
Warriors
D/D eles

My point is there are a lot more balance issues within this game rather than some classes being able to haul kitten when it looks like they’re gonna lose.

PoV has already been fixed(nerfed) so cross us off that outdated list.

Rangir Dangir – Ranger | Mr. Ragr- Guardian| Sneak Stab – Thief | Mr. Ragir- Warrior
[url=https://] [/url]

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Posted by: Thrashbarg.9820

Thrashbarg.9820

The attacks preceding this kill shot were grenades. Grenades can easily stack 25 vulnerability in a very short time.

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

Umm why? Having good escapability is an issue these days? I mean I could understand your point if you were saying all that while said warrior has insane DPS on you downing you…But you are talking about a kitten running from a fight?

In that case sign me up for the list of petitionors for nerfing:

GS guardians with PoV
Every thief ever
Some good mesmers
Warriors
D/D eles

My point is there are a lot more balance issues within this game rather than some classes being able to haul kitten when it looks like they’re gonna lose.

PoV has already been fixed(nerfed) so cross us off that outdated list.

As has elementalist mobility and survivability, several times. Meanwhile, warriors continue getting buffs.

Ask yourself if any of those classes can catch a mobility/regen warrior. Then ask if the warrior can catch them. The answers are NO, and YES, respectively, in case you aren’t into theory crafting or playing alts (I am, so I can verify both easily).

Mobility + damage + sustain is a huge issue of balance. (Well, when all the d/d ele haters were calling for nerfs last year, that was exactly their issue.)

Hats off to all the ones who stood before me, and taught a fool to ride.

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Posted by: Straegen.2938

Straegen.2938

I am a condi Engi, zerker warriors just melt. :p

Also if that guy is running in a zerg he is more a liability than boon to them when they run in to opposition.

A zerg warrior comes to the party with a big chunk of armor and HP already. They are essentially half bunker without dropping a single point into vit/toughness. If you are melting them and by them I mean skilled warriors not scrubs, then you are frying everything that isn’t a bunker. While I won’t question your skill level, my guess in a duel with a decent zerk warrior we won’t see any melting.

2.5k armor is squishy very squishy.

Any light or medium class is probably going to top out around 2.5k armor and that assumes they dedicate one of their stats to toughness which many do not. Squishy is not defined by toughness as any condi class will tell you. Some builds that focus around vit walk around with 30k HP and 2k toughness… nothing squishy about that.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

(edited by Straegen.2938)

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Posted by: Blix.8021

Blix.8021

This is a killshot whine thread, not a QQ warrior ran away from me thread.

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Posted by: WilliamDaBloody.2591

WilliamDaBloody.2591

Well we all know how ridiculously overpowered Anet have made Warriors in WvW but what I just witnessed was a new level of stupid.

My total health is usually 18.9k and I just got hit for 18.7k in one hit by a warrior, explain to me how this game is not broken and how one class is not overpowered compared to the rest.

That’s a kill shot. Highly telegraphed and therefore easy to avoid. It’s perfectly fine.

It takes a lost of casting time for a rifle warrior to do it and can be easily dodged or interrupted and it as a large cool down. Think of a sniper build. Usually rifile warriors aim for squishy players that already lost a lot of health or just healed and then put them into down state or close to it.

He probably watched you tag in the fight and saw that you were the perfect target. Welcome to the world of ranged combat my friend. Not all warriors play zerker melee.

Also not many players are actively playing rifle warriors as you cannot tag large groups.

/me plays a very tanky rifle warrior. If I see someone running with low HP, I provide the kill shot from the defensive end. You really need to pick the appropiate target now and then you know that will go down.

(edited by WilliamDaBloody.2591)

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Posted by: EvilSardine.9635

EvilSardine.9635

Roll a warrior and use the rifle and tell me what you think then. It’s hands down the worst weapon in the game for the warrior.

It’s comedy when you separate these bad glassy rifle warriors from a zerg and fight them in a 1v1. They can’t do a single thing and just get demolished.

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Posted by: Snorcha.7586

Snorcha.7586

So… please…enlighten us all… what are the disadvantages of playing a warrior in the current state of the game?

High Survivability – check
High Dmg – check
High mobility – check

While all other classes have a trade off, the warrior seems to have none.. Hmmm seems fair.

(edited by Snorcha.7586)

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Posted by: Otaur.9268

Otaur.9268

was nice crit and buffed warr owned you, its normal sniper build i use it too, its fun in WvW, one hit one kill, not lame, pure skill

One hit one kill? Try hitting 5 players at once with it… That is the fun part!

Blackfang’s Demon Alliance [BfDA]

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Posted by: oZii.2864

oZii.2864

2.5k armor is squishy very squishy.

Any light or medium class is probably going to top out around 2.5k armor and that assumes they dedicate one of their stats to toughness which many do not. Squishy is not defined by toughness as any condi class will tell you. Some builds that focus around vit walk around with 30k HP and 2k toughness… nothing squishy about that.

2k toughness is different than 2.5k armor and should put you around 3k armor now I wouldn’t call 3k armor squishy at all.

If you had 30k hp and 2k toughness you are most definitely tanky. 2.5k on the other hand is squishy. A warrior with 2.5k armor is squishy for warrior standards which was what I was pointing out.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

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Posted by: AndrewSX.3794

AndrewSX.3794

Crying about KillShot is so BWE/2012.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

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Posted by: Kaos.9162

Kaos.9162

I hit some poor uplevel with a 19k killshot the other day, for this guy to hit an 80 for that much he’s probably completely glass and/or had a decent amount of might. Fun build to troll with.

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Posted by: roamzero.9486

roamzero.9486

Kill Shot is a highly telegraphed channel. It’s fine.

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

Where is the telegraph when you only see a culled nameplate somewhere in the enemy zerg 1500 units away? KS needs to telegraph a targeting reticule at your feet, similar to that deadeye boss fight from a couple patches ago.

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Posted by: Blix.8021

Blix.8021

Kill Shot is a highly telegraphed channel. It’s fine.

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

Where is the telegraph when you only see a culled nameplate somewhere in the enemy zerg 1500 units away? KS needs to telegraph a targeting reticule at your feet, similar to that deadeye boss fight from a couple patches ago.

If you are in a zerg so large that you have to turn the culling on, then you need to stop being so squishy. Kill shot should never one shot you. At most you should take 6-8k damage which is fine considering that the warrior shooting you has to give up all aoe (except potentially piercing shots) and all his utility and all his adrenaline to shoot one person.

Meanwhile, useful warriors are hammer stunning up 5 people, which kills WAY more than a KS warrior ever does. KS warrior is just a fun troll build, if you die to it you deserve to.

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Posted by: Fallout.1798

Fallout.1798

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

Funny because I remember a while back when all I saw was thieves, thieves, and MORE THIEVES in WvW. As long as a thief I able to re-stealth every 3 seconds in Guild Wars 2, they will always be able to escape from any fight more than a warrior or any other class ever could. Thieves have always been the class I have most hated playing against, next to mesmers. (and yes, I have played those classes also).

Stormbluff Isle
[AoD]- Commander Vars Wolf

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Posted by: Bawi.9541

Bawi.9541

outclassed :>

Ele / Guardian

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Posted by: insanemaniac.2456

insanemaniac.2456

i 1 shot an upleveled ele with impale (sword 4) yesterday

dat torment

killshot isnt the only 1 shot attack warriors have!!!

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: Malik.6781

Malik.6781

Yes, time to roll a warrior, seems like this class always getting buff and never will be nerfed. Back in a days, people was so flaming rage, when someone post screenshots with thieves backstabs for 7-8k on underlevel or naked character, what we got? Nerf nerf nerf, on all available builds untill now. Sad, but true.

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Posted by: Otaur.9268

Otaur.9268

Yes, time to roll a warrior, seems like this class always getting buff and never will be nerfed. Back in a days, people was so flaming rage, when someone post screenshots with thieves backstabs for 7-8k on underlevel or naked character, what we got? Nerf nerf nerf, on all available builds untill now. Sad, but true.

Lol thieves have never had backstab nerfed, they still do the same 7 – 8k on 3k armor targets… But that’s another class and another thread, this one is about Warrior killshot, which I don’t mind as much as the Warriors charging in, hitting for 3 – 6k a swing and then when low, pop 2 – 3 skills and run away to regen to full health. Still not as bad as a thief getting away, but still annoying. At the very least, a mesmer can stop a warrior running away with Arcane Thievery.

Blackfang’s Demon Alliance [BfDA]

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Posted by: ilr.9675

ilr.9675

was nice crit and buffed warr owned you, its normal sniper build i use it too, its fun in WvW, one hit one kill, not lame, pure skill

Try sniping in Planetside or Tribes and then come back and tell us how it’s “Pure Skill” when GW2 does all the aiming for you

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Posted by: SQLOwns.7316

SQLOwns.7316

Kill Shot is a highly telegraphed channel. It’s fine.

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

I understand that and agree but hitting a level 80 char with some PVT for 95% of its health in one skill seems silly to me.

Welcome to Call of Guild Wars 2, you’re just lucky it wasn’t a headshot.

SQL Owns – Elementalist
Dragon Steel [DSL]
Henge of Denravi

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Posted by: Aridia.3042

Aridia.3042

Kill Shot is a highly telegraphed channel. It’s fine.

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

Gonna disagree, any move that 1 shots anyone, no matter how squishy, it’s broken.

Any tell is basically rendered moot when shot from behind a blob.

Where’s your counter play now, Sharp?

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Posted by: Stylo.6259

Stylo.6259

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Posted by: Bogy.2953

Bogy.2953

op is squishy and gets hit by full zerk kill shot n crys on forums, way to be a massive scrub op

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Posted by: Avigrus.2871

Avigrus.2871

^ Lol at that video… BOOM! Headshot..

Killshot is fine

80 Necro (5), 80 Guard (4), 80 Mesmer (3)
80 Ranger (3), 80 Warrior (3), 80 Thief (3)
80 Ele (2), 80 Engi (3), 80 Rev (2)

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Posted by: Distaste.4801

Distaste.4801

Kill Shot is a highly telegraphed channel. It’s fine.

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

No skill regardless of telegraph should 1 shot anyone, glass cannon, upleveled, or otherwise.

In a 1v1 you’ll be able to see the telegraph and avoid it, but as soon as more people get involved it gets exponentially easier to get it off. Enemies on a wall defending a tower? What are the chances they see the warrior doing killshot in 30+ people? Of course if seeing the telegraph is your point of balance there are tons of skills that should be 1-shotting people all over the place. Pretty much any ability in the game the requires an enemy to sit in it should do 15k damage, but they aren’t balanced for that because that would be stupid…

Balance in this game is an absolute joke because there is no rhyme or reason to most of it. It starts with each classes base health and armor and only gets worse with each ability. Oh your in lower armor in melee range with lower base health, clearly your melee attacks should do less damage than the higher health higher armor classes. You have lower base health lower armor and your ranged attacks STILL do less damage than a higher health higher armor class?! That’s before we even get into telegraphs and hard to land attacks. There is nothing special about Kill Shot that should allow it to do the damage it does. There are plenty of other attacks in the game that are easily avoidable and harder to pull off that don’t do nearly the same damage.

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Posted by: Daendur.2357

Daendur.2357

Kill Shot is a highly telegraphed channel. It’s fine.

Maybe in a 1v1 environement. In a group fight it’s not fine.

Black Thunders [BT] – Gandara

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Posted by: Evilek.5690

Evilek.5690

Kill Shot is a highly telegraphed channel. It’s fine.

Warrior ability to shrug off all conditions and dash/charge away while passively regaining all their health and immune to CC is what needs nerfed.

No skill regardless of telegraph should 1 shot anyone, glass cannon, upleveled, or otherwise.

In a 1v1 you’ll be able to see the telegraph and avoid it, but as soon as more people get involved it gets exponentially easier to get it off. Enemies on a wall defending a tower? What are the chances they see the warrior doing killshot in 30+ people? Of course if seeing the telegraph is your point of balance there are tons of skills that should be 1-shotting people all over the place. Pretty much any ability in the game the requires an enemy to sit in it should do 15k damage, but they aren’t balanced for that because that would be stupid…

Balance in this game is an absolute joke because there is no rhyme or reason to most of it. It starts with each classes base health and armor and only gets worse with each ability. Oh your in lower armor in melee range with lower base health, clearly your melee attacks should do less damage than the higher health higher armor classes. You have lower base health lower armor and your ranged attacks STILL do less damage than a higher health higher armor class?! That’s before we even get into telegraphs and hard to land attacks. There is nothing special about Kill Shot that should allow it to do the damage it does. There are plenty of other attacks in the game that are easily avoidable and harder to pull off that don’t do nearly the same damage.

Warrior is Jokes from BWE2

Warrior has best HP pool,armor,def and off abilities,mobility and his DPS ? Warrior DPS is joke.Warrior makes about 50% more damage than Guardian and 100% higher than the Thief (Warrior glass cannon 18.5k HP,Guardian/Thief 10.5k HP)

This is called “Balance”

Evilek lvl 80 Charr Thief Why no ?
Fredy Brimstone lvl 80 Mighty Warrior
Oupí lvl 80 Immortal Guardian

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Posted by: Cynz.9437

Cynz.9437

ppl say “lol zerker” warrior, the issue is though that warriors have almost no trade off right now in game

they get high survival, high dmg, high moblity regardless what build they run

look at zerker eles or thieves: they get one shot if they get caught

would war get one shot? nah; it still takes some work to kill even zerker warrior and if he doesn’t want to fight he has the best moblity in game and can get away at any given time

i am honestly rather disappointed that anet follows the same road as blizzard with warriors in their game: stupid survival, stupid dmg, stupid moblity, almost no trade off

in wow it lead to a point where every team had a warrior…. let’s make guild wars 2 to just wars 2 eh?

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)