[Topic] WvW - Immobilize 10/15 Change

[Topic] WvW - Immobilize 10/15 Change

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Posted by: Dese.1382

Dese.1382

“Immobilize now stacks in duration to a maximum of five times.”

Blood and Madness Release notes

My opinion this change should be revisited; the ability to lock down players with this ability now is proving to be to much. Maybe reduce it to 3 times?

Constructive feedback only please, “bring more condition cleanse” is not a valued response.

Comments/Opinion?

[Topic] WvW - Immobilize 10/15 Change

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Posted by: EFWinters.5421

EFWinters.5421

Yes it’s a really stupid change. You can easily get 10-15 secs of immobilize stacked on you now since everyone and their mother is running some kind of condition build with +60-70% condition duration. With condition cleansing nerfed in the last patch it’s nigh impossible to remove.

Immobilize was fine before the patch and a hard counter to many professions / builds such as guardian, I don’t understand why they had to go and make it even more powerful. Then again I don’t understand 90% of the decisions the balance team takes anyway…

Human Guardian
Fort Aspenwood

[Topic] WvW - Immobilize 10/15 Change

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Posted by: Cynz.9437

Cynz.9437

because they decided to make everyone reroll warrior

All is Vain~
[Teef] guild :>

[Topic] WvW - Immobilize 10/15 Change

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Posted by: Jaha.2840

Jaha.2840

Let’s not forget the immobilize bug where you are skill-locked entirely, especially when leaping.

[Topic] WvW - Immobilize 10/15 Change

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Posted by: Dese.1382

Dese.1382

Let’s not forget the immobilize bug where you are skill-locked entirely, especially when leaping.

Funny you say this, I thought I was glitched in terrain the first 3 or 4 times, where you have to /dance to get your character free. I was dancing to get free and still nothing was happening. Then I raged in TS and guildie mentioned the change.

Can someone comment on why this change was made?

[Topic] WvW - Immobilize 10/15 Change

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Posted by: sostronk.8167

sostronk.8167

Let’s not forget the immobilize bug where you are skill-locked entirely, especially when leaping.

Funny you say this, I thought I was glitched in terrain the first 3 or 4 times, where you have to /dance to get your character free. I was dancing to get free and still nothing was happening. Then I raged in TS and guildie mentioned the change.

Can someone comment on why this change was made?

Is this actually a bug or was it intended? I wasn’t sure before. I guess its strange if its intended.

[Topic] WvW - Immobilize 10/15 Change

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Posted by: Empyre.2531

Empyre.2531

There’s no condition duration food in spvp and the trait lines with cond dur% are often bound to opposite stats (e.g. thief (venom), it’s in the power line), so the change was done in regards to widen build variety rather than giving a kitten what it does in wvw.

[RG]

[Topic] WvW - Immobilize 10/15 Change

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Posted by: Banzie.5248

Banzie.5248

Love skill lock bug, you can dodge infinitely with it. Guardian rolls heals are op now.

Isle Of Janthir

[Topic] WvW - Immobilize 10/15 Change

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Posted by: Dese.1382

Dese.1382

There’s no condition duration food in spvp and the trait lines with cond dur% are often bound to opposite stats (e.g. thief (venom), it’s in the power line), so the change was done in regards to widen build variety rather than giving a kitten what it does in wvw.

Thanks Empyre, that makes some sense. Sounds like this change needs to be reverted in PVE/WvW then (skill separation).