Treb Mastery

Treb Mastery

in WvW

Posted by: Wolfey.3407

Wolfey.3407

2 Pts invested – Increased firing range
5 Pts invested- Increased Damage
15 pts invested- Increased stability while on treb (cant be knocked off)
30 Pts invested- Fire Asura’s

Fire Asuras:
Loads your asura ally into the treb and fires them over.
Effects on the Asura being fired:
-Bondage, cant move while in the treb
-Sickness, Can’t cast portal or other like skills after landing for 15 seconds
(prevent portal bomb abuse)
Cool down of 10 Seconds between firing asuras

Former PvP Forum Specialist
2015-2016
Fort Aspenwood

Treb Mastery

in WvW

Posted by: Straegen.2938

Straegen.2938

As long as they decrease the existing range of trebs before allowing people to fire further. Trebs already are one of the most powerful pieces of sieges in the game since they allow servers to basically crack open towers, keeps and castles from relative safety. Extending that range will make it more difficult for weaker servers in a tier.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

Treb Mastery

in WvW

Posted by: Feed Me Change.6528

Feed Me Change.6528

As long as they decrease the existing range of trebs before allowing people to fire further. Trebs already are one of the most powerful pieces of sieges in the game since they allow servers to basically crack open towers, keeps and castles from relative safety. Extending that range will make it more difficult for weaker servers in a tier.

Trebbing bay ALL DAY LONG… Not to mention how great of a launch-point SM is to treb half of EB.. Treb mastery would have the same effect on players leaving as AC mastery did.

NSP>ET>SoS>BG>ET>SoS>JQ>SoS>Mag>JQ
My fun laughs at your server pride.

Treb Mastery

in WvW

Posted by: Zikory.6871

Zikory.6871

I’m not sure how I would feel about increased treb distance. It would have a drastic effect on the current meta. To many speculation points to guess if it would be good or bad.

[KnT] – Knight Gaming – Blackgate
Zikory – Retired Thief
Zikkro – Zergling Necromancer

Treb Mastery

in WvW

Posted by: Luthan.5236

Luthan.5236

Fire a mesmer into a keep and let the mesmer port others in. Win.

Treb Mastery

in WvW

Posted by: Lord Kuru.3685

Lord Kuru.3685

if you’re asuran, can you fire yourself out of the treb?

Treb Mastery

in WvW

Posted by: Korgov.7645

Korgov.7645

50 Pts invested – Reel
Attaches a rope to your Asuran projectile which allows you to reel him/her back in for another shot. 10 seconds duration.

You can get hours of fun out of a single Asuran. Until the victim decides to log off.

Sulkshine – Mesmer
This won’t hurt [Much]
Ring of Fire

Treb Mastery

in WvW

Posted by: Straegen.2938

Straegen.2938

Fire a mesmer into a keep and let the mesmer port others in. Win.

I think the last time they tried that the asuran made it into the keep but wasn’t in one piece.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

Treb Mastery

in WvW

Posted by: Korgov.7645

Korgov.7645

50 Pts invested – Reel
Attaches a rope to your Asuran projectile which allows you to reel him/her back in for another shot. 10 seconds duration.

You can get hours of fun out of a single Asuran. Until the victim decides to log off.

75 Pst invested – Catch
When you Reel your Asuran projectile back in, nearby enemies are pulled in too.
Range 900.

Sulkshine – Mesmer
This won’t hurt [Much]
Ring of Fire

Treb Mastery

in WvW

Posted by: Luthan.5236

Luthan.5236

Fire a mesmer into a keep and let the mesmer port others in. Win.

I think the last time they tried that the asuran made it into the keep but wasn’t in one piece.

Then maybe instead of using a long range trebuchet give players a “Keg Brawl” skill so they can throw an Asuran Mesmer like a keg… if they don’t throw with too much power(if they stand in front of the wall it should not need too much power like a treb from too far away) they could throw him up the wall alive.