Tarnished Coast Server
Trebbing Bay Nerfed
Tarnished Coast Server
I haven’t tested it personally, but if it’s true this is one of the best parts about the update. You shouldn’t have been able to treb from there to begin with.
Jade Quarry
Onslaught [OnS]
Now if they could create a little space between SM and Overlook… keeps/castles should not be in treb range of each other IMO.
“Youre lips are movin and youre complaining about something thats wingeing.”
Now if they could create a little space between SM and Overlook… keeps/castles should not be in treb range of each other IMO.
Seconded. .
So in light of the Bloodlust rage, has anyone else noticed that you can’t treb bay from garrison anymore thanks to the randomly placed make shift cliff there?
Yes I did test this last night, and in the correct spot you can hit both bay and the sw tower, making it possible to take 2 places at once.
In addition you can also treb garrison watergate from the ruin near garrison on east side.
Also a well placed garrison treb can hit both the east and west ruin areas near garrison.
So in light of the Bloodlust rage, has anyone else noticed that you can’t treb bay from garrison anymore thanks to the randomly placed make shift cliff there?
Yes I did test this last night, and in the correct spot you can hit both bay and the sw tower, making it possible to take 2 places at once.
In addition you can also treb garrison watergate from the ruin near garrison on east side.
Not from Garrison, no. However there are indeed a lot more interesting places out there now to put up siege.
So in light of the Bloodlust rage, has anyone else noticed that you can’t treb bay from garrison anymore thanks to the randomly placed make shift cliff there?
Yes I did test this last night, and in the correct spot you can hit both bay and the sw tower, making it possible to take 2 places at once.
In addition you can also treb garrison watergate from the ruin near garrison on east side.
Also a well placed garrison treb can hit both the east and west ruin areas near garrison.
Yeah there are some great new treb spots, but they’re all open field. So they can be taken out. The problem with the ones on top of garrison was there was really only 1 way to take them out without taking the keep, and it was easily stopped by 1 cata placement.
Mesmer – FURY
Rank 55 – Bunker Engi, Top 300
Now if they could create a little space between SM and Overlook… keeps/castles should not be in treb range of each other IMO.
Seconded. .
i disagree. each side of EB has 2 places they can treb SMC from. north side just happens to be the outer keep wall instead of ogrewatch. the outer wall were trebs can be placed are not inside the gate they are actually EASIER to kill than trebs inside a tower. an elementalist can ride the lightning off the nearby cliff and land right on the wall where the trebs are – they aren’t safe. I’d rather treb from Anz lord’s room personally.
did they change the wall between vale and bay?
did they lower the spot behind briar lord room?
if you cant treb from garr, you shouldnt be able to treb from those spots. theyre extreme weaknesses that an outmanned defensive force cant counter, unlike pretty much every other attack vector i can think of anywhere in the bl… except maybe trebbing briar from the middle sentry island’s vista.
head here to discuss wvw without fear of infractions
Yeah there are some great new treb spots, but they’re all open field. So they can be taken out. The problem with the ones on top of garrison was there was really only 1 way to take them out without taking the keep, and it was easily stopped by 1 cata placement.
Two, actually, the other one being an open field treb between the NW tower and garri.